Strzikjav
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Posts posted by Strzikjav
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NIce, thanks for share!!
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Nice ! Thanks for sharing this.
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Nice release!!
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thx 4 share nice
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Aren't you worried about making money on your real pp acc with illegal things...?
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contact me, i'll do this 4 ya
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Ah, sorry for not understanding then.
Right click on the file > Open with.
You'll see something like
After clicking on the desired one and hitting ok, you will get prompted for the encoding. Auto detect doesn't work. You want either Korean EUC or Korean ISO, one of the two worked, the other didn't (If I remember correctly Korean (949) was not working properly).
worked fine for me =) thanks
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Hello,
i tried to implement my quest, but when i try to run the make.sh i get this error:
must start with 'quest' mob_pull.quest:1:Abort trap (core dumped)
This is my Quest:
quest auto_pull begin state start begin when login begin pc.setqf("auto_pull", 0) cmdchat("auto_pull "..q.getcurrentquestindex()) end when button or info begin if pc.getqf("auto_pull")==0 then chat("Automatischer Umhang aktiviert. Pull-Intervall: 10 Sekunden") loop_timer("pull_it", 30) --TIMER pc.setqf("pull", 1) elseif pc.getqf("pull")==1 then chat("Automatischer Umhang deaktiviert") cleartimer("pull_it") pc.setqf("pull", 0) end end when pull_it.timer with pc.getqf("pull")==1 begin if pc.get_hp()/pc.get_max_hp() >= 0.5 then pc.aggregate_monster() end end end end
any ideas what i did wrong?
Invoice files / 2089M game
thanks for help
regards
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You didn't change it to the right encoding. Try with the korean ones, I don't recall which one was it but one works
Yeah i know that there is an error with encoding, but my question was where i can change the encoding type.
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is it possible to change encoding format? everytime i import a .py file this error appears:
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Fail... totally forgott to look into the syserr....
global name 'event' is not definied
This means that i've forgot to import the File where the event-Function is in, am i right?
And where is the event-Function
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With
event.QuestButtonClick(int(questIndex))
You need
when button or info begin ##DO SOMETHING end
In your quest. Look in uiquest.py and you will see that buttons works like that. Quests are started (don't know how..) and event.QuestButtonClick(int(questIndex)) it's used for gui buttons
You can use event.QuestButtonClick(int(questIndex)) everywhere. In game.py add in def __init__ this:
self.MyQuestNameIndex = 0
In ServerCommand...etc
add:
"myvalue" : self.InitMyQuestName,
Then make this function
def InitMyQuestName(self, id): self.MyQuestNameIndex = int(id) # i added int just in case... #Be careful! I used SPACE not TAB. You will get syntax errors if you don't replace it.
then you can use event.QuestButtonClick(self.MyQuestNameIndex)
if you want to use it everywhere in your client, then use constInfo instead of self.MyQuestNameIndex
I'm not sure if you understood me... More details: http://www.elitepvpers.com/forum/metin2-pserver-guides-strategies/2355018-release-client-quest-kommunikation.html
You have here everything, also how to get a value from client and use it in your quest
I've already done everything you wrote in my first post (it seems that you missunderstood me, otherway you wouldnt post it^^)
But thanks for the Link, this may be useful.
Is it possible that:
self.ResetChat() or return in my if clause are blocking the quest? (To display it)
Cuz everything is working without errors and problems, but it doesnt show the quest (Already checked QuestIndex, everything is right)
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Really nice work! Respect
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Did you save the value as int()?And no you don't need a button to call the function
Yeah, this is my called function (from serverCommandList):
def TestWarpFunction(self, id) constInfo.VARIABLE = int(id)
I'm calling my my method in a if-loop (sry 4 bad englisch)
#SOME OTHER SOURCE... elif BLABLA: event.QuestButtonClick(constInfo.VARIABLE) self.__ResetChat() return
Is the ___ResetChat() or return maybe disturbing my Quest?
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Hey Guys,
hope to get fast help with myQuestion^^
Acutal i have a question:
event.QuestButtonClick(ARGUMNT)
Is this just a call to the function to open the Quest with Questindex as ARGUMNT or do i really need a button to call this function?
Actual i am calling this method without a button, but nothing happens (even no error) so i was wondering.
The Quest to get the Questindex looks like this:
quest test begin state start begin when login begin cmdchat("myvalue "..q.getcurrentquestindex()) end end end
I'm saving my Questindex in a var in constinfo (yes, i know ho to read out the cmdchat value via game.py)
Regards€dit:
i'm calling my quest like this:
when button or info begin ##DO SOMETHING end
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Where is the main Directory to view webpages?
€: found it myself, with your config it's "usr/local/www/ngix-dist"
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Hmm, maybe i deleted it when trying adding some new features. I'll decompile and look if i have damaged smthng
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Someone may upload the missing files for me?
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I can open the client, but i cannot connect. Do i have to change something other than only the root?
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Hello,
i'm using the normal Invoice Client and if i log in i can't see a font on the char field.
Here is a screen:
Can somebody mabye help me?
Greetz -
The coordinates are in source code
Inviato dal mio iPhone utilizzando Tapatalk
thanks to all for your help, do you know where exactly?
****linesrcsservergamesrcstart_position.cpp
for start position
DWORD g_start_position[4][2] = { { 0, 0 }, // reserved { 469300, 964200 }, // ½Å¼ö±¹ { 55700, 157900 }, // õÁ¶±¹ { 969600, 278400 } // Áø³ë±¹ };
for new character
DWORD g_create_position[4][2] = { { 0, 0 }, { 459800, 953900 }, { 52070, 166600 }, { 957300, 255200 }, };
I dont rly now the difference.. But I think with a little testing it should work
Where exactly can i find the path / file? I'm new to Servermodding
It's in the sourcecode. I won't give any information where to download or find it but first you should know what a source code is. After you should know how to compile the Metin2 source code in c++ and then you can start editing the spawn point of new characters. Sorry for mistakes but I'm tired
ahh okay then i know what to do, just missunderstood it, thanks anyway for you help
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The coordinates are in source code
Inviato dal mio iPhone utilizzando Tapatalk
thanks to all for your help, do you know where exactly?
****linesrcsservergamesrcstart_position.cpp
for start position
DWORD g_start_position[4][2] = { { 0, 0 }, // reserved { 469300, 964200 }, // ½Å¼ö±¹ { 55700, 157900 }, // õÁ¶±¹ { 969600, 278400 } // Áø³ë±¹ };
for new character
DWORD g_create_position[4][2] = { { 0, 0 }, { 459800, 953900 }, { 52070, 166600 }, { 957300, 255200 }, };
I dont rly now the difference.. But I think with a little testing it should work
Where exactly can i find the path / file? I'm new to Servermodding
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The coordinates are in source code
Inviato dal mio iPhone utilizzando Tapatalk
thanks to all for your help, do you know where exactly?
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Hey,
does anybody know how to change the spawn point / Map from a character that is new created?
Is this definied in lvl_1 quest?Would be nice if i get some help
greetz
File Requests
in File Requests
Posted
Hello, i need clean 2089m Serverfiles, someone could send me a link in PM or here?
Thanks