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Posts posted by Ezequiel G.
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Nice, thanks for sharing!
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Nice, thanks!
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Hi, I'm having a problem with the guild flags, they are displayed incorrectly.
Would someone have the solution? please greetings!
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On 5/27/2021 at 8:20 AM, Kafa said:
I made an update for the files.
- Added 5th Character Wolfman.
- Changed from 4 to 5 Slots for Characters.
- /set Command implemented changing race & sex for GM
- Added MaskTypes for Item proto like official
- Added 4th Apply in Item Proto like official
- Added new columns for mob Proto like official (for compitability)
- Added some more new points&applys
- Resist fist column in .txt / .sql should work now
- Fixed delimiter in dump proto for multiple race flags
- Changed Loading of Mob/Item Proto In Db Source (improved code)
- extended sockets to 5 (ITEM_SOCKET_MAX_NUM)
- Current Protos can now be loaded without having to change something!
- Fixed WEAR_SHIELD & WEAR_UNIQUE
- Implemented Race Height feature
- Replaced root with leaked gf root from 2018
- added all defines in pythonapplicationmodule(commented)
- Added reversed event functions from pengers release
- increased visible box line count from 5 to 15
- added missing function GetLoginID for character select.
- Fixed "mse" syserr error due to costume aura items
- Added Malis Last Play time system for official character select- Implemented official dice system & fixed monarch notice
- Implemented official soul bind system.
- Implemented official character details system.
- Implemented official loading tips
- Fixed a bug when you reset your skill group where you need to relog to see the true skill level.
- Implemented official loading of Maps
- Fixed switching items that are equipped.
- and much more.
If you want i can release it.
Nice job!
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#SOLVED thanks Mitachi!
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Thanks for sharing, do you have to edit a file? I can't get into the server, I use the VDI with the installed files that you left and it shows me "error connecting to the server".
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3 hours ago, Distraught said:
what you mean "in source"?
How to install GCC9 on the server files.
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11 hours ago, redbull06 said:
yes 32 bit , I would recommend using gcc9 it's always good to be up to date.
Thanks, is there any guide on how to upgrade GCC7 to GCC9 in source?
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On 11/8/2020 at 1:55 PM, Distraught said:
Heys guys,
I just realized that so many of you still using that vdi from 2014 with an old bsd and an old gcc that was not even c++11 compatible. So that I just created a new image with a fresh FreeBSD (12.1) having gcc 9 and without an Extern directory (all externals are installed from pkg repo). I put on some (I think) unmodified sources that can be compiled on it but you can upload your own files there.
I hope it will make many of yours life easier!
Download:
Thanks for sharing it, is it a 32-bit version? Can gcc7 be installed in this version?
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On 6/5/2021 at 11:40 AM, Kafa said:
Seems like i can't edit posts, anyways:
- Fixed the empire reselect bug which was caused due to include "service.h" was missing.
- Fixed a bug in character window where the values were shown as 999 because some function was missing. (Added isPoly function)
- Fixed a bug in official multi textline (NO NOT the public ones..) where after each popupdialog the line position got more buggy during the client opened time.
Im almost done, should i create a new topic? Maybe this can be our Metin2.dev community files.
I am waiting for him!
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5 hours ago, Dingo said:
use freeBSD ver 32bit
It's that I can't get a FreeBSD ready to compile source with G ++ 7 32-bit
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Hi, I'm trying to compile some files with G ++ 7, but it shows me the following error and I would like to know how I can solve it...
random.h archive:
Putty error:
In file included from /usr/local/lib/gcc7/include/c++/random:49:0, from char_battle.cpp:41: /usr/local/lib/gcc7/include/c++/bits/random.h:107:31: error: expected unqualified-id before '__int128' { typedef unsigned long __int128 type; }; ^~~~~~~~ compile char_horse.cpp gmake: *** [Makefile:63: obj/char_battle.o] Error 1 gmake: *** Waiting for unfinished jobs.... root@metin2-project:/usr/a_servers/source/game/src #
char_battle.cpp line 41:
#include <random>
Greetings and I hope you can give me a solution!
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Hi, I come to ask for your help... I need a VDI ready to compile source with G++7 since I tried to install ports by myself, but my internet is very slow and I get too many errors, greetings and I hope you can help me!
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Help please!
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Reupload direct link please! :/
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On 7/21/2015 at 12:58 PM, felipeard1 said:
It serves to open PNG
Source Client
1. Open folder ScriptLib
Hidden Content
that can be opened with png images in png textures python and put in granny
sorry speak english
To add the GIF format is the same procedure?
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On 2/26/2020 at 6:15 PM, Tatsumaru said:
I take off my hat, very good work, excellent work!
One doubt, could you share the faces of the HD characters please? Regards!
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Work to compile Vanilla Source?
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Hello, I have tried to install MySQL in FreeBSD 12 and I have not been able to make it work, when installing mysql I get the following errors
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hace 2 horas, xGenessis dijo:
The best are the ones made by you. Also, I recommend you to start on something clean like mainline/vanilla
Yes, but I need client, binary, serverfiles and source game
Horses Gloss
in 2D Graphics
Posted
Nice, thanks!