Kenta
-
Posts
21 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by Kenta
-
-
Ok .. Thx ..
-
Hey,
I have a problem I tried to install the offline shop on my server every things work fine until I start doing the src/game part I tried every things I could to fix it until i give up to ask your help. Because I don't understand why it's not working, everything work fine in the compilation until it start linking the game then
This happen :
Spoilerlinking ../game_r40250_32....
OBJDIR/shop_manager.o: In function `CShopManager::Destroy()':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:66: multiple definition of `CShopManager::Destroy()'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:66: first defined here
OBJDIR/shop_manager.o: In function `CompareShopItemName(SShopItemTable const&, SShopItemTable const&)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:377: multiple definition of `CompareShopItemName(SShopItemTable const&, SShopItemTable const&)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:377: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::StopShopping(CHARACTER*)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:191: multiple definition of `CShopManager::StopShopping(CHARACTER*)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:191: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::Sell(CHARACTER*, unsigned char, unsigned char)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:258: multiple definition of `CShopManager::Sell(CHARACTER*, unsigned char, unsigned char)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:258: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::Buy(CHARACTER*, unsigned char)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:207: multiple definition of `CShopManager::Buy(CHARACTER*, unsigned char)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:207: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::FindPCShop(unsigned int)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:152: multiple definition of `CShopManager::FindPCShop(unsigned int)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:152: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::DestroyPCShop(CHARACTER*)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:175: multiple definition of `CShopManager::DestroyPCShop(CHARACTER*)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:175: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::CreatePCShop(CHARACTER*, SShopItemTable*, unsigned char)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:162: multiple definition of `CShopManager::CreatePCShop(CHARACTER*, SShopItemTable*, unsigned char)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:162: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::GetByNPCVnum(unsigned int)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:89: multiple definition of `CShopManager::GetByNPCVnum(unsigned int)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:89: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::Get(unsigned int)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:79: multiple definition of `CShopManager::Get(unsigned int)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:79: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::StartShopping(CHARACTER*, CHARACTER*, int)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:104: multiple definition of `CShopManager::StartShopping(CHARACTER*, CHARACTER*, int)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:104: first defined here
OBJDIR/shop_manager.o: In function `~CShopManager':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:33: multiple definition of `CShopManager::~CShopManager()'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:33: first defined here
OBJDIR/shop_manager.o: In function `CShopManager':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:29: multiple definition of `CShopManager::CShopManager()'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:29: first defined here
OBJDIR/shop_manager.o: In function `CShopManager':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:29: multiple definition of `CShopManager::CShopManager()'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:29: first defined here
OBJDIR/shop_manager.o: In function `~CShopManager':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:33: multiple definition of `CShopManager::~CShopManager()'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:33: first defined here
OBJDIR/shop_manager.o: In function `~CShopManager':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:33: multiple definition of `CShopManager::~CShopManager()'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:33: first defined here
OBJDIR/shop_manager.o: In function `ConvertToShopItemTable(CGroupNode*, SShopTableEx&)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:387: multiple definition of `ConvertToShopItemTable(CGroupNode*, SShopTableEx&)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:387: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::ReadShopTableEx(char const*)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:500: multiple definition of `CShopManager::ReadShopTableEx(char const*)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:500: first defined here
