Avallon
Inactive Member-
Posts
14 -
Joined
-
Last visited
-
Feedback
0%
Content Type
Forums
Store
Third Party - Providers Directory
Feature Plan
Release Notes
Docs
Events
Everything posted by Avallon
-
upp..
-
Hi all. I think I have a problem at the source. I know the lycan are two bonuses, namely: - Resistance bloody attack and defense chance against claws - but just get me in my game at the bloody defense, bonuses are both available in item_attr and source / client. From what is the problem that defense not want to drop jaws at all? I increased the chance at the bonus, but all in vain .. If anyone can help me please ... sry for my english...
-
yeah, its ok uitooltip.py
-
My criptor item proto can't indentify the flag anti lycan for example : Sword can be used by sura , war , ninja .Even i set the correct flag to can't be used by Lycan it still apear down : Usable for : Sura , War , Ninja , Lycan
-
...that files are already with map_e1, i need normal kingdom ....
-
no.
-
not working... syserr: SYSERR: Jul 24 02:02:01.936087 :: GetServerLocation: location error name LycanTest mapindex 0 0 x 0 empire 1 SYSERR: Jul 24 02:02:02.735887 :: GetValidLocation: cannot find tree by 0 0 (map index 1) SYSERR: Jul 24 02:02:02.735908 :: PlayerLoad: InputDB::PlayerLoad : cannot find valid location 0 x 0 (name: LycanTest)
-
#ifndef __START_POSITION_H #define __START_POSITION_H #include "locale_service.h" extern char g_nation_name[4][32]; extern DWORD g_start_position[7][2]; extern long g_start_map[7]; extern DWORD g_create_position[7][2]; extern DWORD g_create_position_canada[7][2]; extern DWORD arena_return_position[4][2]; inline const char* EMPIRE_NAME( BYTE e) { return LC_TEXT(g_nation_name[e]); } inline DWORD EMPIRE_START_MAP(BYTE e) { return g_start_map[e]; } inline DWORD EMPIRE_START_X(BYTE e) { if (1 <= e && e <= 6) return g_start_position[e][0]; return 0; } inline DWORD EMPIRE_START_Y(BYTE e) { if (1 <= e && e <= 6) return g_start_position[e][1]; return 0; } inline DWORD ARENA_RETURN_POINT_X(BYTE e) { if (1 <= e && e <= 3) return arena_return_position[e][0]; return 0; } inline DWORD ARENA_RETURN_POINT_Y(BYTE e) { if (1 <= e && e <= 3) return arena_return_position[e][1]; return 0; } inline DWORD CREATE_START_X(BYTE e) { if (1 <= e && e <= 6) { if (LC_IsCanada() == true) return g_create_position_canada[e][0]; return g_create_position[e][0]; } return 0; } inline DWORD CREATE_START_Y(BYTE e) { if (1 <= e && e <= 6) { if (LC_IsCanada() == true) return g_create_position_canada[e][1]; return g_create_position[e][1]; } return 0; } #endif
-
start_position.cpp:17: error: conflicting declaration 'long int g_start_map [4]' start_position.h:8: error: 'g_start_map' has a previous declaration as 'long int g_start_map [7]' start_position.cpp:25: error: conflicting declaration 'DWORD g_start_position [4][2]' start_position.h:7: error: 'g_start_position' has a previous declaration as 'DWORD g_start_position [7][2]' start_position.cpp:43: error: conflicting declaration 'DWORD g_create_position [4][2]' start_position.h:9: error: 'g_create_position' has a previous declaration as 'DWORD g_create_position [7][2]' start_position.cpp:51: error: conflicting declaration 'DWORD g_create_position_canada [4][2]' start_position.h:10: error: 'g_create_position_canada' has a previous declaration as 'DWORD g_create_position_canada [7][2]'
-
#include "stdafx.h" #include "start_position.h" char g_nation_name[4][32] = { "", "신수국", "천조국", "진노국", }; // LC_TEXT("신수국") // LC_TEXT("천조국") // LC_TEXT("진노국") long g_start_map[7] = { 0, 1, 21, 41, 7, 27, 47 }; DWORD g_start_position[7][2] = { {0, 0}, {469300, 964200}, {55700, 157900}, {969600, 278400}, {469300, 964200}, {55700, 157900}, {969600, 278400} }; DWORD arena_return_position[4][2] = { { 0, 0 }, { 347600, 882700 }, // 자양현 { 138600, 236600 }, // 복정현 { 857200, 251800 } // 박라현 }; DWORD g_create_position[7][2] = { {0, 0}, {469300, 964200}, {55700, 157900}, {969600, 278400}, {469300, 964200}, {55700, 157900}, {969600, 278400} }; DWORD g_create_position_canada[7][2] = { {0, 0}, {469300, 964200}, {55700, 157900}, {969600, 278400}, {469300, 964200}, {55700, 157900}, {969600, 278400} };
-
no.
-
Can you explain please? where exactly ? what needs changing?
-
Hi all. I have one problem with my source. How can I change start position to Lycan? I want the kingdom normal, NOT in their map ty