avertuss 48 Posted August 17, 2018 Share Posted August 17, 2018 Hi. I have code: LPITEM item = ITEM_MANAGER::instance().CreateItem(70104, 1, 0, true); if (item) { item->SetSocket(0, mobVnum); int iEmptyPos = ch->GetEmptyInventory(item->GetSize()); if (iEmptyPos != -1) { ch->PointChange(POINT_GOLD, -price); item = ch->AutoGiveItem(item->GetVnum(), item->GetCount()); } else { M2_DESTROY_ITEM(item); ch->ChatPacket(CHAT_TYPE_INFO, "No slots in inventory."); break; } } else { ch->ChatPacket(CHAT_TYPE_INFO, "#%d item not exist by that vnum.", 70104); break; } that code is stacking marble but i can't use them beacuse they haven't socket. Any ideas? Link to comment Share on other sites More sharing options...
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