RachadoPT 26 Posted April 20, 2015 Share Posted April 20, 2015 Is there any way to do communication between quest and the game? Ex: i have a pc.qf that i want to use in the source, is there any way to do it? Greetz, RachadoPT Link to comment Share on other sites More sharing options...
Premium Sanchez 2468 Posted April 20, 2015 Premium Share Posted April 20, 2015 CHARACTER::GetQuestFlag("questname.something") You're looking for this? Link to comment Share on other sites More sharing options...
RachadoPT 26 Posted April 20, 2015 Author Share Posted April 20, 2015 CHARACTER::GetQuestFlag("questname.something") You're looking for this? With that i'll get the value of the pc.qf? Ex: pc.setqf("testqf", 7) CHARACTER::GetQuestFlag("questname.testqf") = 7 too? Link to comment Share on other sites More sharing options...
Premium Sanchez 2468 Posted April 20, 2015 Premium Share Posted April 20, 2015 Yes. Link to comment Share on other sites More sharing options...
RachadoPT 26 Posted April 20, 2015 Author Share Posted April 20, 2015 and if i can have a variable with that, right? sorry, i'm not a pro in c++, i'm trying to learn ^^ Link to comment Share on other sites More sharing options...
safademirel 289 Posted April 20, 2015 Share Posted April 20, 2015 CHARACTER::GetQuestFlag("questname.something") You're looking for this? With that i'll get the value of the pc.qf? Ex: pc.setqf("testqf", 7) CHARACTER::GetQuestFlag("questname.testqf") = 7 too? pc.setf("questname","testqf",7) Link to comment Share on other sites More sharing options...
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