Grou 4 Posted November 22, 2014 Share Posted November 22, 2014 Hi, metin2dev... Where I can edit increases status point over lvl 90 ? Thanks.. Link to comment Share on other sites More sharing options...
Former Staff Shisui 491 Posted November 22, 2014 Former Staff Share Posted November 22, 2014 Hi, metin2dev... Where I can edit increases status point over lvl 90 ? Thanks.. Use a dif. Link to comment Share on other sites More sharing options...
Grou 4 Posted November 23, 2014 Author Share Posted November 23, 2014 I don't want to use difs...Where I can edit this in source ? Link to comment Share on other sites More sharing options...
Premium Galet 510 Posted November 23, 2014 Premium Share Posted November 23, 2014 Ok so : questlua.cpp ch->PointChange(POINT_STAT, ((MINMAX(1, newLevel, 90) - ch->GetLevel()) * 3) + ch->GetPoint(POINT_LEVEL_STEP)); Edit the 90 to your level. char.cpp if (GetLevel() < 91) PointChange(POINT_STAT, 1); [/php] Change 91 by the level set in questlua +1. Have a great day 1 Link to comment Share on other sites More sharing options...
Grou 4 Posted November 23, 2014 Author Share Posted November 23, 2014 Thank you so much I wish you also have a great day Link to comment Share on other sites More sharing options...
Premium Galet 510 Posted November 23, 2014 Premium Share Posted November 23, 2014 You're welcome, and thanks ^^ Link to comment Share on other sites More sharing options...
Shizurake 0 Posted May 18, 2023 Share Posted May 18, 2023 On 11/23/2014 at 11:34 AM, Galet said: Ok so : questlua.cpp ch->PointChange(POINT_STAT, ((MINMAX(1, newLevel, 90) - ch->GetLevel()) * 3) + ch->GetPoint(POINT_LEVEL_STEP)); Edit the 90 to your level. char.cpp if (GetLevel() < 91) PointChange(POINT_STAT, 1); [/php] Change 91 by the level set in questlua +1. Have a great day Hi, please I found this thread now, but I don’t have that in questlua.cpp. Did that PointChange move somewhere else? I want to get attribute points until lvl 1000. I set 1001 in char.cpp, but I can’t find PointChange anywhere. Any help please? Link to comment Share on other sites More sharing options...
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