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WhoIsNice

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Posts posted by WhoIsNice

  1. On 28/06/2016 at 11:56 AM, galet said:

    Definitely server sources, check the last files you modified first (use WinMerge or DiffChecker) and then recompile until the bug vanishes, what's more you can add the things you deleted before but you should do it one by one in order to be sure that the bug won't come back again

    (I usually speak english fluently but I hope the last sentence is correct and undurstandable)

    I lost 2 ou 3 days cheking what files is doing this problem, but ddnt find...

    hmm ( i think this came with the files btw )

  2. Good evening, I ask help to a problem that does not even know where did I go wrong
    but it is the following,
    I do not know where I changed and what, since I have only been tinkering in quest's but from 1 day or 2, that when I invoke an item that does not exist, the chat does not appear to indicate that it does not exist and when I try to create a stone dragon soul, he invokes well but when I try to evolve, the stone appear in my inventory

    Sometime when i try to invoke a dragon soul item ( ex : 164400 ) if i invoke with +1 or +6 wtc ( 164410/60 ) the item appears in my inventory and with 200 stacks

     

    Some thing's in sysser : UseItemEx: Item type NONE RSl

                                         this: #154460 RSl wearflag: 1801675124 cell: 36

    Soo, i'm asking for help who can understand this error...

     

    Thank you for the help and kind regards

     

     

     

    #FIX

    Be carefull what you put on mob_drop!!!

  3. Good afternoon
    I ask a little help to be able to add new maps / core (?)
    Well, I had to search a bit in the source and noticed that most maps allowed is 32 per config, tried to increase but did a little research and saw some people say it is not even advisable to do so
    I began a search on creating a core (?) But apparently the last attempt I made, the server crashed
    Therefore I ask a help to create a core (?) Or where is a tutorial to do so
    Thank you

    Kind Regards

  4. Thanks for this system, i apreciated

    but i some problems my first problem is when i try to search one time to trade ( on sell items ), the system can't search the item, i have tryed with some names of items, but sho's no results, and when i searh for a item or person with item, the person show's but the item not..

  5. 2 hours ago, galet said:

    Happened to me back in the days (almost 1 year ago) And never know from where the problem was, I just revamped my whole source (but cehck mainly the last files you modified and the problems is probably located in input_main or char files)

    Soo, the problem maybe is in that 2 files of source? hmm

    1 hour ago, Alesta2 said:

    bu hatayi sadece 1.koy moblarinda veriyorsa, season-patch eu gibi dosyalar icerisinden mob packlerini atman lazim. packleri duzenlerken bir yerde hata yapmissin. yok tum moblar da durum boyle ise game'den kaynaklaniyordur.

    I ddnt understand well ( google translate suchs ) but the problem is in the patch files? client?

  6. Thank you so much for this tut's!

    Btw i have one little bug on pet pick up, when i use the pet and try to use another pet, server crash's

    Syserr doesn't show anything..

  7. Hello guys

    i have 2 questions

    One is about monarch, ik the yang of Emperor is of Taxes, but my question is, when i upgrade something the gold goes to Emperor bank? If not, how can i do that?

    And my second question is about 7/8 skill's, where i can get it? I saw something in this forum but i saw some comment's saying that was buggy

    Anyway, thank you and Kind Regards

  8. Good moorning guys

    I ask you help on two problems that have happened to me that I can not solve, it may be stupid..
    The first problem is this, I have been editing some maps for fun and have them implemented in the client successfully, for a few days here, whenever u changed the ymir disc work folder D, objects do not appear on the client.. but when i make folder on drive D with the normal name ( ymir work insteed of ymirwork2 wtv ), objects have appeared on the client .. and some days appeared different (about walls ( for example ) in the world editor I have used the yellow and client appear in blue)
    It has to do with the location of the files but I am not able to resolve the error..

    But sometimes when i change the name of ymir folder in Disk D and try to log in some objets appear .. I'm confused jesus

    The second error has to do with the creation of land guild..
    That is, I can buy the land, but when I click the button to start editing the terrain the client goes down and gives me the following error on the client sysserr

    Spoiler

     Failed to load script file : uiscript/buildguildbuildingwindow.py
    ui.py(line:2769) LoadScriptFile
    system.py(line:192) execfile
    system.py(line:163) Run
    uiscript/buildguildbuildingwindow.py(line:312) <module>

    LoadScriptFile!!!!!!!!!!!!!! - <type 'exceptions.AttributeError'>:'module' object has no attribute 'ACCEPT'

     ============================================================================================================
    Abort!!!!
    uiGuild.py(line:2042) __LoadWindow
    ui.py(line:2786) LoadScriptFile
    exception.py(line:36) Abort

    DeclareGuildWarWindow.__CreateDialog - LoadScript - <type 'exceptions.SystemExit'>:

     ============================================================================================================
     Abort!!!!

    Thanks for your atention and sorry for my ugly english..

    Kind Regards

  9. Search in shop.cpp:
            if (quest::CQuestManager::instance().GetEventFlag("hivalue_item_sell") == 0)

            {

                //ĂŕşąŔÇ ±¸˝˝ && ¸¸łâÇŃö ŔĚşĄĆ®

                if (item->GetVnum() == 70024 || item->GetVnum() == 70035)

                {

                    return SHOP_SUBHEADER_GC_END;

                }

            }

    Delete it.

    Search again :

            //HIVALUE_ITEM_EVENT

            if (quest::CQuestManager::instance().GetEventFlag("hivalue_item_sell") == 0)

            {

                //ĂŕşąŔÇ ±¸˝˝ && ¸¸łâÇŃö ŔĚşĄĆ®

                if (item.vnum == 70024 || item.vnum == 70035)

                {                

                    continue;

                }

            }

            //END_HIVALUE_ITEM_EVENT

    Delete it.

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