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About Defacer35

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  1. Bump, i cant find any solution.
  2. Hi devs, as i said compiler cant find (i guess) boost and give me error the problem ; ClientManager.cpp: In member function 'void CClientManager::Destroy()': ClientManager.cpp:68:7: error: 'itertype' was not declared in this scope 68 | for (itertype(m_peerList) i = m_peerList.begin(); i != m_peerList.end(); ++i) | ^~~~~~~~ ClientManager.cpp:68:52: error: 'i' was not declared in this scope 68 | for (itertype(m_peerList) i = m_peerList.begin(); i != m_peerList.end(); ++i) | ^ ClientManager.cpp: In member func
  3. Hi devs, first of all i'm so mad at this point but i'm littlarly does everything to fix this. After a little MakeFile update (Nothing special just little updates) this error appears, what does i do wrong ? FIX - BIG THANKS FOR THE DENIZERI24 Open cmd_general.cpp Find ; #include <md5.h> Change ; #include <sys/md5.h> FIX - BIG THANKS FOR THE DENIZERI24 Best regards..
  4. Sadly i try this before this not the problem i think i'm try char name 2048 or 1024 or 512 or 256 also 64 - 128 getting same warn every time, i'm search almost every stackflow post but nothing get anything.. Btw thanks for your effort.
  5. Sure, https://paste.ubuntu.com/p/wvx49ChtXZ/
  6. First of all thanks for the answer, does that before but i have same warn again
  7. - SOLVED - Update system_cmd to 512 and char name to 128 thats solve the warning. - SOLVED - Hello devs, i have a little trouble here. name veriable has a char* but i have this warn what should i do ? Best regards.. void log_file_delete_old (const char* filename) { struct stat sb; int num1, num2; char buf[32]; char system_cmd[64]; struct tm new_tm; if (stat(filename, &sb) == -1) { perror("log_file_delete_old: stat"); return; } if (!S_ISDIR(sb.st_mode)) { return; } new_tm = *tm_calc(NULL, -lo
  8. I test it again, i'm connecting the game kill 5-6 mobs and i got dc maybe its the thing and skills not working and i used mainline_released for client and server. PhaseGame.cpp https://paste.ubuntu.com/p/HgM7H5YyJm/ Stream.cpp https://paste.ubuntu.com/p/hJqBjDMr9n/ Okey, i'm gonna look this.
  9. Hello devs, in the game skills not working, whats wrong ? Aug 20 02:05:51.551467 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=454) Aug 20 02:05:55.551479 :: SkillHack: Skill(1) is not in container
  10. Sure. Game; https://paste.ubuntu.com/p/39KfgZhPpY/ Client ; https://paste.ubuntu.com/p/FVtYvfQYz8/
  11. Its happen 5 min after connecting and not do anything in game also.
  12. I already see this one but in my case that solution not working at all.
  13. Hello devs, i have a disconnect problem in my game.I'm the only one player in the game and i'm not do anything to get this syserrs. After a unknown header syserr everytime i'm got kicked and skills NOT WORKING. This is my ch1 syslog i dont have any other syserr or syslog. Aug 19 00:03:02.155547 :: QUEST_LOAD: Login pc 57711 by event Aug 19 00:03:25.196600 :: SkillHack: Skill(2) is not in container Aug 19 00:03:25.395737 :: SkillHack: Skill(2) is not in container Aug 19 00:03:29.435676 :: CQuestManager::Kill QUEST_KILL_EVENT (pc=57711, npc=453) Aug 19 00:03:31.355768 :: CQu
  14. Oh, nothing important right ? Thanks for the answer.
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