Ayslow 6 Posted March 3, 2020 Share Posted March 3, 2020 Hi guy's, I'm making my comeback in the Metin2 Dev and i forgot everything about. I have a small problem about World Editor, in fact model doesn't charge. And I would to know how i can put effect on my map ? (waterfall ect) Thank's for the futur answers guy's !! Link to comment Share on other sites More sharing options...
displayjokes 89 Posted March 3, 2020 Share Posted March 3, 2020 2 hours ago, Ayslow said: Hi guy's, I'm making my comeback in the Metin2 Dev and i forgot everything about. I have a small problem about World Editor, in fact model doesn't charge. And I would to know how i can put effect on my map ? (waterfall ect) Thank's for the futur answers guy's !! Tutorial with everything on world editor by @Raylee : https://metin2.dev/board/index.php?/topic/19622-editing-existing-maps/ To add effects, waterfalls etc you need to explore the program like everyone, you might have different objects/effects depending on the client you are using. Anyways, after following the tutorial the objects are on the second "V" on the top left menu, you'll need to search and find what you are looking for. As i said, it can be different from person to person, so noone can give a 100% correct answer on that. Hope it helps. 1 It's all lies Link to comment Share on other sites More sharing options...
Forum Moderator Raylee 656 Posted March 3, 2020 Forum Moderator Share Posted March 3, 2020 (edited) I link to a more recent tutorial. Because it seems it is not longer needed to: Create in your "tree"-folder a new folder named "shye" and in there a new folder named "officials". About placing waterfalls and some other effects: Use the Building Category: Go to the 2nd Menu Button: Open the default empire folders(a,b,c). And in these folders you will find subfolders called like: eff There you will find your waterfall effects. And as a little tip. If your objects are invisible but you did everything 100% right - then it can be that your granny version in your worldeditor is to low for your .gr2-models. Best regards Raylee Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 1 Link to comment Share on other sites More sharing options...
Ayslow 6 Posted March 3, 2020 Author Share Posted March 3, 2020 (edited) 1 hour ago, displayjokes said: Tutorial with everything on world editor by @Raylee : https://metin2.dev/board/index.php?/topic/19622-editing-existing-maps/ To add effects, waterfalls etc you need to explore the program like everyone, you might have different objects/effects depending on the client you are using. Anyways, after following the tutorial the objects are on the second "V" on the top left menu, you'll need to search and find what you are looking for. As i said, it can be different from person to person, so noone can give a 100% correct answer on that. Hope it helps. Thank's to u 1 minute ago, Raylee said: I link to a more recent tutorial. Becaue it seems it is not longer needed to: Create in your "tree"-folder a new folder named "shye" and in there a new folder named "officials". About placing waterfalls and some other effects: Go to the 2nd Menu Button: Open the default empire folders(a,b,c). And in these folders you will find subfolders called like: eff There you will find your waterfall effects. And as a little tip. If your objects are invisible but you did everything 100% right - then it can be that your granny version in your worldeditor is to low for your .gr2-models. Best regards Raylee Thank's to u Raylee, i thought about the Granny version, in fact i didn't unpacked client, i only used the IAce Pack (thank's to him) to make some test. And a last question, i have a C:/ not a D:/, is that a problem ? and how i can change the path of the texture ? thank's a lot community, i appreciate !! Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Forum Moderator Raylee 656 Posted March 3, 2020 Forum Moderator Share Posted March 3, 2020 (edited) 27 minutes ago, Ayslow said: i have a C:/ not a D:/, is that a problem ? Yes, this is a problem. Your WorldEditor will not run on C:\ymir work. I did not test this tutorial by my own but I think it may work: https://www.wikihow.com/Create-a-Partition Otherwise just search on Google/Youtube how to create d:\ partition. Best regards Raylee Edited March 3, 2020 by Raylee 1 Link to comment Share on other sites More sharing options...
