reyboy97 6 Posted July 20, 2015 Share Posted July 20, 2015 Hello M2Dev Comm, i have the maxmi 4.1 Files and i want to change client side into German but when i paste the actually DE locale_game and interface come this error in the syserr: 0720 18:58:07592 :: networkModule.py(line:208) SetSelectCharacterPhasesystem.py(line:130) __pack_importsystem.py(line:110) _process_resultintroSelect.py(line:23) ?system.py(line:130) __pack_importsystem.py(line:110) _process_resultuiAffectShower.py(line:356) ?uiAffectShower.py(line:364) AffectShowernetworkModule.SetSelectCharacterPhase - exceptions.AttributeError:'module' object has no attribute 'SKILL_JEOKRANG'0720 18:58:07592 :: ================================================== ================================================== ========0720 18:58:07592 :: Abort!!!! i hope now i can get here help and sorry for my bad english.. :c Link to comment Share on other sites More sharing options...
Benhero 23 Posted July 20, 2015 Share Posted July 20, 2015 maybe you use spaces.. where you have to use tab..? greatz Link to comment Share on other sites More sharing options...
reyboy97 6 Posted July 20, 2015 Author Share Posted July 20, 2015 How you mean with spaces and where? Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted July 20, 2015 Former Staff Share Posted July 20, 2015 You shouldn't paste the whole file, but copy the lines. Link to comment Share on other sites More sharing options...
reyboy97 6 Posted July 20, 2015 Author Share Posted July 20, 2015 (edited) You shouldn't paste the whole file, but copy the lines. edit* Don't worked Edited July 20, 2015 by reyboy97 If you want to talk in your main language add a translation. Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted July 20, 2015 Former Staff Share Posted July 20, 2015 Does the locale_game_de have this? SKILL_JEOKRANG Link to comment Share on other sites More sharing options...
reyboy97 6 Posted July 20, 2015 Author Share Posted July 20, 2015 Does the locale_game_de have this? SKILL_JEOKRANG No Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted July 20, 2015 Former Staff Share Posted July 20, 2015 (edited) Add this then SKILL_JEOKRANG Purple Wolf Soul SKILL_CHEONGRANG Indigo Wolf Soul SKILL_JEOKRANG[TAB]Purple Wolf SoulSKILL_CHEONGRANG[TAB]Indigo Wolf Soul You can change the description if you want. Edited August 19, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
reyboy97 6 Posted July 20, 2015 Author Share Posted July 20, 2015 (edited) new problem syserr: 0721 01:23:12968 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_red.mse) Error0721 01:23:12968 :: CInstanceBase::RegisterEffect(eEftType=267, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_red.mse, isCache=1) - Error0721 01:23:12968 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse) Error0721 01:23:12968 :: CInstanceBase::RegisterEffect(eEftType=268, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/etc/recuperation/autodrugup_blue.mse, isCache=1) - Error0721 01:23:13032 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage1.mse) Error0721 01:23:13032 :: CInstanceBase::RegisterEffect(eEftType=264, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage1.mse, isCache=1) - Error0721 01:23:13032 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage2.mse) Error0721 01:23:13032 :: CInstanceBase::RegisterEffect(eEftType=265, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage2.mse, isCache=1) - Error0721 01:23:13032 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/hit/percent_damage3.mse) Error0721 01:23:13033 :: CInstanceBase::RegisterEffect(eEftType=266, c_szEftAttachBone=, c_szEftName=d:/ymir work/effect/hit/percent_damage3.mse, isCache=1) - Error0721 01:23:21745 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.0721 01:23:22127 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse) Error0721 01:23:22127 :: CInstanceBase::RegisterEffect(eEftType=248, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse, isCache=0) - Error0721 01:23:22127 :: CEffectManager::RegisterEffect - LoadScript(D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse) Error0721 01:23:22127 :: CInstanceBase::RegisterEffect(eEftType=249, c_szEftAttachBone=Bip01, c_szEftName=D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse, isCache=0) - Error0721 01:23:25754 :: Failed to load script file : locale/tr/ui/InventoryWindow.py0721 01:23:25756 :: ui.py(line:2769) LoadScriptFilesystem.py(line:192) execfilesystem.py(line:163) Runlocale/tr/ui/InventoryWindow.py(line:6) ? LoadScriptFile!!!!!!!!!!!!!! - exceptions.AttributeError:'module' object has no attribute 'INVENTORY_PAGE_BUTTON_TOOLTIP_3' 0721 01:23:25756 :: ============================================================================================================0721 01:23:25756 :: Abort!!!! 0721 01:23:25756 :: uiInventory.py(line:293) __LoadWindowui.py(line:2786) LoadScriptFileexception.py(line:36) Abort InventoryWindow.LoadWindow.LoadObject - exceptions.SystemExit: 0721 01:23:25756 :: ============================================================================================================0721 01:23:25756 :: Abort!!!! ============================================================================0721 01:23:50694 :: Abort!!!! Edited July 20, 2015 by reyboy97 Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted July 20, 2015 Former Staff Share Posted July 20, 2015 locale_interface.txt INVENTORY_PAGE_BUTTON_TOOLTIP_1 1. Inventar INVENTORY_PAGE_BUTTON_TOOLTIP_2 2. Inventar INVENTORY_PAGE_BUTTON_TOOLTIP_3 3. Inventar INVENTORY_PAGE_BUTTON_TOOLTIP_4 4. Inventar INVENTORY_PAGE_BUTTON_TOOLTIP_5 5. Inventar 1 Link to comment Share on other sites More sharing options...
reyboy97 6 Posted July 20, 2015 Author Share Posted July 20, 2015 locale_interface.txt INVENTORY_PAGE_BUTTON_TOOLTIP_1 1. Inventar INVENTORY_PAGE_BUTTON_TOOLTIP_2 2. Inventar INVENTORY_PAGE_BUTTON_TOOLTIP_3 3. Inventar INVENTORY_PAGE_BUTTON_TOOLTIP_4 4. Inventar INVENTORY_PAGE_BUTTON_TOOLTIP_5 5. Inventar Thank You!! 1 Link to comment Share on other sites More sharing options...
army99lol 0 Posted January 16, 2016 Share Posted January 16, 2016 On 20/7/2015 at 11:11 PM, Shisui said: networkModule.py(line:208) SetSelectCharacterPhase system.py(line:130) __pack_import system.py(line:110) _process_result introSelect.py(line:23) <module> system.py(line:130) __pack_import system.py(line:110) _process_result uiAffectShower.py(line:356) <module> uiAffectShower.py(line:392) AffectShower networkModule.SetSelectCharacterPhase - <type 'exceptions.AttributeError'>:'module' object has no attribute 'AFFECT_JEOKRANG' :( why? Link to comment Share on other sites More sharing options...
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