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Suky

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  1. I Can send you my root . You have a time for me ^^ ?
  2. Binary cant call OnPressEscapeKey ^^ I Press button system open system menu. And not append chat ^^
  3. def OnPressEscapeKey(self): if app.TARGET == app.GetCursor(): app.SetCursor(app.NORMAL) elif True == mouseModule.mouseController.isAttached(): mouseModule.mouseController.DeattachObject() else: self.interface.OpenSystemDialog() return True
  4. Hi guys , i have a little but difficult problem. I Press escape key on game window but not open SystemDialog . I Have not syserr but my tracef on debug : [Hidden Content] [Hidden Content] [Hidden Content] My Event : BOOL CWindow::RunPressEscapeKeyEvent() { TWindowContainer::reverse_iterator itor; for (itor = m_pChildList.rbegin(); itor != m_pChildList.rend(); ++itor) { CWindow * pWindow = *itor; if (pWindow->IsShow()) { Tracenf("CloseWindow: %s", pWindow->GetName()); if (pWindow->RunPressEscapeKeyEvent()) return TRUE; } } Tracenf("CloseWindow2: %s", this->GetName()); if (OnPressEscapeKey()) return TRUE; Tracenf("CloseWindow3: %s", this->GetName()); return FALSE; } Thanks .
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