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furianin

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  1. Hey, I have a game in 2089 and it is for me such a problem that when someone vocative write a long message type \ 000 \ 000 \ 202 \ 200 (x \ 223 _ (\ 231 \ a _ (\ 2,000 (\ 000 \ 000 \ 000 \ 0, the server shuts down. Do any of you have a diff to disable so long messages on chat general?
  2. It does not do anything. All the time off somehow server
  3. Nothing is written. SYSERR: Dec 28 12:41:30 :: GetMoveMotionSpeed: can not find motion (name TheNikKo 20134 Race mode 0) SYSERR: Dec 28 12:41:30 :: GetMoveMotionSpeed: can not find motion (name TheNikKo 20134 Race mode 0) SYSERR: Dec 28 12:41:30 :: number_ex: number (): first argument is bigger than second argument 985 -> 100, 415 battle.cpp SYSERR: Dec 28 12:41:30 :: number_ex: number (): first argument is bigger than second argument 985 -> 100, 415 battle.cpp SYSERR: Dec 28 12:41:30 :: number_ex: number (): first argument is bigger than second argument 985 -> 100, 415 battle.cpp SYSERR: Dec 28 12:41:30 :: number_ex: number (): first argument is bigger than second argument 985 -> 100, 415 battle.cpp SYSERR: Dec 28 12:41:30 :: number_ex: number (): first argument is bigger than second argument 985 -> 100, 415 battle.cpp This is a bug invitation NPC If they invite NPC is wywali server. The question of how this block?
  4. Killing only themselves. and such data I have with game.core
  5. Hello, I have game "2089m" unfortunately I can not go yet higher. I have a very strange symptom of somebody me in some way kill the server. With debug I was able to see: Program received signal SIGSEGV, Segmentation fault. std::_Rb_tree<std::string, std::pair<std::string const, int>, std::_Select1st<std::pair<std::string const, int> >, std::less<std::string>, std::allocator<std::pair<std::string const, int> > >::find (this=0x40, __k=@0xffff9548) at stl_tree.h:475 475 stl_tree.h: No suchfile or directory. in stl_tree.h If someone is willing to ask for help, of course, also not free. I share game.core full of errors. I loaded a patch for SQL. Bt Code: (gdb) bt #0 std::_Rb_tree<std::string, std::pair<std::string const, int>, std::_Select1st<std::pair<std::string const, int> >, std::less<std::string>, std::allocator<std::pair<std::string const, int> > >::find (this=0x40, __k=@0xffff9548) at stl_tree.h:475 #1 0x081c0581 in quest::PC::GetFlag (this=0x0, name=@0xffff9548) at stl_map.h:542 #2 0x0810b08a in CGuild::VerifyGuildJoinableCondition (this=0x29d12b00, pchInvitee=0x2d49f000) at guild.cpp:2044 #3 0x0810bebb in CGuild::Invite (this=0x29d12b00, pchInviter=0x3aa79000, pchInvitee=0x2d49f000) at guild.cpp:1938 #4 0x0812cec8 in CInputMain::Guild (this=0x84c6c80, ch=0x3aa79000, data=0x2bdcc000 "P", uiBytes=6) at input_main.cpp:2340 #5 0x081311a8 in CInputMain::Analyze (this=0x84c6c80, d=0x4254e800, bHeader=<value optimized out>, c_pData=0x2bdcc000 "P") at input_main.cpp:2982 #6 0x08119819 in CInputProcessor::Process (this=0x84c6c80, lpDesc=0x4254e800, c_pvOrig=0x2bdcc000, iBytes=8, r_iBytesProceed=@0xffff9b44) at input.cpp:207 #7 0x080eaeb3 in DESC::ProcessInput (this=0x4254e800) at desc.cpp:315 #8 0x081f2f74 in io_loop (fdw=0x28d10b80) at main.cpp:789 #9 0x081f33c8 in idle () at main.cpp:686 #10 0x081f4e46 in main (argc=1, argv=0xffffcc58) at main.cpp:405
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