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Mercury

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  1. Hi, I'm Developing a small system and i need all users to delete items, I am using several functions but none do what I want Because the server cache does not allow me to delete items to all users, anyone knows how Could do something like? what I need is that the server is restarted, and remove a specific item to all players regardless of where the item is (deleting from SQL tables) PD: Sorry me bad english
  2. I think They are choices to start a war, for example you send an invitation to enemy leader and say: 91 Deaths and only three players per guild, right?
  3. "Currently there's no safe place to release it. " I do not understand with regards to a safe place, you could explain that you need to publish the 2.5?
  4. Anyone have a binary that has improvements that have this game? would be very helpful
  5. I read your reply I have the following questions: Version 2.4.1 will not post? will wait to post 2.5? I misunderstood .. The second is whether you have one bin can do public, I guess you'll have test client, no? And I end up giving my opinion about the game auto update or check for updates, I think if you put this many people not use will be wary of the game like they do compilers. PS: As they say here the release of the source would advance much of the game and the development of your project but then most do not work together I'm sure the little problems that arise are solved faster that you working alone
  6. Vanilla Where we can find one bin for client of game for all the options that implemented? The second question is whether the project will eventually become open source and you plan to publish the source as his response read somewhere here? Thnx for you work It is beautiful
  7. The binary to use with this core only needs modification to 4 inventories? (If use 4 inventories) to use the max yang does not need modification? I have the following error with binary, my binary modification necesary for 4 inventory and long long in packet_points and packet_point_change "Phase Select does not handle this header (header: 20, last: 17, 20)" PD: Vanilla most users appreciate your work, if you decide to publish the source thinks that will be equally important that the publication of the source itself when it came to light, congratulate you on your work, you are a super machine! Sorry bad english..
  8. You must add the specular in her new item_proto customer from the .txt, if you compile from xml the specular usually disappears
  9. Good friday! Please use spoilers -- Rumor
  10. What is the command to run the script? where I have to place it? you could explain a little more? thanks
  11. Could make a small tutorial on how to use it? I found the tool but I can not run it on freebsd
  12. Hello, somebody knows some item_proto converter to convert from xml to txt? format: <ItemDef Vnum="11210" Name="±â¸¢°©+0" LocalizedName="Arm. +0 Iron Plates +0" Type="2" SubType="0" Weight="0" Size="2" AntiFlags="56" Flags="1" WearFlags="1" ImmuneFlags="0" Gold="5000" ShopBuyPrice="5000" LimitType0="1" LimitValue0="9" LimitType1="0" LimitValue1="0" ApplyType0="8" ApplyValue0="4294967294" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="21" Value2="0" Value3="4" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="11211" RefineSet="163" AlterToMagicItemPercent="15" Specular="0" GainSocketPercent="1" AddonType="0" />
  13. I Could not use without glass? would be better without her having to use the glass, no? glass = item vnum 39035
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