-
Posts
73 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by HaiosMotan
-
-
- 87
- 1
- 1
- 29
- 2
- 22
-
I have changed the itemshop link to youtube but the problem is that when is open i can't move with wasd,i can't open and whrite in the chat.. i have looked in the uiweb.py from root webwindowd.py from uiscript and the in client source but o can't find anything..
-
Acum 18 ore, Galet a spus:
it doesn't work anymore
-
you know that mega has a 5gb limit right?
-
-
Acum 2 ore, Sandbone a spus:
Cool idea. But imho rather a system hidden file property could be applied instead of creating a file out of the client's folder. I know you called it an ugly_ban and that it is supposed to block ugly_people but still I find it unnecessary. Every player blocked will think of it as a server bound process unless he is able to track down your steps. In that case he is also able to remove the file all over again to unban himself and then whatever path becomes useless.
that's the moment when you use the windows delete command
- 1
- 1
-
Acum 1 minut, NobyTech a spus:
He is using VPN that is why I said in my post that IP ban is not an option.
i did an command named ugly_ban and when i use it on a specific player it creates an folder somewhere in windows,and if you have that folder the game will not open.
- 1
-
Acum 3 minute, NobyTech a spus:
Thank you, I will come back with news.
if his ip doesn't change u can block that ip in your firewall
-
-
-
-
-
does somebody knows how i can:
1) get rid of the pet-name line.
2)When i am clicking on a monster or npc would it be like when you click on a building(Id like to make it so that when i click on a pet, it ignores the model and it clicks on the ground)Thanks.
-
Vegas quest functions Server/quest_functions:
pc.get_ip npc.get_ip
Src/game/questlua_pc.cpp
int pc_get_ip(lua_State* L) { LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr(); if(!ch) return 0; lua_pushstring(L, ch->GetDesc()->GetHostName()); return 1; } { "get_ip", pc_get_ip },
Src/game/questlua_npc.cpp
int npc_get_ip(lua_State* L) { LPCHARACTER npc = CQuestManager::instance().GetCurrentNPCCharacterPtr(); if (npc && npc->IsPC()) lua_pushstring(L, npc->GetDesc()->GetHostName()); else lua_pushstring(L, ""); return 1; } { "get_ip", npc_get_ip },
#include "desc.h"
-
1 oră în urmă, ReFresh a spus:
ref
root->uirestart.py
def RestartHere(self):
import background
import chat
if background.GetCurrentMapName() == "metin2_map_c1":
chat.AppendChat(chat.CHAT_TYPE_INFO, "In this map you can only restart in the city.")
return FALSE
net.SendChatPacket("/restart_here")if you want to be sure that nobody will unpack your root and delete those lines you can do this in source
case SCMD_RESTART_HERE:
same way
-
Acum 11 ore, BeHappy4Ever a spus:
0830 02:07:38485 :: File "networkModule.py", line 237, in SetGamePhase0830 02:07:38485 :: File "system.py", line 177, in __hybrid_import
0830 02:07:38486 :: File "
0830 02:07:38486 :: game.py
0830 02:07:38486 :: ", line
0830 02:07:38486 :: 1311
0830 02:07:38486 ::0830 02:07:38486 ::
0830 02:07:38486 :: if app.ENABLE_REFINE_RENEWAL:0830 02:07:38486 ::
0830 02:07:38486 ::
0830 02:07:38486 :: ^0830 02:07:38486 :: IndentationError
0830 02:07:38486 :: :
0830 02:07:38486 :: expected an indented block
0830 02:07:38486 ::Here is my interfacemodule.py
Thanks a lot for your reply!
your problem is from game.py this time not from interfacemodule
-
Acum 18 ore, BeHappy4Ever a spus:
Thanks a lot for your reply!
networkModule.SetSelectCharacterPhase - <type 'exceptions.IndentationError'>:expected an indented block (interfaceModule.py, line 911)
I get this error , can you help me please?
Line 910-915:
def AppendMaterialToRefineDialog(self, vnum, count):
self.dlgRefineNew.AppendMaterial(vnum, count)
if app.ENABLE_REFINE_RENEWAL:
def CheckRefineDialog(self, isFail):
self.dlgRefineNew.CheckRefine(isFail)
be careful with the tabs
- 5
- 1
- 1
- 1
-
Acum 13 ore, BeHappy4Ever a spus:
I cant find this function def RefineBindAffectShower(self, affectShower):
I am using an old version (i think 2015) of official client.
find this
def AppendMaterialToRefineDialog(self, vnum, count):
self.dlgRefineNew.AppendMaterial(vnum, count)change with
def AppendMaterialToRefineDialog(self, vnum, count):
self.dlgRefineNew.AppendMaterial(vnum, count)if app.ENABLE_REFINE_RENEWAL:
def CheckRefineDialog(self, isFail):
self.dlgRefineNew.CheckRefine(isFail)Acum 23 ore, Moon a spus:Thank you.
But I got 1 Problem, the uppitems doesn't update, it always shows the same, and it also always show me +0, even if I upgraded it to +4.
I hope that you can help me though.in uiRefine.py find def CheckRefine(self, isFail):
then find chat.AppendChat(chat.CHAT_TYPE_INFO, "%d %d" % (itemIndex, int(itemIndex %10)))
and delete it try after, or whrite above that line "import chat"
- 2
-
It's working but there's a problem..You can spam without geting kicked..can you put a timer?
-
If i have the type 16 slots occupied with 2 items when i pess L.CTRL + G to mount it's says "You didn't call the horse yet",but if i unequip one of those 2 items it works.
The mount is type 28 with subtype 4..
-
-
So i found this .exe inside of an client with 2 .gr2 files besides,i tried to put the .gr2 file on the .exe but nothing happend.
The name says it all,it's made to delete the logo's from the 3d models.
Can somebody find how it works and if we can use if?
- 2
-
download this
go in locale/de/ro/pl whatever you have
put the mob_proto on "Decripteaza mob_proto.bat"
look in the folder find mob_proto.xml open modify the names of the monsters
put the mob_proto.xml on "Cripteaza mob_proto.bat"
look in the folder for "mob_proto_new" go in locale/de/ro/pl delete the old one put the new one
put the new locale.eix/epk in /pack
- 3
- 1
- 1
-
1 oră în urmă, mythx a spus:
I installed mob drop info system all okay , in server source, client source, and client pack, but i can't see the (?) in the bar to see the mob's drop it is still the same
prntscr.com/ie359z
No syserr, maybe anyone knows the cause for this ?same problem for like 15-25 m. then i realized that i didn't put the files in ymir work/ui. Did you put them?
best server specs for metin2 ?
in Community Support - Questions & Answers
Posted
i had 8 gb ram ddr3 and 2 core 3,3 ghz with 1k online, 32 is more than you need for 500 players.