deadman
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Everything posted by deadman
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Hi guys, actually im searching a developer for work with our team, like a scripter python, u work with other developers in a oldschool server. Of course the work its payed. The payment its monthly and we can be payed on: paypal / transfer bank. More info, questions, send me a PM. Regards Deadman
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disappearance of item [HELP]
deadman replied to Krusty's topic in Community Support - Questions & Answers
what line are u using? -
Well dev, actually im trying to add the guildstorage in 40k server, but, i don't found any source here. Any idea? Regards Deadman
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Protect the game core ?
deadman replied to deadman's topic in Community Support - Questions & Answers
bump, solution of marty sama don't work, or i don't know how to do it good. Regards Deadman -
Well, dev actually, im trying to add a block to the core like this: i put a IP for example: 5.5.5.5 and if the server dont have the same ip of the core don't start. any idea of how i do this?
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can u do a tutorial for crypt with type 4 - 5?
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Help? Change name of pet
deadman replied to deadman's topic in Community Support - Questions & Answers
nope, its in C++ the part of name of character. -
Actually in source the function for summon pet is with name of character + the name of the pet you putted in your quest, i need to change this for only the name of the pet i putted in my quest, can anyone help me please?
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any idea for fix?
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hi dev, i compile mainline_released i modified the file limit_time.h for the date expire of the game. But when i put on the server and i start the game doesnt start i put here a photos: Limit_time.h #ifndef __LIMIT_TIME__ #endif This is the result of the game compiled. (im using mainline_released)
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problem with lib (selfmaded revision)
deadman replied to deadman's topic in Community Support - Questions & Answers
any idea? -
problem with lib (selfmaded revision)
deadman replied to deadman's topic in Community Support - Questions & Answers
other ideas or other solutions? -
problem with lib (selfmaded revision)
deadman replied to deadman's topic in Community Support - Questions & Answers
same problem, and i do it, any other ideas? -
error with mainline_released
deadman replied to deadman's topic in Community Support - Questions & Answers
other ideas? -
error with mainline_released
deadman replied to deadman's topic in Community Support - Questions & Answers
now this error: im doing gmake -j20 -
error with mainline_released
deadman replied to deadman's topic in Community Support - Questions & Answers
i changed the version.cpp, the makefile its the standard of the mv. -
error with mainline_released
deadman replied to deadman's topic in Community Support - Questions & Answers
any idea? -
error with mainline_released
deadman replied to deadman's topic in Community Support - Questions & Answers
i put your makefile, now this is the error: Im using the vm's 9.2 -
well guys, when i try to compile the mainline_released (game), thats the result:
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Well guys, i installed quest of dragon soul (oficial quest), and i have this error on sysser. SYSERR: Aug 2 13:21:07.216101 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value) SYSERR: Aug 2 13:21:07.216138 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning letter SYSERR: Aug 2 13:15:45.475912 :: RunState: LUA_ERROR: [string "dragon_soul"]:5: attempt to call global `drop_gamble_with_flag' (a nil value) SYSERR: Aug 2 13:15:45.476173 :: WriteRunningStateToSyserr: LUA_ERROR: quest dragon_soul.state_learning leave
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how to install vruner?
deadman replied to deadman's topic in Community Support - Questions & Answers
yes, i know, but i need to do the symlinks on the share/bin ? -
Well guys, today i have a question about vruner, How i install vruner on my serverfiles. i put vruner on share/bin, and know idk what i need to do. Best Regards Deadman
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Well, hi metin2dev, today im here bcs i have a important question: I have D:ymir work, in my pc. i have a folder named makepack, with all things. my files .txt are this: FolderName "pack" PackName "metin2_patch_meyo_objects" List CSHybridEncryptExeNameList { "gr2" } List FileList { "d:ymir workitemweaponblackset1.gr2" "d:ymir workitemweaponblackset2.gr2" "d:ymir workitemweaponblackset3.gr2" "d:ymir workitemweaponblackset4.gr2" } I crypt with the makepack, he creates the .dat key, and i put the key in package, and the .epk / eix in my client. But the problem is, when i rename D:ymir work of my pc, to D:blablalba, the epk / eix crypted, dont run anymore. Any idea about fix this, or what i doing bad?¿