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AltanOzkan
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Posts posted by AltanOzkan
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Is it working at gcc49? What should i change at your codes ?
At my codesALUA(item_select_cell) { lua_pushboolean(L, 0); if (!lua_isnumber(L, 1)) { return 1; } DWORD cell = (DWORD) lua_tonumber(L, 1); LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr(); LPITEM item = ch ? ch->GetInventoryItem(cell) : NULL; if (!item) { return 1; } CQuestManager::instance().SetCurrentItem(item); lua_pushboolean(L, 1); return 1; }
At your codes
int item_get_flag(lua_State* L) { LPITEM item = CQuestManager::instance().GetCurrentItem(); lua_pushnumber(L, item ? item->GetFlag() : 0); return 1; }
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Some packages have missing files. Example metin2_patch_eu3 don't have zombie_bigboss2.gr2, zombie_bigboss2.dds.
@xP3NG3Rx -
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On 29.10.2017 at 8:17 PM, Thanatos said:
english server fille 99% (have just 2-3 words in turkish...i forgot to translate them).
#ifndef __INC_SERVICE_H__
#define __INC_SERVICE_H__#define __DUNGEON_FOR_GUILD__
#ifdef __DUNGEON_FOR_GUILD__
#define __MELEY_LAIR_DUNGEON__
#ifdef __MELEY_LAIR_DUNGEON__
#define __DESTROY_INFINITE_STATUES_GM__
#define __LASER_EFFECT_ON_75HP__
#define __LASER_EFFECT_ON_50HP__
#endif
#endif#define _IMPROVED_PACKET_ENCRYPTION_
#define __PET_SYSTEM__
#define __UDP_BLOCK__
#define ENABLE_SOULBIND_SYSTEM
#define __WEAPON_COSTUME_SYSTEM__
#define NEW_PET_SYSTEM
#define __NEWPET_SYSTEM__
#define __7AND8TH_SKILLS__
#define __WOLFMAN_CHARACTER__
#define ENABLE_OFFLINE_SHOP_SYSTEM
#define ENABLE_MAXIMUM_YANG_FOR_OFFLINE_SHOP
#define __COSTUME_ATTR_SYSTEM__
#define __NEW_ENCHANT_ATTR__
#define ENABLE_QUIVER_SYSTEM
#define __HIGHLIGHT_SYSTEM__
#define ENABLE_ITEM_COMBINATION
#define __ANTI_RESIST_MAGIC_BONUS__
#define __SEND_TARGET_INFO__
#define ENABLE_YMIR_AFFECT_FIX
#define __PET_PICKUP
#define __FIX_PET_ATTACK
#define __EFFECT_SYSTEM__
#endif
Almost like official
You have source code there for client and server.
Are you have any screenshot?
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8 minutes ago, NycuRO said:
Hello. Thanks for serverfiles!
Can you create this serverfiles compatibility with Linux ? (FreeBSD or Ubuntuu/CentOS) ?
+1
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How can i update from 2008 to 2013 ?
Can anyone help me?
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8 minutes ago, DarkOne said:
mostly clean
Okay.
I'm waiting
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Thanks for sharing.
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1 hour ago, DarkOne said:
I can share the one I use.
Is it clean ? Any modification ?
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#Up. I need too clean wolflam root.eix .epk and client source
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i'm searching untouched root locale and uiscript (2014-2017)
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On 06.03.2017 at 9:35 AM, RuskaDev said:
Update Item_Proto Struct
so you can use the newest item_proto
RuskaDev 06.03.2017
Updatet
ItemStruct
ItemType
WeaponSubTypes
CostumeSubTypes
UseSubTypes
ApplyTypes
Added
MaskType
MaskSubType
M2-Server
Source Files
M2-Server\Server-Source\common
M2-Server\Server-Source\db
M2-Client
Source Files
M2-Client\Client-Source
M2-Tools
Last Offical Proto Client To Txt
Bin\Proto_ClientToTxt
TxT to Client item_proto
Bin\Proto_TxtToClient
DumpProto Source
item_proto.sql
masktype -- New
masksubtype -- New
Download:
Skype:
live:ruskadev09
Can you share mob_proto dumper ?
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On 10.12.2016 at 1:18 PM, Thanatos said:
shop deco its already pub.But for monster card i dont have any information,i think nobody have it.
can you give me link for shop deco ?
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On 24.03.2017 at 1:28 PM, Syreldar said:
For the official servers, many things.
For us, some costumes and a map rework.
can i use for my server ? you said map rework.
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How can we convert mob_proto to mob_names.txt and mob_proto.txt ?
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On 06.03.2017 at 5:29 PM, RuskaDev said:
Here, and if you want use the last item_proto see in my Signature
How can we dump mob_proto ?
