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migi

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Posts posted by migi

  1. Hi. I want to make a timer for my dungeon when I chat the npc and start the mission the time start running and after every 15 mins it reminds me of time.. and when the time is over it sends all players to village ... I'm bad with .timer thing so can you guys help me with this please? 

     

    Thank you 

  2. 3 hours ago, Cunoo said:

    You make something wrong...

    You need secondary disc d:\ or create virtual partition from your primary disc c::\ called d:\...

    If you have physical or virtual disc d:\ follow the path in granny viewer..
     

    
    https://metin2.download/picture/GIJ1rKas4zgBxa131bZmQ1hn22NKVe5p/.png

      

    Didn't work. The texture only works when I put the weapon file in disk D with the same path .. d:/ymir work/item/weapon/xxxxx.gr2 

  3. 11 hours ago, Paikei said:

    Open your .gr2 model in granny viewer, open the Texture List tab and see where the texture path is.

    image.png.59a2b92eb02ad63e4a1fa4a50e0244cb.png

    you must put the .dds texture in for example: \ymir work\item\weapon\costume\...

    D:\ is just used as a (((virtual))) partition, put your texture in item.epk/eix

    Actually I tried everything in life and non of them work .. It's weird and I don't know why ! 

  4. Hi. Guys I need your help with this problem .. When I add a new weapon it works but all white with no texture but when I add the same file in file D it totally work fine ! can someone please help me with  this the problem?

    a photo when I add the weapon files in item file :

    https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif

    a photo when I add the weapon files in file D :

    https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif

    https://metin2.download/picture/HAPHtTEWYrE6GHZx70z533nvanSF0mnD/.png

    Please help guys :)

     

    • Metin2 Dev 2
  5. 16 minutes ago, displayjokes said:

    T_T

    Show me your root file for assassin_w.msm

     

    Meanwhile..

    Do an experiment, there's a tool to change the textures path from gr2, try to download it and change it and then put the textures on the new path

    Add me on discord it's better there .. Nawaf#2632

  6. 9 minutes ago, displayjokes said:

    https://metin2.download/picture/fGrsB2y0OMfGyv3iVtZy1S8k2QeP3Ys9/.png

    I only did it for the female assassin, did not implemented the rest.

    Here's what i did:

    assassin_w.msm

      Hide contents

        Group ShapeData146
        {
            ShapeIndex            41850
            Model                "assassin_stofa.GR2"
        }

    Where did i placed things?

     

    Did nothing more, if this does not work, do not change a thing. Just add this:

    SpecialPath            "d:/ymir Work/pc/assassin/"

    to the msm file

    Did you make sure to remove the costume folder from the D ? 

  7. 3 minutes ago, displayjokes said:

    If you want me to try just send me the costume and i will try and give solution if i can find it xD

    the assassin "normal" path to male is on pc2, for female is pc, the special path was only for testing ?

    I already put the costume file in pack so no need for pathes 

    the ddownload link 

    This is the hidden content, please

    • Metin2 Dev 2
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  8. 7 minutes ago, displayjokes said:

    i believe so, in the model it is tga on textures path, just change the dds to tga :D

    Maybe it won't work either, but need to try diferent stuff until it does :D

    If it does work without the special path I believe that I should put the textures somewhere without making a special path ... btw it didn't work the character is not appearing at all :( I'm suffering a lot with this costume lol 

  9. 1 minute ago, displayjokes said:

    place the model inside the folder too, here's an example to try on the msm files:

     


        Group ShapeData44
        {
            SpecialPath            path...
            ShapeIndex            40044
            Model                "assassin_halloween2.GR2"
            SourceSkin            "assassin_halloween2.dds"
            TargetSkin            "assassin_halloween2.dds"    


            SourceSkin2            "arm.dds"
            TargetSkin2            "arm.dds"    


            SourceSkin3            "head.dds"
            TargetSkin3            "head.dds"    
        }

     

    Do that for all your textures, i dont remember if you needed one source and targetskin1, so i did it with the "2" next to the "normal" skin

    Yes but as you see there is no dds .. It's all tga :( Is it okay?

  10.  

    Just now, displayjokes said:

    I believe you wanted the "new textures", not the salsa one right?

    If so, you will need to make a folder inside >ymir work>pc>kidu work and place those textures on there, and you will need to specify that path on your root files assassin_x.msm

    Ok I'll try that one . Thanks a lot mate :D

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