Hello, I made my personal code for inventory block,all woks fine, it was compilated without errors, but in game does not work.
This is the code :
#ifdef RiseOfMetin
for (int i = 90; i < INVENTORY_AND_EQUIP_SLOT_MAX; ++i){
if (GetLevel() <= 1)
{
AutoGiveItem(64340, 1); // Lock_Ulty
AutoGiveItem(64341, 1); // Lock_Ulty
AutoGiveItem(64342, 1); // Lock_Ulty
AutoGiveItem(64343, 1); // Lock_Ulty
AutoGiveItem(64344, 1); // Lock_Ulty
AutoGiveItem(64345, 1); // Lock_Ulty
AutoGiveItem(64346, 1); // Lock_Ulty
AutoGiveItem(64347, 1); // Lock_Ulty
AutoGiveItem(64348, 1); // Lock_Ulty
AutoGiveItem(64349, 1); // Lock_Ulty
AutoGiveItem(64350, 1); // Lock_Ulty
AutoGiveItem(64351, 1); // Lock_Ulty
AutoGiveItem(64352, 1); // Lock_Ulty
AutoGiveItem(64353, 1); // Lock_Ulty
AutoGiveItem(64354, 1); // Lock_Ulty
AutoGiveItem(64355, 1); // Lock_Ulty
AutoGiveItem(64356, 1); // Lock_Ulty
AutoGiveItem(64357, 1); // Lock_Ulty
}
}
#endif
I have added it in this function :
case POINT_LEVEL_STEP:
if (amount > 0)
{
This function gives starten packet with poision, but I do not know what is the main reason because of does not working. Thank you very much, I really need your help !