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12AKN

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  1. One more fix for this system If u have sash/costume mount/costume weapon in your server u can add attributes to all of them. just add this if statemant if ( item2->GetType() == ITEM_COSTUME ) if ( item2->GetSubType() != 0 || item2->GetSubType() != 1 ) { ChatPacket(CHAT_TYPE_INFO, LC_TEXT("ITEM_ISNT_COSTUME")); return false; } regards, AKN
  2. If u can't move or equip items after destroy one, here's the fix: In this def def RequestDestroyItem(self, answer): if not self.itemDropQuestionDialog: return if answer: dropType = self.itemDropQuestionDialog.dropType dropNumber = self.itemDropQuestionDialog.dropNumber if player.SLOT_TYPE_INVENTORY == dropType: if dropNumber == player.ITEM_MONEY: return else: self.__SendDestroyItemPacket(dropNumber) self.itemDropQuestionDialog.Close() self.itemDropQuestionDialog = None constInfo.SET_ITEM_DROP_QUESTION_DIALOG_STATUS(0) Replace the constInfo.SET_ITEM_DROP_QUESTION_DIALOG_STATUS(0) with constInfo.SET_ITEM_QUESTION_DIALOG_STATUS(0)
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