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junjie6

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    junjie3308

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  1. Below I will analyze the data release Packet difference items example 40250: typedef struct packet_item_set { BYTE header; TItemPos Cell; //item Cell DWORD vnum; BYTE count; DWORD flags; DWORD anti_flags; bool highlight; //Is DRAGON_SOUL_INVENTORY long alSockets[ITEM_SOCKET_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM]; } TPacketGCItemSet; 2089 and 34083: typedef struct packet_item_set { BYTE header; BYTE pos; //item pos DWORD vnum; BYTE count; DWORD flags; DWORD anti_flags; long alSockets[ITEM_SOCKET_MAX_NUM]; TPlayerItemAttribute aAttr[ITEM_ATTRIBUTE_MAX_NUM]; } TPacketGCItemSet; differences only Cell and pos. Also different packet encryption sorry,English is not good.
  2. disable _IMPROVED_PACKET_ENCRYPTION_ no use the old pong encryption system [2089(M)] again. packet no same
  3. Items window opens Do not close Move to other maps. Right-click on the item window position Request. How to solve this problem?
  4. buy r34669 connection 40250 game if you can, please contact me. skype:junjie3308
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