-
Posts
98 -
Joined
-
Last visited
-
Days Won
6 -
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Posts posted by Fazer
-
-
this happend only in one map?
-
Hello all, i have a problem with Safebox. when i try to open db going down.
Db Syser:
Feb 20 06:01:02 :: QUERY_RESULT: HEADER_GD_SAFEBOX_LOAD
Feb 20 06:01:02 :: SAFEBOX id[1] size[1]
Feb 20 06:01:02 :: QUERY_RESULT: HEADER_GD_SAFEBOX_LOAD
Feb 20 06:01:02 :: SIGNAL: SIGSEGV- 1
-
Hello i update gold yang limit but i have a problem. when i login gold its work but when i change the gold value its going to 0.
Serverside config.cppSpoilerlong long g_llMaxGold = 9223372036854775807LL;
client:
SpoilerPyObject * playerGetElk(PyObject* poSelf, PyObject* poArgs)
{
__int64 GoldVal = CPythonPlayer::Instance().GetStatus(POINT_GOLD);
return Py_BuildValue("L", GoldVal);
}i also try this
SpoilerPyObject * playerGetElk(PyObject* poSelf, PyObject* poArgs) { long long llGold = CPythonPlayer::Instance().GetStatus(POINT_GOLD); #ifdef _DEBUG Tracef("GetElk(): %lld\n", llGold); #endif return PyLong_FromLongLong(llGold); }
- 1
-
On 2/12/2016 at 6:13 PM, Quba said:
Maybe, what is the skill in skill_proto ? : https://metin2.download/picture/b9oguVz9Q4qK8Zlw72pPXfD7E4K8j9zO/.png
Gift Bug :
number 1
- 1
-
the skill on table skill_proto is fine?
- 1
-
-
sent me the file
- 1
-
-
you have a quest and you give to new characters a affect does not exist.
-
20 minutes ago, BeHappy4Ever said:
Are you stupid or something?Viruz's files havent got something special so novaline or mainline source can be use easily.
Mind before saying something..
I trying to figure out what he really want. dont be so kid just try !!!
- 1
-
i think ViruZ is bad idea. search another files with source because if you found a bug you can fix it 100%
- 1
-
-
post your uiInventory.py
- 1
-
client syser?
- 1
-
this happent at all page of inventory?
- 1
-
-
6/7 enable:
char_item.cpp:
search this
case 71092 : // 변신 해체부 임시
after break; add or replace if exist
you must add the items to item_protoSpoiler
case 71051 : // 진재가
{
// 유럽, 싱가폴, 베트남 진재가 사용금지
if (LC_IsVietnam())
return false;LPITEM item2;
if (!IsValidItemPosition(DestCell) || !(item2 = GetInventoryItem(wDestCell)))
return false;if (item2->IsExchanging() == true)
return false;if (item2->GetType() == ITEM_COSTUME) //6-7 fix
{
return false;
}if (item2->GetAttributeSetIndex() == -1)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
return false;
}if (item2->AddRareAttribute() == true)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("성공적으로 속성이 추가 되었습니다"));int iAddedIdx = item2->GetRareAttrCount() + 4;
char buf[21];
snprintf(buf, sizeof(buf), "%u", item2->GetID());LogManager::instance().ItemLog(
GetPlayerID(),
item2->GetAttributeType(iAddedIdx),
item2->GetAttributeValue(iAddedIdx),
item->GetID(),
"ADD_RARE_ATTR",
buf,
GetDesc()->GetHostName(),
item->GetOriginalVnum());item->SetCount(item->GetCount() - 1);
}
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더 이상 이 아이템으로 속성을 추가할 수 없습니다"));
}
}
break;case 71052 : // 진재경
{
// 유럽, 싱가폴, 베트남 진재가 사용금지
if (LC_IsVietnam())
return false;LPITEM item2;
if (!IsValidItemPosition(DestCell) || !(item2 = GetItem(DestCell)))
return false;if (item2->IsExchanging() == true)
return false;if (item2->GetAttributeSetIndex() == -1)
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
return false;
}if (item2->ChangeRareAttribute() == true)
{
char buf[21];
snprintf(buf, sizeof(buf), "%u", item2->GetID());
LogManager::instance().ItemLog(this, item, "CHANGE_RARE_ATTR", buf);item->SetCount(item->GetCount() - 1);
}
else
{
ChatPacket(CHAT_TYPE_INFO, LC_TEXT("변경 시킬 속성이 없습니다"));
}
}
break;
- 2
-
you have any syslog?
Skill does not jump on M1
in Community Support - Questions & Answers
Posted
Char_skill.cpp