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JeeX

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Posts posted by JeeX

  1. Usefull System, i like it. Thanks given.

    I know "I created a short teleport order in minutes"
    So this should be only suggestions for improvement -> :
    1. Why you dont do?:

    Spoiler

        if (ch->GetExchange() || ch->IsOpenSafebox() || ch->IsCubeOpen() || ch->GetShop() || ch->GetMyShop()
    #ifdef ENABLE_ACCE_COSTUME_SYSTEM
        || ch->IsAcceOpen()
    #endif
    #ifdef ENABLE_OFFLINE_SHOP
        || ch->GetOfflineShop() || ch->GetOfflineShopOwner()
    #endif
        )


    2nd thing -> if you open a NPC-shop you can warp immediately,
    normally you have to wait; so it is the 10sec time missing you have to wait.

    Working very good !

    sry for bad english.

  2. Hey, i have a new Version of Offline Shop
    so, my problem is, i got some errors gamesource

    If someone could help me, i will give something!

     

    i hope anyone could help me, because its a very good and actually version of it (all buggs fixed and so on), but still this only little problem.

    This is the error which its display to me:

    Spoiler

    char.h:1334: error: 'CShop* CHARACTER::GetMyShop() const' is protected
    cmd_general.cpp:95: error: within this context
    char.h: In function 'void do_set_name_shop(CHARACTER*, const char*, int, int)':
    char.h:1334: error: 'CShop* CHARACTER::GetMyShop() const' is protected
    cmd_general.cpp:1281: error: within this context
    cmd_general.cpp: In function 'void do_shop_update_item(CHARACTER*, const char*, int, int)':
    cmd_general.cpp:1449: warning: comparison is always false due to limited range of data type
    cmd_general.cpp:1453: warning: comparison is always false due to limited range of data type
    cmd_general.cpp:1458: warning: comparison is always false due to limited range of data type
    cmd_general.cpp: In function 'void do_shop_refresh_items(CHARACTER*, const char*, int, int)':
    cmd_general.cpp:1586: warning: operation on 'col' may be undefined
    cmd_general.cpp:1573: warning: unused variable 'c'
    cmd_general.cpp: In function 'void do_CubePetAdd(CHARACTER*, const char*, int, int)':
    cmd_general.cpp:3038: warning: unused variable 'strArg1'
    char.h: In function 'void do_PetEvo(CHARACTER*, const char*, int, int)':
    char.h:1334: error: 'CShop* CHARACTER::GetMyShop() const' is protected
    cmd_general.cpp:3097: error: within this context

     

    Maybe someone could help via Teamviewer?

    Thanks for first.

    Best Regards!

  3. i'll get errors when i'm compile the game-source

    char_item.cpp:8215: error: expected primary-expression before 'return'
    char_item.cpp:8215: error: expected `;' before 'return'

     

    I Try this one:

        if (item->GetType() == ITEM_RING)
        {
            if (GetWear(WEAR_RING1)->GetVnum() == GetWear(WEAR_RING2)->GetVnum())
            {
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You can't put two same items in the same time."));
                return false;
            }

        return true;

        }

    And this one:
        if (item->GetType() == ITEM_RING)
        {
            if (GetWear(WEAR_RING1)->GetVnum() == GetWear(WEAR_RING2)->GetVnum())
            {
                ChatPacket(CHAT_TYPE_INFO, LC_TEXT("You can't put two same items in the same time."));
                return false;
            }
            else
            {
                return true;
            }
        }

    i try this 2 functions, these are compileable and it isnt working too, it blocks the second ring.
    Sorry if this code which i tryed isnt correct, but im not soo good in c++ ^^

  4. Unfortunately isnt working... :(
    Im searching this fix too...

    With this Fix -> It blocks 2 Items with the same type - So Slot1: Ring - so i cant give a secound ring in the secound slot, because it is blocked...

     

    What we need:

    2 Items with same Type (ring)
    you can use both rings into slots BUT, it isnt allowed 2 items with the Same item in these slots.
    Ring1=CANDY, Ring2=CANDY ----- NO

    RIng1=CANDY, Ring2=Ring of Lethal Power ---- YES

    Edit:
    This is my whole function:
    not working.
    http://pastebin.com/vQb38aZG

    Please help...
    thanks
    Best Regards.

    • Love 1
  5. Hey,

    i have the Legonia Binary and i included the Code from Sash into my own Binary.

     

    Now im Looking at the Game/DB/Common Source Part which mates with Legonia Binary Part !

    I pay only with Paypal - Services (because i was scammed yesterday and im really unhappy about, thereforce i pay only in pp service)
    if you have the code, send me a pm with some information and how much.