Ayslow 6 Posted March 3, 2020 Author Share Posted March 3, 2020 32 minutes ago, Raylee said: Yes, this is a problem. Your WorldEditor will not run on C:\ymir work. I did not test this tutorial by my own but I think it may work: https://www.wikihow.com/Create-a-Partition Otherwise just search on Google/Youtube how to create d:\ partition. Best regards Raylee Hmmm is a risky move, i think i'm going to buy another PC with W7, thank's for ur gold comment !! Link to comment Share on other sites More sharing options...
Forum Moderator Raylee 656 Posted March 3, 2020 Forum Moderator Share Posted March 3, 2020 4 minutes ago, Ayslow said: Hmmm is a risky move, i think i'm going to buy another PC 4 minutes ago, Ayslow said: i think i'm going to buy another PC with W7 You made my day It just sounds maybe a bit Cryptic.. but I am sure you cannot destroy something. Because you just "reserve" storage from your C:\ Drive so you can create a new "virtual" Drive which you will name D:\. Otherwise: If you just have a C:\ Drive you can simple use a USB-Stick or an External Drive where you place your "ymir work" folder. I think if you just have one Hard disk which is called C:\ - every next Storage will be automaticly named as D:\ Hard disk. Otherwise you can manually change the Drive letter for your new devices. Best regards Raylee 1 Link to comment Share on other sites More sharing options...
Ayslow 6 Posted March 3, 2020 Author Share Posted March 3, 2020 57 minutes ago, Raylee said: You made my day It just sounds maybe a bit Cryptic.. but I am sure you cannot destroy something. Because you just "reserve" storage from your C:\ Drive so you can create a new "virtual" Drive which you will name D:\. Otherwise: If you just have a C:\ Drive you can simple use a USB-Stick or an External Drive where you place your "ymir work" folder. I think if you just have one Hard disk which is called C:\ - every next Storage will be automaticly named as D:\ Hard disk. Otherwise you can manually change the Drive letter for your new devices. Best regards Raylee I was joking but i really considered it lmao because i have some precious stuff for school on my actual PC and i don't know if it is a good thing to developp something on it because of VM and all the others stuffs. Thank's again bro ! Link to comment Share on other sites More sharing options...
Premium Sandworks 123 Posted March 4, 2020 Premium Share Posted March 4, 2020 (edited) 12 hours ago, Raylee said: You made my day It just sounds maybe a bit Cryptic.. but I am sure you cannot destroy something. Because you just "reserve" storage from your C:\ Drive so you can create a new "virtual" Drive which you will name D:\. Otherwise: If you just have a C:\ Drive you can simple use a USB-Stick or an External Drive where you place your "ymir work" folder. I think if you just have one Hard disk which is called C:\ - every next Storage will be automaticly named as D:\ Hard disk. Otherwise you can manually change the Drive letter for your new devices. Best regards Raylee I almost died as well lulw You can mount your folder as a drive in Win. I took the first I found but at least it will show you the idea of how it works. Take a look This is the hidden content, please Sign In or Sign Up Edited March 4, 2020 by Sandworks 2 2 Link to comment Share on other sites More sharing options...
Ayslow 6 Posted March 4, 2020 Author Share Posted March 4, 2020 2 hours ago, Sandworks said: I almost died as well lulw You can mount your folder as a drive in Win. I took the first I found but at least it will show you the idea of how it works. Take a look This is the hidden content, please Sign In or Sign Up ahahahah thank's to u, gold community there. I think i'm going to use a USB for the moment and see after ahah ur are the best !! Link to comment Share on other sites More sharing options...
displayjokes 89 Posted March 4, 2020 Share Posted March 4, 2020 (edited) On 3/3/2020 at 7:13 PM, Raylee said: I link to a more recent tutorial. Because it seems it is not longer needed to: Create in your "tree"-folder a new folder named "shye" and in there a new folder named "officials". About placing waterfalls and some other effects: Use the Building Category: Go to the 2nd Menu Button: Open the default empire folders(a,b,c). And in these folders you will find subfolders called like: eff There you will find your waterfall effects. And as a little tip. If your objects are invisible but you did everything 100% right - then it can be that your granny version in your worldeditor is to low for your .gr2-models. Best regards Raylee I did not found that link so i remember you posted for me 9 hours ago, Ayslow said: ahahahah thank's to u, gold community there. I think i'm going to use a USB for the moment and see after ahah ur are the best !! You can do the disk partition, i used to do it, now i have 2 ssd so i don't need to create a partition, but it is a safe method i can assure. Edited August 25, 2022 by Metin2 Dev Core X - External 2 Internal 1 It's all lies Link to comment Share on other sites More sharing options...
