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yahyadaod

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  1. if anyone want to fix it in source open: game/src/char_item.cpp search: if (true == LearnSkillByBook(dwVnum)) { ITEM_MANAGER::instance().RemoveItem(item); change it to: if (true == LearnSkillByBook(dwVnum)) { item->SetCount(item->GetCount() - 1); thats all just change the skills book in item_proto to stackable.
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