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Posts posted by Grimmjow
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It's not very hard to do, but it's long ...
If I have time, I'll give you tomorrow
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Do you need bonus inventory but no with uitooltip.
I can do that for you for free:
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Hello,
The problem is the game that do not update immediately PART_WEAPON your character. To fix this problem, do like this:
Open your char.cpp and search:
WORD CHARACTER::GetOriginalPart(BYTE bPartPos) const
In the switch case of this function we will return the id of the equipment contained in the PART_WEAPON with a condition to verify that the ID of the equipment is not equal to 0, that is where the problem just mainly.
After any such box below:case PART_HAIR: return GetPart(PART_HAIR); // Or before case PART_ACCE: return GetPart(PART_ACCE);
Add this before
default:
return 0;case PART_WEAPON: if (GetWear(WEAR_COSTUME_WEAPON) != 0) { return GetPart(PART_WEAPON); } return 0;
Now you can compile it
This tutorial has been fixed by @Roxas07.
- 5
Help with change disappearing time of items
in Community Support - Questions & Answers
Posted
Hello,
For destroy item, you need to modified this code in the char_item.cpp:
(60) = time sec