Ayslow 6 Posted March 7, 2020 Author Share Posted March 7, 2020 On 3/4/2020 at 9:48 PM, displayjokes said: I did not found that link so i remember you posted for me You can do the disk partition, i used to do it, now i have 2 ssd so i don't need to create a partition, but it is a safe method i can assure. 0304 13:02:01561 :: WorldEditorConfig: WorldEditor.txt not found 0304 13:02:02047 :: CANNOT_FIND_PACK_FILE [locale/ymir/mob_proto] 0304 13:02:02369 :: CResourceManager::GetResourcePointer: File not exist D:\Ymir Work\special\compas.dds 0304 13:02:02370 :: CANNOT_FIND_PACK_FILE [d:/ymir work/special/compas.dds] 0304 13:03:01751 :: CANNOT_FIND_PACK_FILE [textureset/] 0304 13:03:01751 :: TextureSet::Load : cannot load textureset\ 0304 13:03:05406 :: CMapOutdoor::LoadSetting(c_szFileName=ester\Setting.txt) - Failed to load environment data 0304 13:03:05406 :: CANNOT_FIND_PACK_FILE [ester/regen.txt] 0304 13:03:05943 :: CANNOT_FIND_PACK_FILE [ester/000000/water.wtr] 0304 13:03:05949 :: CTerrainImpl::LoadWaterMap - ester\000000\water.wtr OPEN ERROR 0304 13:03:05950 :: CMapOutdoor::LoadWaterMap LoadWaterMapFile(ester\000000\water.wtr) Failed 0304 13:03:05961 :: CResourceManager::GetResourcePointer: File not exist ester\000000\shadowmap.dds 0304 13:03:05962 :: CANNOT_FIND_PACK_FILE [ester/000000/shadowmap.dds] 0304 13:03:05964 :: CTerrain::LoadShadowTexture - ShadowTexture is Empty 0304 13:03:05968 :: CANNOT_FIND_PACK_FILE [ester/000000/shadowmap.raw] 0304 13:03:05969 :: CTerrain::LoadShadowMap - ester\000000\shadowmap.raw OPEN ERROR 0304 13:03:05972 :: CANNOT_FIND_PACK_FILE [ester/000000/areadata.txt] 0304 13:03:05973 :: CArea::Load File Load ester\000000\AreaData.txt ERROR 0304 13:03:05974 :: CANNOT_FIND_PACK_FILE [ester/000000/areaambiencedata.txt] 0304 13:03:05976 :: CArea::Load File Load ester\000000\AreaAmbienceData.txt ERROR 0304 13:03:05980 :: CANNOT_FIND_PACK_FILE [ester/001000/water.wtr] 0304 13:03:05985 :: CTerrainImpl::LoadWaterMap - ester\001000\water.wtr OPEN ERROR 0304 13:03:05987 :: CMapOutdoor::LoadWaterMap LoadWaterMapFile(ester\001000\water.wtr) Failed 0304 13:03:06004 :: CResourceManager::GetResourcePointer: File not exist ester\001000\shadowmap.dds 0304 13:03:06004 :: CANNOT_FIND_PACK_FILE [ester/001000/shadowmap.dds] 0304 13:03:06008 :: CTerrain::LoadShadowTexture - ShadowTexture is Empty 0304 13:03:06012 :: CANNOT_FIND_PACK_FILE [ester/001000/shadowmap.raw] 0304 13:03:06015 :: CTerrain::LoadShadowMap - ester\001000\shadowmap.raw OPEN ERROR 0304 13:03:06022 :: CANNOT_FIND_PACK_FILE [ester/001000/areadata.txt] 0304 13:03:06023 :: CArea::Load File Load ester\001000\AreaData.txt ERROR 0304 13:03:06023 :: CANNOT_FIND_PACK_FILE [ester/001000/areaambiencedata.txt] 0304 13:03:06026 :: CArea::Load File Load ester\001000\AreaAmbienceData.txt ERROR 0304 13:03:06035 :: CANNOT_FIND_PACK_FILE [ester/000001/water.wtr] 0304 13:03:06043 :: CTerrainImpl::LoadWaterMap - ester\000001\water.wtr OPEN ERROR 0304 13:03:06044 :: CMapOutdoor::LoadWaterMap LoadWaterMapFile(ester\000001\water.wtr) Failed 0304 13:03:06071 :: CResourceManager::GetResourcePointer: File not exist ester\000001\shadowmap.dds 0304 13:03:06072 :: CANNOT_FIND_PACK_FILE [ester/000001/shadowmap.dds] 0304 13:03:06077 :: CTerrain::LoadShadowTexture - ShadowTexture is Empty 0304 13:03:06082 :: CANNOT_FIND_PACK_FILE [ester/000001/shadowmap.raw] 0304 13:03:06083 :: CTerrain::LoadShadowMap - ester\000001\shadowmap.raw OPEN ERROR 0304 13:03:06091 :: CANNOT_FIND_PACK_FILE [ester/000001/areadata.txt] 0304 13:03:06091 :: CArea::Load File Load ester\000001\AreaData.txt ERROR 0304 13:03:06093 :: CANNOT_FIND_PACK_FILE [ester/000001/areaambiencedata.txt] 0304 13:03:06097 :: CArea::Load File Load ester\000001\AreaAmbienceData.txt ERROR 0304 13:03:06099 :: CANNOT_FIND_PACK_FILE [ester/001001/water.wtr] 0304 13:03:06105 :: CTerrainImpl::LoadWaterMap - ester\001001\water.wtr OPEN ERROR 0304 13:03:06106 :: CMapOutdoor::LoadWaterMap LoadWaterMapFile(ester\001001\water.wtr) Failed 0304 13:03:06117 :: CResourceManager::GetResourcePointer: File not exist ester\001001\shadowmap.dds 0304 13:03:06118 :: CANNOT_FIND_PACK_FILE [ester/001001/shadowmap.dds] 0304 13:03:06119 :: CTerrain::LoadShadowTexture - ShadowTexture is Empty 0304 13:03:06120 :: CANNOT_FIND_PACK_FILE [ester/001001/shadowmap.raw] 0304 13:03:06120 :: CTerrain::LoadShadowMap - ester\001001\shadowmap.raw OPEN ERROR 0304 13:03:06125 :: CANNOT_FIND_PACK_FILE [ester/001001/areadata.txt] 0304 13:03:06125 :: CArea::Load File Load ester\001001\AreaData.txt ERROR 0304 13:03:06131 :: CANNOT_FIND_PACK_FILE [ester/001001/areaambiencedata.txt] 0304 13:03:06132 :: CArea::Load File Load ester\001001\AreaAmbienceData.txt ERROR 0304 13:03:06141 :: CMapOutdoor::RenderBeforeLensFlare mc_pEnvironmentData is NULL 0304 13:03:06166 :: CResourceManager::GetResourcePointer: File not exist d:/ymir work/special/snow.dds 0304 13:03:06166 :: CANNOT_FIND_PACK_FILE [d:/ymir work/special/snow.dds] 0304 13:04:19682 :: CResourceManager::GetResourcePointer: File not exist C:/Users/jalis/Desktop/Ace-Pack/ymir work/zone/shyeonline/halloween/building/building_bridge.GR2 0304 13:04:19683 :: CANNOT_FIND_PACK_FILE [c:/users/jalis/desktop/ace-pack/ymir work/zone/shyeonline/halloween/building/building_bridge.gr2] 0304 13:04:21131 :: CArea::SetBuilding: There is no data: C:/Users/jalis/Desktop/Ace-Pack/ymir work/zone/shyeonline/halloween/building/building_bridge.GR2 There is my sysser, it's weird... 