Active Member Draveniou1 716 Posted April 18, 2023 Active Member Share Posted April 18, 2023 Hello I fixed my packets for i to reactivate the sequence there is a problem Problem's CLIENT typedef struct packet_move { BYTE bHeader; BYTE bFunc; BYTE bArg; BYTE bRot; DWORD dwVID; LONG lX; LONG lY; DWORD dwTime; DWORD dwDuration; } TPacketGCMove; SERVER typedef struct packet_move { BYTE bHeader; BYTE bFunc; BYTE bArg; BYTE bRot; DWORD dwVID; long lX; long lY; DWORD dwTime; DWORD dwDuration; } TPacketGCMove; Why does the server package have long? LONG = int why ? shouldn't it be normally long? client LONG lX; LONG lY; server long lX; long lY; 1 1 Link to comment Share on other sites More sharing options...
Active Member Draveniou1 716 Posted April 18, 2023 Author Active Member Share Posted April 18, 2023 up 1 Link to comment Share on other sites More sharing options...
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