OBJDIR/shop_manager.o: In function `CShopManager::Initialize(SShopTable*, int)':
/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:38: multiple definition of `CShopManager::Initialize(SShopTable*, int)'
OBJDIR/shop_manager.o:/usr/src/mainline/Srcs/Server/game/src/shop_manager.cpp:38: first defined here
OBJDIR/shopEx.o: In function `CShopEx::Create(unsigned int, unsigned int)':
/usr/src/mainline/Srcs/Server/game/src/shopEx.cpp:25: multiple definition of `CShopEx::Create(unsigned int, unsigned int)'
OBJDIR/shopEx.o:/usr/src/mainline/Srcs/Server/game/src/shopEx.cpp:25: first defined here
OBJDIR/shopEx.o: In function `CShopEx::Buy(CHARACTER*, unsigned char)':
/usr/src/mainline/Srcs/Server/game/src/shopEx.cpp:116: multiple definition of `CShopEx::Buy(CHARACTER*, unsigned char)'
OBJDIR/shopEx.o:/usr/src/mainline/Srcs/Server/game/src/shopEx.cpp:116: first defined here
OBJDIR/shopEx.o: In function `CShopEx::AddGuest(CHARACTER*, unsigned int, bool)':
/usr/src/mainline/Srcs/Server/game/src/shopEx.cpp:46: multiple definition of `CShopEx::AddGuest(CHARACTER*, unsigned int, bool)'
OBJDIR/shopEx.o:/usr/src/mainline/Srcs/Server/game/src/shopEx.cpp:46: first defined here
OBJDIR/shopEx.o: In function `CShopEx::AddShopTable(SShopTableEx&)':
/usr/src/mainline/Srcs/Server/game/src/shopEx.cpp:32: multiple definition of `CShopEx::AddShopTable(SShopTableEx&)'
OBJDIR/shopEx.o:/usr/src/mainline/Srcs/Server/game/src/shopEx.cpp:32: first defined here
OBJDIR/item_manager_read_tables.o: In function `__gthread_trigger':
/usr/include/c++/4.2/bits/gthr-default.h:165: multiple definition of `g_vec_pkCommonDropItem'
OBJDIR/item_manager_read_tables.o:/usr/include/c++/4.2/bits/gthr-default.h:165: first defined here
OBJDIR/item_manager_read_tables.o: In function `ITEM_MANAGER::ReadItemVnumMaskTable(char const*)':
/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:904: multiple definition of `ITEM_MANAGER::ReadItemVnumMaskTable(char const*)'
OBJDIR/item_manager_read_tables.o:/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:904: first defined here
OBJDIR/item_manager_read_tables.o: In function `ITEM_MANAGER::ReadEtcDropItemFile(char const*)':
/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:430: multiple definition of `ITEM_MANAGER::ReadEtcDropItemFile(char const*)'
OBJDIR/item_manager_read_tables.o:/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:430: first defined here
OBJDIR/item_manager_read_tables.o: In function `ITEM_MANAGER::ReadCommonDropItemFile(char const*)':
/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:25: multiple definition of `ITEM_MANAGER::ReadCommonDropItemFile(char const*)'
OBJDIR/item_manager_read_tables.o:/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:25: first defined here
OBJDIR/item_manager_read_tables.o: In function `ITEM_MANAGER::ConvSpecialDropItemFile()':
/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:306: multiple definition of `ITEM_MANAGER::ConvSpecialDropItemFile()'
OBJDIR/item_manager_read_tables.o:/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:306: first defined here
OBJDIR/item_manager_read_tables.o: In function `ITEM_MANAGER::ReadSpecialDropItemFile(char const*)':
/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:120: multiple definition of `ITEM_MANAGER::ReadSpecialDropItemFile(char const*)'
OBJDIR/item_manager_read_tables.o:/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:120: first defined here
OBJDIR/item_manager_read_tables.o: In function `ITEM_MANAGER::ReadDropItemGroup(char const*)':
/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:800: multiple definition of `ITEM_MANAGER::ReadDropItemGroup(char const*)'
OBJDIR/item_manager_read_tables.o:/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:800: first defined here
OBJDIR/item_manager_read_tables.o: In function `ITEM_MANAGER::ReadMonsterDropItemGroup(char const*)':
/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:483: multiple definition of `ITEM_MANAGER::ReadMonsterDropItemGroup(char const*)'
OBJDIR/item_manager_read_tables.o:/usr/src/mainline/Srcs/Server/game/src/item_manager_read_tables.cpp:483: first defined here
gmake: *** [../game_r40250_32] Error 1
If someone could help me It would be nice...
-
-
I got a problem with the new pet system when I summon a new pet, the pet give me random half human bonus I don't understand why if someone could help me fix it to put this bonus to 0 so when the pet is summoned it give 0 half human bonus.
I tried everything and after some research I found that the problem may come from those files, but I don't know where to search exactly ! Please some help would be great-full- 13
- 3
- 1
- 2
-
Hello everyone, bug with sources ..
-
I got a bug when I create a new character,
https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif
And this prevents me from creating a character it's really annoying and I don't know from where it comes.
Got no error in the client sysser,
That's the db, sysser
syserr.txt
If someone is able to help me xd,syserr.txt
Problem solved a column in mysql that i had to delete -
Thx, another time dude ! You are awesome.
