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enisina

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Posts posted by enisina

  1. [/code]
    Cache.cpp: In member function 'virtual void
    CItemPriceListTableCache::OnFlush()':
    Cache.cpp:266:96: error: 'TItemPriceInfo' has no member
    named 'price'
    GetTablePostfix(), m_data.dwOwnerID, m_data.aPriceInfo
    [idx].dwVnum, m_data.aPriceInfo[idx].price.dwPrice,
    m_data.aPriceInfo[idx].price.byChequePrice);
    ^
    Cache.cpp:266:134: error: 'TItemPriceInfo' has no member
    named 'price'
    GetTablePostfix(), m_data.dwOwnerID, m_data.aPriceInfo
    [idx].dwVnum, m_data.aPriceInfo[idx].price.dwPrice,
    m_data.aPriceInfo[idx].price.byChequePrice);
    ^
    gmake: *** [.obj/Cache.o] Error 1
    gmake: *** Waiting for unfinished jobs....
    ClientManagerPlayer.cpp: In function 'size_t
    CreatePlayerSaveQuery(char*, size_t, TPlayerTable*)':
    ClientManagerPlayer.cpp:150:10: error: 'TPlayerTable' has no
    member named 'cheque'
    pkTab->cheque,
    ^
    ClientManagerPlayer.cpp: In member function 'void
    CClientManager::QUERY_PLAYER_LOAD(CPeer*, DWORD,
    TPlayerLoadPacket*)':
    ClientManagerPlayer.cpp:276:103: error: 'TPlayerTable' has no
    member named 'cheque'
    sys_log(0, "[PLAYER_LOAD] ID %s pid %d gold %d cheque %d ",
    pTab->name, pTab->id, pTab->gold, pTab->cheque);
    ^
    ClientManagerPlayer.cpp: In function 'bool
    CreatePlayerTableFromRes(MYSQL_RES*, TPlayerTable*)':
    ClientManagerPlayer.cpp:496:23: error: 'TPlayerTable' has no
    member named 'cheque'
    str_to_number(pkTab->cheque, row[col++]);
    ^
    ClientManagerPlayer.cpp: In member function 'void
    CClientManager::__QUERY_PLAYER_CREATE(CPeer*, DWORD,
    TPlayerCreatePacket*)':
    ClientManagerPlayer.cpp:916:26: error: 'TPlayerTable' has no
    member named 'cheque'
    ,packet->player_table.cheque
    ^
    ClientManagerPlayer.cpp:930:25: error: 'TPlayerTable' has no
    member named 'cheque'
    packet->player_table.cheque,
    ^
    ClientManager.cpp: In member function 'void
    CClientManager::RESULT_PRICELIST_LOAD(CPeer*,
    SQLMsg*)':
    ClientManager.cpp:927:49: error: 'TItemPriceInfo' has no
    member named 'price'
    str_to_number(table.aPriceInfo[table.byCount].price.dwPrice,
    row[1]);
    ^
    ClientManager.cpp:928:49: error: 'TItemPriceInfo' has no
    member named 'price'
    str_to_number(table.aPriceInfo
    [table.byCount].price.byChequePrice, row[2]);
    ^
    ClientManager.cpp: In member function 'void
    CClientManager::RESULT_PRICELIST_LOAD_FOR_UPDATE
    (SQLMsg*)':
    ClientManager.cpp:975:49: error: 'TItemPriceInfo' has no
    member named 'price'
    str_to_number(table.aPriceInfo[table.byCount].price.dwPrice,
    row[1]);
    ^
    ClientManager.cpp:976:49: error: 'TItemPriceInfo' has no
    member named 'price'
    str_to_number(table.aPriceInfo
    [table.byCount].price.byChequePrice, row[2]);
    ^
    gmake: *** [.obj/ClientManagerPlayer.o] Error 1
    gmake: *** [.obj/ClientManager.o] Error 1
    [/code]


    cache.cpp https://paste2.org/Eyt25VxY
    clientmanager.cpp https://paste2.org/OdsWtMnt
    clientmanagerplayer.cpp https://paste2.org/JOXNh86Y

    • Metin2 Dev 1
  2. Help me visual studio 2013 premium

    PythonBackgroundModule.obj:error LNK2001: unresolved external symbol "public: char const * _thiscall CPythonBackground::GetWarpMapNam (void)" (?GetWarpMapName@CPythonBackGround@@QAEPBDXZ)
    C:\users\enes\desktop\source\binary\metin2distribute.exe :
    fatal error LNK1120: 1 unresolved externals

  3. Standart bonus changed How can we change ?? Please help https://board.en.metin2.gameforge.com/index.php/Thread/87763-Game-Version-16-5/

     

    Old:
    Max. SP
    Max. HP
    Attack speed
    Movement speed
    Faint chance
    Slowing chance
    Chance of critical hits
    Chance to avoid arrows
    Sword defence
    Two-handed defence
    Dagger defence
    Bell defence
    Fan defence
    Arrow resistance
    Chance for EXP bonus
    Chance to drop double Yang
    Defence chance against claws


    New:


    Vitality
    Intelligence
    Strength
    Dexterity
    Casting speed
    Toxication chance
    Faint chance
    Slowing chance
    Bleeding attack
    Chance of critical hits
    Chance of piercing hits
    Strong against animals
    Strong against half humans
    Strong against orcs
    Strong against esoterics
    Strong against undead
    Strong against devils

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