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Zeph

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Everything posted by Zeph

  1. The problem is probably in the client or binary, not server.
  2. After creating an account and a character at the start to the game, he crashes the client and I have this: 0116 21:21:25206 :: MapOutdoor::BuildQuadTree : m_wPatchCount is zero, you must call ConvertPatchSplat before call this method. I do not know what happened, a few days I did not do anything on the server, since I teleported onto one map I can not enter the game. Sorry for my english.
  3. How to make these skills at the top level (P) of the start game? How to increase mana for one point int? Sorry for my english.
  4. How to make Visible/Unvisible costume? This version doesn't work for me. [Hidden Content]
  5. Today at night I compiled the source and it was good. Now I can not compile and I did nothing. My errors: [Hidden Content] Help me, please.
  6. My errors: input_login.cpp:566: error: 'GetRealAlignment' was not declared in this scope input_login.cpp:568: error: 'AddAffect' was not declared in this scope input_login.cpp:570: error: 'GetRealAlignment' was not declared in this scope input_login.cpp:572: error: 'AddAffect' was not declared in this scope My code: [Hidden Content] [Hidden Content] [Hidden Content]
  7. Hi, i have problem. Sysser: 0803 22:06:16467 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR 0803 22:06:29017 :: Traceback (most recent call last): 0803 22:06:29017 :: File "networkModule.py", line 248, in SetGamePhase 0803 22:06:29018 :: File "game.py", line 109, in __init__ 0803 22:06:29018 :: File "interfaceModule.py", line 320, in MakeInterface 0803 22:06:29018 :: File "interfaceModule.py", line 150, in __MakeTaskBar 0803 22:06:29019 :: File "system.py", line 137, in __pack_import 0803 22:06:29019 :: ImportError 0803 22:06:29019 :: : 0803 22:06:29019 :: No module named uiGift 0803 22:06:29019 ::
  8. Hi. I have problem with sash system. I don't have absorption rate in sash. You can see it only combine. Absorption rate only 5% but after combine i don't have absorption. Screens:
  9. Wow, it's working but how change minimum 1 items for 1 npc?
  10. It's my code in cube.txt section npc 20406 item 85000 1 reward 85001 1 percent 100 end
  11. When i try add items to my npc, sysser send me this. Cube_request_material_info: [CubeInfo] Too long material info. (NPC: 20406, requestStart: 0, requestCount: 1, length: 16) How to fix it?
  12. Yes, im tried binary. uiCharacter.py def RefreshAlignment(self): point, grade = player.GetAlignmentData() import colorInfo COLOR_DICT = { 0 : colorInfo.TITLE_RGB_GOOD_4, 1 : colorInfo.TITLE_RGB_GOOD_3, 2 : colorInfo.TITLE_RGB_GOOD_2, 3 : colorInfo.TITLE_RGB_GOOD_1, 4 : colorInfo.TITLE_RGB_NORMAL, 5 : colorInfo.TITLE_RGB_EVIL_1, 6 : colorInfo.TITLE_RGB_EVIL_2, 7 : colorInfo.TITLE_RGB_EVIL_3, 8 : colorInfo.TITLE_RGB_EVIL_4, } colorList = COLOR_DICT.get(grade, colorInfo.TITLE_RGB_NORMAL) gradeColor = ui.GenerateColor(colorList[0], colorList[1], colorList[2]) self.toolTipAlignment.ClearToolTip() self.toolTipAlignment.AutoAppendTextLine(localeInfo.TITLE_NAME_LIST[grade], gradeColor) self.toolTipAlignment.AutoAppendTextLine(localeInfo.ALIGNMENT_NAME + str(point)) self.toolTipAlignment.AlignHorizonalCenter()
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