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Posts posted by DeadSkull
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can give me system and i will help you ?
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On 9/26/2016 at 11:24 PM, Grimmjow said:
I think he meant that you should creat a new class in ui.py
I do not know if it can be useful but i have found this:
class TaskBar(Window): class MiniMap(Window): class MapTextToolTip(Window): def __init__(self): ui.Window.__init__(self) textLine = ui.TextLine() textLine.SetParent(self) textLine.SetHorizontalAlignCenter() textLine.SetOutline() textLine.SetHorizontalAlignRight() textLine.Show() self.textLine = textLine def __del__(self): ui.Window.__del__(self) def SetText(self, text): self.textLine.SetText(text) def SetTooltipPosition(self, PosX, PosY): if localeInfo.IsARABIC(): w, h = self.textLine.GetTextSize() self.textLine.SetPosition(PosX - w - 5, PosY) else: self.textLine.SetPosition(PosX - 5, PosY) def SetTextColor(self, TextColor): self.textLine.SetPackedFontColor(TextColor) def GetTextSize(self): return self.textLine.GetTextSize() def __init__(self): ui.Window.__init__(self) self.AddFlag("not_pick") self.tooltipInfo = None self.btnAtlas = None self.Show() def OnUpdate(self): miniMap.UpdateAtlas() self.UpdateMiniMapToolTip() def UpdateMiniMapToolTip(self): (mouseX, mouseY) = wndMgr.GetMousePosition() if self.tooltipInfo: if True == CustomIsIn(mouseX, mouseY, self): (bFind, sName, iPosX, iPosY, dwTextColor) = miniMap.GetInfo(mouseX, mouseY) if bFind == 0: self.tooltipInfo.Hide() elif not self.CanSeeInfo: self.tooltipInfo.SetText("%s(%s)" % (sName, localeInfo.UI_POS_UNKNOWN)) self.tooltipInfo.SetTooltipPosition(mouseX - 5, mouseY) self.tooltipInfo.SetTextColor(dwTextColor) self.tooltipInfo.Show() else: if localeInfo.IsARABIC() and sName[-1].isalnum(): self.tooltipInfo.SetText("(%s)%d, %d" % (sName, iPosX, iPosY)) else: self.tooltipInfo.SetText("%s(%d, %d)" % (sName, iPosX, iPosY)) self.tooltipInfo.SetTooltipPosition(mouseX - 5, mouseY) self.tooltipInfo.SetTextColor(dwTextColor) self.tooltipInfo.Show() else: self.tooltipInfo.Hide() def AddToolTip(self, parent): self.tooltipInfo = self.MapTextToolTip() self.tooltipInfo.SetParent(parent) self.tooltipInfo.Hide() def OnRender(self): (x, y) = self.GetGlobalPosition() fx = float(x) fy = float(y) miniMap.Render(fx, fy) def HideAtlas(self): miniMap.HideAtlas() def BuildButtons(self, parent): self.btnAtlas = Button() self.btnAtlas.SetParent(parent) self.btnAtlas.SetUpVisual("illumina/controls/special/taskbar/btn_atlas_01_normal.tga") self.btnAtlas.SetOverVisual("illumina/controls/special/taskbar/btn_atlas_02_hover.tga") self.btnAtlas.SetDownVisual("illumina/controls/special/taskbar/btn_atlas_03_active.tga") self.btnAtlas.SetToolTipText(localeInfo.MINIMAP_SHOW_AREAMAP, 0, -25) self.btnAtlas.SetEvent(ui.__mem_func__(self.ShowAtlas)) self.btnAtlas.SetPosition(191, 19) self.btnAtlas.Show() def ShowAtlas(self): miniMap.ShowAtlas() def CanSeeInfo(self): return True def GetMapsUnallowed(self): return { "metin2_map_monkeydungeon" : FALSE, "metin2_map_monkeydungeon_02" : FALSE, "metin2_map_monkeydungeon_03" : FALSE, "metin2_map_devilsCatacomb" : FALSE, } class ExpBar(Window): image = None class TextToolTip(ui.Window): def __init__(self): ui.Window.__init__(self, "TOP_MOST") textLine = ui.TextLine() textLine.SetParent(self) textLine.SetHorizontalAlignCenter() textLine.SetOutline() textLine.Show() self.textLine = textLine def __del__(self): ui.Window.__del__(self) def SetText(self, text): self.textLine.SetText(text) def OnRender(self): (mouseX, mouseY) = wndMgr.GetMousePosition() self.textLine.SetPosition(mouseX, mouseY - 15) def __init__(self): Window.__init__(self) self.image = ExpandedImageBox() self.image.AddFlag("not_pick") self.image.LoadImage("illumina/controls/special/taskbar/progress_exp_full.tga") self.image.SetParent(self) self.image.Show() self.SetSize(self.image.GetWidth(), self.image.GetHeight()) self.SetPosition(241, 89) self.Show() def __del__(self): self.Hide() Window.