Just the first quest don't work when i get 2k points my rank don't change it's still the same -
UP PLEASE
-
Thank you, it work ur awesome, but i just wanna benefit from this post because i have another problem with another quest that I coded but the quest don't work i don't understand why, the goal of the quest is to win 1 points for every kill and lose 20% of ur points for every death, and to display the number of points IG in the inventory like this https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif
But the problem here is that when I do a kill i receive 1 points, but when I die i lose all my points and if I kill a player with like 20 points and I got 0 points the player is gonna lose all his points and I am gonna receive 18 points something like that i tried to solve it by my own but I'am a beginner in this language so i don't understand why it don't work
That's the quest
quest pvp begin
state start begin
when kill with npc.is_pc() begin
pc.setqf("nbpoints", pc.getqf("nbpoints") + 1)
local coins = pc.getqf("nbpoints")
cmdchat("PointsPVP "..coins)
syschat ("Vous recevez 1 points")
local old = pc.select(npc.get_vid())
pts = pc.getf("pvp","nbpoints")
pc.setf("pvp","nbpoints", math.floor(pts*0.8))
local coins = pc.getf("pvp", "nbpoints")
cmdchat("PointsPVP "..coins)
diff = pts - pc.getf("pvp","nbpoints")
if diff == 0 then syschat("Vous ne perdez aucun points")
else
syschat("Vous perdez "..diff.." points")end
pc.select(old)end
end
end
If someone could help me it would be amazing, -
UP PLEASE
-
In this quest for every kill u make ur going to win between 23 and 33 points and every time u will die u will lose between 13 or 23 points and when the player get 2000 points or 4000 etc.. who will set ur rank exemple :
Between 0 and 2k points ur rank will be set at -2K
Between 2K and 4k points at 2K
Between 4k and 6k points at 5K
Between 6k and 8k at 9k
And finnaly between 8k end 10k at 15k,
I hope u understand the goal of my quest sorry for bad english -
Oh okay I'am sorry that's the code :
quest trophees begin
state start begin
when kill with npc.is_pc() begin
local check_my_ip = pc.get_ip()
local check_enemy_ip = npc.get_ip()
if check_my_ip == check_enemy_ip then
nbpoints = pc.getqf("nbtrophees")
else
pc.setqf("nbtrophees", pc.getqf("nbtrophees") + math.random(23, 33))
local old = pc.select(npc.get_vid())
pc.setf("trophees","nbtrophees", math.random(13, 23))
pc.select(old)
if ("nbtrophees") =< 2000 then pc.change_alignment(-2000)
else if ("nbtrophees") =< 4000 then pc.change_alignment(2000)
if ("nbtrophees") =< 6000 then pc.change_alignment(5000)
else if ("nbtrophees") =< 8000 then pc.change_alignment(9000)
if ("nbtrophees") =< 10000 then pc.change_alignment(15000)
else if ("nbtrophees") =< 15000 then pc.change_alignment(15000)select name, dwpid, lvalue from player.quest, player.player where player.id == quest.dwpid and szname ="trophees" and szstate="nbtrophees" order by lvalue desc;
end
end
end
end
end
end
end -
Hello,
I got a problem when i compile the quest with a quest i coded,
what(): std::bad_alloc
Badly placed ()'s.
# Abort trap (core dumped)
If someone could help me resolve my problem please, sry for bad english
-
-
-
Hey guys,
I have a problem with my server and I have no idea how to solve this
My costume mount work perfect but i have just 1 probleme. When i warp, im unmount.
How to résolve this ?
Thank's for help, good bye
-
Thank you so munch Dis, 100% work
- 2
-
Hey guys,
I have a problem with my server and I have no idea how to solve this
https://metin2.download/picture/ie89ITu4U9DIJ034tir393ex7S4W4eRU/.gif
ITEM_PROTO.TXT:
Spoiler71172 C?RÇRü°©zrLNC±Ç ITEM_COSTUME COSTUME_MOUNT 1 ANTI_SELL | ANTI_STACK QUEST_USE_MULTIPLE | LOG WEAR_SHIELD NONE 0 0 0 0 0 LIMIT_NONE 0 LIMIT_NONE 0 APPLY_NONE 0 APPLY_NONE 0 APPLY_NONE 0 28800 0 0 0 0 0 0 0 0
ITEM_PROTO XML:
Spoiler<ItemDef Vnum="71171" Name="백유니콘소환패" LocalizedName="Sceau de Licorne" Type="18" SubType="0" Weight="0" Size="1" AntiFlags="106880" Flags="9216" WearFlags="128" ImmuneFlags="0" Gold="0" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="180" Value1="0" Value2="0" Value3="0" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0" />
QUEST:
Spoilerquest ride begin
state start begin
function Ride( vnum, remain_time )
ride_info = {
--- Cheval noir & halloween ---
[71131] = { 20119, 60*60*24*365, apply.ATTBONUS_MONSTER, 20, 1, false, false, false},
[71161] = { 20219, 60*60*24*365, apply.ATTBONUS_MONSTER, 20, 1, false, false, false},
--- Licorne bleu & rouge ---
[71172]= { 20226, 60*60*24*365, apply.MAX_HP, 100, 0, false, true },
[71171]= { 20227, 60*60*24*365, apply.MAX_HP, 100, 0, false, true },
--- Léopard & Panthère ---
[71177] = { 20232, 60*60*24*365, apply.ATTBONUS_MONSTER, 20, 1, false, false, false},
[71176] = { 20231, 60*60*24*365, apply.ATTBONUS_MONSTER, 20, 1, false, false, false},
-- Panda blindé & Panda polaire --[71166] = { 20222, 60*60*24*365, apply.ATTBONUS_MONSTER, 20, 1, false, false, false},
[71165] = { 20221, 60*60*24*365, apply.ATTBONUS_MONSTER, 20, 1, false, false, false},-- Lion polaire & Lion --
[71128] = { 20118, 60*60*24*365, apply.ATTBONUS_MONSTER, 20, 1, false, false, false},
[71124] = { 20114, 60*60*24*365, apply.ATTBONUS_MONSTER, 20, 1, false, false, false},
}
if pc.level < ride_info[vnum][5] then
syschat("Votre level est trop bas pour pouvoir utiliser cette monture.")
