HA MeCa 11 Posted April 24, 2014 Share Posted April 24, 2014 (edited) How delete need intuition glass? (71113) Edited August 22, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Premium Sanchez 2474 Posted April 24, 2014 Premium Share Posted April 24, 2014 Disable the processReturn check or just return 0 from the ProcessTextTag function. Link to comment Share on other sites More sharing options...
HA MeCa 11 Posted April 24, 2014 Author Share Posted April 24, 2014 just change?: const TItemTable* pTable = ITEM_MANAGER::instance().GetTable(ITEM_PRISM); if (NULL != pTable) { if (3==processReturn) //±łČŻÁß ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»çżëÇŇĽö ľř˝Ŕ´Ď´Ů."), pTable->szLocaleName); else ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%sŔĚ ÇĘżäÇŐ´Ď´Ů."), pTable->szLocaleName); } const TItemTable* pTable = ITEM_MANAGER::instance().GetTable(ITEM_PRISM); if (NULL != pTable) { if (0==processReturn) //±łČŻÁß ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("»çżëÇŇĽö ľř˝Ŕ´Ď´Ů."), pTable->szLocaleName); else ch->ChatPacket(CHAT_TYPE_INFO, LC_TEXT("%sŔĚ ÇĘżäÇŐ´Ď´Ů."), pTable->szLocaleName); } Link to comment Share on other sites More sharing options...
Premium Sanchez 2474 Posted April 24, 2014 Premium Share Posted April 24, 2014 No, I don't said this. 0 mean everything okay, the player can send the message. In the ProcessTextTag function set return 0 to here or just delete and always return 0: if (nPrismCount < hyperlinks) 1 Link to comment Share on other sites More sharing options...
HA MeCa 11 Posted April 24, 2014 Author Share Posted April 24, 2014 No, I don't said this. 0 mean everything okay, the player can send the message. In the ProcessTextTag function set return 0 to here or just delete and always return 0: if (nPrismCount < hyperlinks) Ok, thanks, I'll check it @edit doesn't work :/ if (nPrismCount < hyperlinks) return 0; } Link to comment Share on other sites More sharing options...
Denis 1477 Posted April 24, 2014 Share Posted April 24, 2014 (edited) You do it wrong. Make it looks like this: Edited August 18, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
HA MeCa 11 Posted April 24, 2014 Author Share Posted April 24, 2014 @Edit // { // nPrismCount = ch->CountSpecifyItem(ITEM_PRISM); // if (nPrismCount < hyperlinks) // return 0;// } I worked it out myself 'Developer'? HAHAHAHAHA 2 Link to comment Share on other sites More sharing options...
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