Active Member Mind Rapist 188 Posted January 13, 2019 Active Member Share Posted January 13, 2019 My source code files are encoded in UTF-8 (no BOM), so as my locale_string.txt. In the game tho, locale_string does not show special characters as it should, instead shows Korean and other nonsense. Is there a script or something that can convert all the files into Windows-1253 encoding without braking the strings with unknown characters, or any way to make it work in UTF-8? Anything will do, just help me fix this problem, thank you. Link to comment Share on other sites More sharing options...
Active Member Mind Rapist 188 Posted January 14, 2019 Author Active Member Share Posted January 14, 2019 Thanks, but I guess the problem was fixed after changing the encoding in the locale_string.txt... Again... It's kinda like trying to plug-in a USB I guess... Link to comment Share on other sites More sharing options...
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