else
if ride_info[vnum][2] == 0 and remain_time != 0 then
pc.mount( ride_info[vnum][1], remain_time*60 )
pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], remain_time*60 )
else
pc.mount( ride_info[vnum][1], ride_info[vnum][2] )
pc.mount_bonus( ride_info[vnum][3], ride_info[vnum][4], ride_info[vnum][2] )
endif true == ride_info[vnum][6] then
pc.remove_item(vnum, 1)
end
end
endwhen login begin
local vnum, remain_time = pc.get_special_ride_vnum()if 0 != vnum then
ride.Ride(vnum, remain_time)
end
endwhen 71172.use or 71171.use or 71131.use or 71161.use or 71177.use or 71176.use or 71166.use or 71165.use or 71128.use or 71124.use begin
if pc.is_polymorphed() then
syschat("You can´t ride if you´re polymorphed!")
elseif false == pc.is_riding() then
if true == horse.is_summon() then
horse.unsummon()
end
ride.Ride(item.vnum, 0)
else
pc.unmount()
end
endwhen 52001.use or 52002.use or 52003.use or 52004.use or 52005.use or 52006.use or 52007.use or 52008.use or 52009.use or 52010.use or 52011.use or 52012.use or 52013.use or 52014.use or 52015.use or
52016.use or 52017.use or 52018.use or 52019.use or 52020.use or 52021.use or 52022.use or 52023.use or 52024.use or 52025.use or 52026.use or 52027.use or 52028.use or 52029.use or 52030.use or
52031.use or 52032.use or 52033.use or 52034.use or 52035.use or 52036.use or 52037.use or 52038.use or 52039.use or 52040.use or 52041.use or 52042.use or 52043.use or 52044.use or 52045.use or
52046.use or 52047.use or 52048.use or 52049.use or 52050.use or 52051.use or 52052.use or 52053.use or 52054.use or 52055.use or 52056.use or 52057.use or 52058.use or 52059.use or 52060.use or
52061.use or 52062.use or 52063.use or 52064.use or 52065.use or 52066.use or 52067.use or 52068.use or 52069.use or 52070.use or 52071.use or 52072.use or 52073.use or 52074.use or 52075.use or
52076.use or 52077.use or 52078.use or 52079.use or 52080.use or 52081.use or 52082.use or 52083.use or 52084.use or 52085.use or 52086.use or 52087.use or 52088.use or 52089.use or 52090.use or 71164.use or
52091.use or 52092.use or 52093.use or 52094.use or 52095.use or 52096.use or 52097.use or 52098.use or 52099.use or 52100.use or 52101.use or 52102.use or 52103.use or 52104.use or 52105.use begin
if pc.is_polymorphed() then
syschat("Vous ne pouvez pas utiliser une monture lorsque vous êtes transformez !")
elseif false == pc.is_riding() then
if true == horse.is_summon() then
horse.unsummon()
endride.Ride(item.vnum, 0)
else
pc.unmount()
end
end
end
end( i take screen by BackPlayer )
Thank you for help and good night
-
Hey guys,
I have a problem with my server and I have no idea how to solve this
With my principal character i don't have problems but when i create a character, i have this bug with all quest :
When player is level max, the bug is disappears
Syserr:
Analyze: login phase does not handle this packet! header 66
I have edit my input_login.cpp, but it's not work.i have too remplace folder quest by my other file, is not work
I can paid for résolve this
Thank for u for help
Compilation bug
in Community Support - Questions & Answers
Posted
I don't think so, and the fact is that the shopmanager,cpp I didn't even touched it