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I am looking for a mob_drop function


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I need a function like this:

Group    Metin_lv_5
{
Type    between
mob    8004
level_limit_min 1
level_limit_max 20
1    50300    1    100
}

Where:

level_limit_min --> the minimum level to have drop at that monster/boss/stone
level_limit_max --> the maximum level to have drop at that monster/boss/stone

like this:
if (level_limit_min >= my_level && my_level <= level_limit_max)
{
    i_have_drop
}
else
{
    i_dont_have_drop
}

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