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How can i unpack all packs
Including root(Can anyone send me latest root )
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On 24.12.2015 at 6:50 PM, Nevisor said:
Hi,
I'd like to share my client
* client based on (2k10) with 40k binary
* root is compatible with python 2.7
* client weight ~ 630MB
* maps in two folders: outdoor and indoor
* added many features (few needs source that i've included)
Poll here: http://www.strawpoll.me/1242357
Changelog:
- client
EN: v1.03 - changed enableCodePage to ime - fixed bug while player can't type anything ingame (ime.EnableCaptureInput) - fixed bug when you press exit while login the windows is beeing reloaded again instead of closing - fixed bug with APPLY_ATT_GRADE and APPLY_DEF_GRADE while login - msm files are in folder in root - improved display of the statistics bar in select and create - improved typing data while login - fixed logs from virtual keyboard in syserr.txt - improved bonus display from leadership - localeInfo instead of locale(prepared for python27) - added itemshop button - fixed pressing enter, arrow keys while select character (VIRTUAL_KEYBOARD_BUG_FIX) - added highlight while clicking on shop - improved refine display - fixed price moving while selling item and also improved display TOOLTIP_SELL_PRICE [Sales price] - removed option to set support skill on mouse - change all TRUE to True and all FALSE to False in python - added 6th skill - changed item highlight to red while you have to small level or wrong character, price always with white color - added GM mark display while whisper - added option to hide shop names - costume system added - added highlight on other color maximum bonuses in item - added autopotions effect - changed to new help window - added energy system - other color of the frame while spirit stones or ores are added to item - small UI fixes (*.py) v1.1 - changed console key to ` - added SaveId system - fixed button 'close' in char select v1.12 - removed button 'sell' from private shop PL: v1.03 - zmienione enableCodePage na ime - naprawiony błąd który uniemożliwiał wpisanie czegokolwiek [ime.EnableCaptureInput] - naprawiony błąd gdy podczas logowania klikniemy exit to okno się nie zamyka tylko ponownie wczytuje - naprawiony błąd z APPLY_DEF_GRADE i APPLY_ATT_GRADE przy logowaniu się - pliki msm przeniesione do folderu w root - poprawione wyświetlania paska statystyk przy logowaniu i tworzeniu postaci - poprawione usuwanie wpisywanych danych podczas logowania - naprawione logi klawiatury w syserr.txt - poprawione wyświetlanie wartości dowodzenia - localeInfo.py zamiast locale.py [przygotowanie do python27] (*.py) - dodany przycisk przedmioty z itemshop - naprawione klikanie entera i strzałek podczas wyboru postaci [VIRTUAL_KEYBOARD_BUG_FIX] - dodane podświetlenie klikniętego sklepu - ulepszone wyświetlanie podczas ulepszania - naprawione przesuwanie się ceny przedmiotu przy sprzedaży i wyświetlanie TOOLTIP_SELL_PRICE [Cena sprzedaży] - usunięta możliwość ustawienia umiejętności wsparcia na prawy przycisk myszy - zamienione wszystkie TRUE na True i FALSE na False (*.py) - dodane 6th skille - zmieniono w itemie podświetlenie na czerwono tylko niespełnionych warunków(lvl, klasa), cena zawsze na biało - dodane wyświetlanie znaczka gm podczas szeptu - dodana możliwość ukrycia nazw sklepów - dodany system kostiumów - dodane podświetlanie maksymalnych bonusów w przedmiocie na inny kolor - dodanie efektów autopot - nowe okno pomocy - dodanie systemu energii - inny kolor ramki kd lub przetopu w przedmiocie - poprawki UI (*.py) v1.1 - zmieniony klawisz konsoli na ` - dodany SaveId system - naprawiony przycisk 'zamknij' podczas wyboru postaci v1.12 - usunięty przycisk 'sprzedaj' z prywatnego sklepu
- src
EN: v1.0 - added loading True i False from client python (PythonLauncher.cpp) - quest icon is loaded from locale instead of season1 (PythonQuest.cpp) - properly display hyperlink depending on count of attributes (PythonChatModule.cpp, PythonPlayerModule.cpp) - added space ("Lv % ") after displayed level (InstanceBaseEffect.cpp) - app is 'blinking' when you receive message (PythonNetworkStreamPhaseGame.cpp) - app can't stack anymore on windows bar (MSWindow.cpp) - faster quest text display (PythonEventManager.cpp) v1.1 - when item cannot find icon of item special icon is assigned '0.tga' instead of empty bottle (ItemManager.cpp) PL: v1.0 - dodane wczytywanie True i False z klientowego pythona (PythonLauncher.cpp) - ikona questu wczytywana jest z locale zamiast season1 (PythonQuest.cpp) - poprawne wyświetlanie koloru hyperlinku zależnego od ilości bonusów (PythonChatModule.cpp, PythonPlayerModule.cpp) - dodana spacja ("Lv % ") po wyświetlanym levelu (InstanceBaseEffect.cpp) - aplikacja 'mruga' gdy dostaniesz wiadomość (PythonNetworkStreamPhaseGame.cpp) - aplikacja się nie stackuje na pasku windowsa (MSWindow.cpp) - szysze wyswietlanie treści questów (PythonEventManager.cpp) v1.1 - gdy ikona przemiotu nie zostanie znaleziona zostaje ustawiona specjalna '0.tga' zamiast pustej butelki (ItemManager.cpp)
Screens:
DOWNLOAD
Can you share like this client ?
This client really good but have bugs. I need clean 40k client.
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Some Usefull Stuffs
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Thanks. I'll try again.
I did it like this but it gave to me errors.
I'm using martysama source.