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displayjokes 89 Posted March 10, 2020 Share Posted March 10, 2020 On 3/7/2020 at 10:56 PM, Ayslow said: 0304 13:02:01561 :: WorldEditorConfig: WorldEditor.txt not found 0304 13:02:02047 :: CANNOT_FIND_PACK_FILE [locale/ymir/mob_proto] 0304 13:02:02369 :: CResourceManager::GetResourcePointer: File not exist D:\Ymir Work\special\compas.dds 0304 13:02:02370 :: CANNOT_FIND_PACK_FILE [d:/ymir work/special/compas.dds] 0304 13:03:01751 :: CANNOT_FIND_PACK_FILE [textureset/] 0304 13:03:01751 :: TextureSet::Load : cannot load textureset\ 0304 13:03:05406 :: CMapOutdoor::LoadSetting(c_szFileName=ester\Setting.txt) - Failed to load environment data 0304 13:03:05406 :: CANNOT_FIND_PACK_FILE [ester/regen.txt] 0304 13:03:05943 :: CANNOT_FIND_PACK_FILE [ester/000000/water.wtr] 0304 13:03:05949 :: CTerrainImpl::LoadWaterMap - ester\000000\water.wtr OPEN ERROR 0304 13:03:05950 :: CMapOutdoor::LoadWaterMap LoadWaterMapFile(ester\000000\water.wtr) Failed 0304 13:03:05961 :: CResourceManager::GetResourcePointer: File not exist ester\000000\shadowmap.dds 0304 13:03:05962 :: CANNOT_FIND_PACK_FILE [ester/000000/shadowmap.dds] 0304 13:03:05964 :: CTerrain::LoadShadowTexture - ShadowTexture is Empty 0304 13:03:05968 :: CANNOT_FIND_PACK_FILE [ester/000000/shadowmap.raw] 0304 13:03:05969 :: CTerrain::LoadShadowMap - ester\000000\shadowmap.raw OPEN ERROR 0304 13:03:05972 :: CANNOT_FIND_PACK_FILE [ester/000000/areadata.txt] 0304 13:03:05973 :: CArea::Load File Load ester\000000\AreaData.txt ERROR 0304 13:03:05974 :: CANNOT_FIND_PACK_FILE [ester/000000/areaambiencedata.txt] 0304 13:03:05976 :: CArea::Load File Load ester\000000\AreaAmbienceData.txt ERROR 0304 13:03:05980 :: CANNOT_FIND_PACK_FILE [ester/001000/water.wtr] 0304 13:03:05985 :: CTerrainImpl::LoadWaterMap - ester\001000\water.wtr OPEN ERROR 0304 13:03:05987 :: CMapOutdoor::LoadWaterMap LoadWaterMapFile(ester\001000\water.wtr) Failed 0304 13:03:06004 :: CResourceManager::GetResourcePointer: File not exist ester\001000\shadowmap.dds 0304 13:03:06004 :: CANNOT_FIND_PACK_FILE [ester/001000/shadowmap.dds] 0304 13:03:06008 :: CTerrain::LoadShadowTexture - ShadowTexture is Empty 0304 13:03:06012 :: CANNOT_FIND_PACK_FILE [ester/001000/shadowmap.raw] 0304 13:03:06015 :: CTerrain::LoadShadowMap - ester\001000\shadowmap.raw OPEN ERROR 0304 13:03:06022 :: CANNOT_FIND_PACK_FILE [ester/001000/areadata.txt] 0304 13:03:06023 :: CArea::Load File Load ester\001000\AreaData.txt ERROR 0304 13:03:06023 :: CANNOT_FIND_PACK_FILE [ester/001000/areaambiencedata.txt] 0304 13:03:06026 :: CArea::Load File Load ester\001000\AreaAmbienceData.txt ERROR 0304 13:03:06035 :: CANNOT_FIND_PACK_FILE [ester/000001/water.wtr] 0304 13:03:06043 :: CTerrainImpl::LoadWaterMap - ester\000001\water.wtr OPEN ERROR 0304 13:03:06044 :: CMapOutdoor::LoadWaterMap LoadWaterMapFile(ester\000001\water.wtr) Failed 0304 13:03:06071 :: CResourceManager::GetResourcePointer: File not exist ester\000001\shadowmap.dds 0304 13:03:06072 :: CANNOT_FIND_PACK_FILE [ester/000001/shadowmap.dds] 0304 13:03:06077 :: CTerrain::LoadShadowTexture - ShadowTexture is Empty 0304 13:03:06082 :: CANNOT_FIND_PACK_FILE [ester/000001/shadowmap.raw] 0304 13:03:06083 :: CTerrain::LoadShadowMap - ester\000001\shadowmap.raw OPEN ERROR 0304 13:03:06091 :: CANNOT_FIND_PACK_FILE [ester/000001/areadata.txt] 0304 13:03:06091 :: CArea::Load File Load ester\000001\AreaData.txt ERROR 0304 13:03:06093 :: CANNOT_FIND_PACK_FILE [ester/000001/areaambiencedata.txt] 0304 13:03:06097 :: CArea::Load File Load ester\000001\AreaAmbienceData.txt ERROR 0304 13:03:06099 :: CANNOT_FIND_PACK_FILE [ester/001001/water.wtr] 0304 13:03:06105 :: CTerrainImpl::LoadWaterMap - ester\001001\water.wtr OPEN ERROR 0304 13:03:06106 :: CMapOutdoor::LoadWaterMap LoadWaterMapFile(ester\001001\water.wtr) Failed 0304 13:03:06117 :: CResourceManager::GetResourcePointer: File not exist ester\001001\shadowmap.dds 0304 13:03:06118 :: CANNOT_FIND_PACK_FILE [ester/001001/shadowmap.dds] 0304 13:03:06119 :: CTerrain::LoadShadowTexture - ShadowTexture is Empty 0304 13:03:06120 :: CANNOT_FIND_PACK_FILE [ester/001001/shadowmap.raw] 0304 13:03:06120 :: CTerrain::LoadShadowMap - ester\001001\shadowmap.raw OPEN ERROR 0304 13:03:06125 :: CANNOT_FIND_PACK_FILE [ester/001001/areadata.txt] 0304 13:03:06125 :: CArea::Load File Load ester\001001\AreaData.txt ERROR 0304 13:03:06131 :: CANNOT_FIND_PACK_FILE [ester/001001/areaambiencedata.txt] 0304 13:03:06132 :: CArea::Load File Load ester\001001\AreaAmbienceData.txt ERROR 0304 13:03:06141 :: CMapOutdoor::RenderBeforeLensFlare mc_pEnvironmentData is NULL 0304 13:03:06166 :: CResourceManager::GetResourcePointer: File not exist d:/ymir work/special/snow.dds 0304 13:03:06166 :: CANNOT_FIND_PACK_FILE [d:/ymir work/special/snow.dds] 0304 13:04:19682 :: CResourceManager::GetResourcePointer: File not exist C:/Users/jalis/Desktop/Ace-Pack/ymir work/zone/shyeonline/halloween/building/building_bridge.GR2 0304 13:04:19683 :: CANNOT_FIND_PACK_FILE [c:/users/jalis/desktop/ace-pack/ymir work/zone/shyeonline/halloween/building/building_bridge.gr2] 0304 13:04:21131 :: CArea::SetBuilding: There is no data: C:/Users/jalis/Desktop/Ace-Pack/ymir work/zone/shyeonline/halloween/building/building_bridge.GR2 There is my sysser, it's weird... Seems like you either done something wrong or missing a lot of resources It's all lies Link to comment Share on other sites More sharing options...
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