__del__(self) def AddToolTip(self, parent): self.tooltipInfo = self.TextToolTip() self.tooltipInfo.SetParent(parent) self.tooltipInfo.Hide() def OnUpdate(self): import player curEXP = unsigned32(player.GetStatus(player.EXP)) nextEXP = unsigned32(player.GetStatus(player.NEXT_EXP)) Percentage = -1 + float(curEXP)/float(nextEXP) self.image.SetRenderingRect(0.0, Percentage, 0.0, 0.0) (mouseX, mouseY) = wndMgr.GetMousePosition() if self.tooltipInfo: if True == CustomIsIn(mouseX, mouseY, self): self.tooltipInfo.Show() self.tooltipInfo.SetText("%s : %.2f%%" % (localeInfo.TASKBAR_EXP, float(curEXP) / max(1, float(nextEXP)) * 100)) else: self.tooltipInfo.Hide() def __init__(self): Window.__init__(self) self.path = "illumina/controls/special/taskbar/" self.width = max(1280, wndMgr.GetScreenWidth()) self.height = 158 self.repeat = 220 self.bar = None self.atlas = None self.exp_Bar = None self.BuildMiniMap() self.BuildBar() self.BuildExpBar() self.BuildButtons() self.SetPosition( (wndMgr.GetScreenWidth() - self.width )/2,wndMgr.GetScreenHeight()-self.height) self.SetSize(self.width, self.height) self.Show() self.BuildToolTips() def __del__(self): self.Hide() Window.__del__(self) def BuildBar(self): self.bar = [] files = ["bar_" +dir+".tga" for dir in ("repeat","left", "middle", "right", ) ] for x in files: part = ExpandedImageBox() part.AddFlag("not_pick") part.LoadImage("illumina/controls/special/taskbar/" + x) part.SetParent(self) part.Show() self.bar.append(part) self.bar[0].SetPosition(self.bar[1].GetWidth() ,self.height - self.bar[0].GetHeight()) self.bar[0].SetPercentage(float(self.width) - float(self.bar[1].GetWidth()) - float(self.bar[3].GetWidth()), float(self.repeat)) self.bar[1].SetPosition(0,self.height -124) self.bar[2].SetPosition( (self.width - self.bar[2].GetWidth()) / 2 , self.height - self.bar[2].GetHeight()) self.bar[3].SetPosition(self.width - self.bar[3].GetWidth(),0) def BuildMiniMap(self): miniMap.Create() miniMap.SetScale(2.0) miniMap.RegisterAtlasWindow(self) self.Atlas = self.MiniMap() self.Atlas.SetParent(self) self.Atlas.SetSize(128, 128) self.Atlas.SetPosition(self.width - 280, 15) self.Atlas.Show() def BuildExpBar(self): self.exp_Bar = self.ExpBar() self.exp_Bar.SetParent(self.bar[1]) def BuildButtons(self): self.Atlas.BuildButtons(self.bar[3]) def BuildToolTips(self): self.Atlas.AddToolTip(self) self.exp_Bar.AddToolTip(self)
thanks for you but how can use it ? after add it in ui.py ?
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hi,
i want make a Private shop new design with two different item and two different design
but i have problem with Polymorph
and this my code
in char.cpp search void CHARACTER::OpenMyShop(const char * c_pszSign, TShopItemTable * pTable, BYTE bItemCount)
and repalce end with
Spoilerif (CountSpecifyItem(60301))
{
ShopDe();
return;
}}
void CHARACTER::ShopDe()
{
if (CountSpecifyItem(60301))
{
RemoveSpecifyItem(60301, 1);
SetPolymorph(30001, true);
}
else
return;
}and this is gif for my problem when i do Polymorph
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Push Me too :/
I'm searching someone who can do a little function
in Paid Support / Searching / Recruiting
Posted
go to uicube.py and search:
def __OnAcceptButtonClick(self):
and repalce with :
def __OnAcceptButtonClick(self): import chat if len(self.cubeItemInfo) == 0: "빈 큐브" return print "큐브 제작 시작" itemCount = 0 for invenPos in self.cubeItemInfo.values(): itemCount = player.GetItemCount(invenPos) #break #net.SendChatPacket("/cube add " + str(invenPos)) net.SendChatPacket("/cube make %d " % itemCount)
go to cmd_general.cpp and search :
add down:
DWORD count=1;
and.. search:
case 'm': // make if (0 != arg2[0]) { while (true == Cube_make(ch,count)){ dev_log (LOG_DEB0, "cube make success"); } }
repalce with:
case 'm': // make if (0 != arg2[0]) { str_to_number(count, arg2); Cube_make(ch,count); }
go to cube.h and search:
void remove_material (LPCHARACTER ch); add down void remove_material (LPCHARACTER ch,DWORD count); then search: bool Cube_make (LPCHARACTER ch); replace with : bool Cube_make (LPCHARACTER ch,DWORD count);
go to cube.cpp and search:
Best Wishes <3