    Regards

  6. Hey everybody!

    I have a big problem with a "Lv - System"
    i have the Pet Sys from Luzzo and now i included the LV-DISPLAY for PC, MONSTER, STONE (System is from P3NG3R)

    After i include the Lv System in the InstanceBaseEffect.cpp
    My Pet didnt displays the LV Display anymore...!
    If the Code from the Pet-Sys is only stand alone, it works, but if the Code from lvl then the monsters, pc and stones get LV but the Pet anymore...

    could anybody helps me?...
    I tried serveral versions but nothing is really working, that both systems working fine...

    Here is the Code:
    http://pastebin.com/SKX4CHEC
     

    Thanks to all to help.
    Sry for my bad englisch...

    Regards,

  7. 1 hour ago, Mr.Slime said:

    Add in CONFIG:

    BIND_IP: ip

     

    I've already done...

     

    PUBLIC_IP:

    If i use the BIND_IP/PUBLIC_IP in the Config Files - i get this message: "socket_tcp_bind: tcp_socket: Can't assign requested"

    same procedure if i use "-I 81.217.x.x -P PORT" in the panel.sh (its the same as start.sh) - i get also the message: "socket_tcp_bind: tcp_socket: Can't assign requested"

    An if i want to connect from a Friends PC - The Game displays "Failed to connect..."

     

    It doen't work...

  8. Hey, i have problems with my files or my connectivity...

     

    MY SETUP:

    My Internet Settings: Internet -> Modem -> Router -> Server

    I have a Home Server (HP ProLiant DL380G6), installed OS is FreeBSD 9.3 x64 (there isn't a WIndows installed or Hamachi, It's only a Root!!!)

    I use KoriDev- Files 1.3

     

    PUBLIC_IP:

    If i use the BIND_IP/PUBLIC_IP in the Config Files - i get this message: "socket_tcp_bind: tcp_socket: Can't assign requested"

    same procedure if i use "-I 81.217.x.x -P PORT" in the panel.sh (its the same as start.sh) - i get also the message: "socket_tcp_bind: tcp_socket: Can't assign requested"

    An if i want to connect from a Friends PC - The Game displays "Failed to connect..."

     

    I tested also the LOKAL_IP:

    if i use the lokal IP, i can connect Lokal in the Game BUT (i dont need only Lokal connection, i want i real Root-Server...),

    if i want to connect from an Other PC (outside from my network), at the PC from a Friend for example. -> than i will kicked, if i choose the Character.

    I testeded also the connection; temporarily, i opened the Ports 1-65000. Firewall at Router is Offline.

     

    Sysinstall:

    IPv4 Gateway: 192.168.0.1

    IPv4 Adress: 192.168.0.110

    Name Server: 192.168.0.1

    Netmask: 255.255.255.0

     

    I want only to connect into the game outside of my network.. , that my friends are able to connect...

    I tested it with worse files (ViruzDev) - the Game is not so good as the Koridev... and i'm able to connect outside from my Internet. (The bad Files are working, and the Other Files arn't working, but i need this Files.... :(((    )

    -> Conclusion -> The Net Configuration is OK. (i think)

     

    I don't know whats the problem....

    I hope anybody can help me...

     

    Sorry for my bad english...

    Sincerely

    JeeX

     

    P.S. I have no experience with Source and i don't have a Source.... Pls help me... I'm working on this problem since 3 weeks...

  9. I have the same Problem...

    My Internet Settings: Internet -> Modem -> Router -> Server

    I have a Home Server (HP ProLiant DL380G6), installed OS is FreeBSD 9.3 x64 (there isn't a WIndows installed or Hamachi, It's only a Root!!!)

    I use KoriDev- Files.

     

    PUBLIC_IP:

    If i use the BIND_IP in the Config Files - i get this message: "socket_tcp_bind: tcp_socket: Can't assign requested"

    same procedure if i use "-I 81.217.x.x -P PORT" in the start.sh - i get also the message: "socket_tcp_bind: tcp_socket: Can't assign requested"

     

    LOKAL_IP:

    if i use the lokal IP, i can connect Lokal in the Game BUT,

    if i want to connect from an Other PC (outside from my network), at the PC from a Friend for example. -> than i get a kick at the choose the Character.

    I testeded also the connection; i opened the Ports 1-65000. Firewall at Router is Offline.

     

    Sysinstall:

    IPv4 Gateway: 192.168.0.1

    IPv4 Adress: 192.168.0.110

    Name Server: 192.168.0.1

    Netmask: 255.255.255.0

     

    I want only to connect into the game outside of my network.. , that my friends are able to connect...

    I tested it with worse files (ViruzDev) - the Game is not so good as the Koridev... and i'm able to connect outside from my Internet. (The bad Files are working, and the Other Files arn't working, but i need this Files.... :(((    )

    -> Conclusion -> The Net Configuration is OK.

     

    I don't know whats the problem....

     

    Sorry for my bad english...

    Sincerely

    JeeX

     

    P.S. I have no experience with Source and i don't have a Source.... Pls help me... I'm working on this problem since 3 weeks...

     

     

     

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