Zor 1 Posted January 20, 2018 Share Posted January 20, 2018 Hello I currently have this problem on my server, when a player hits mobs or attracts them, the client ejects it from the server and my syslog is this: Process: SEQUENCE 3335b400 mismatch 0xb5 != 0x2 header 2 SYSERR: Jan 21 00:16:19 :: Process: SEQUENCE_LOG [Testt]------------- [008 : 0x76] [002 : 0xa1] [002 : 0x2c] [007 : 0x17] [002 : 0x73] [002 : 0xb3] [002 : 0x7] [002 : 0x77] [002 : 0xe5] [002 : 0x10] [008 : 0x62] [002 : 0xdf] [002 : 0x5e] [002 : 0xb0] [008 : 0x1d] [002 : 0xe8] [002 : 0x38] [002 : 0x8] [008 : 0x4a] [002 : 0x92] [002 : 0xb5] What can I do to solve this problem? thanks for your reply Link to comment Share on other sites More sharing options...
Whandee 0 Posted January 21, 2018 Share Posted January 21, 2018 Client binary: Userinterface-> Packet.h Server source: game->src-> packet.h Both of these files must have same headers, check them Link to comment Share on other sites More sharing options...
Zor 1 Posted January 21, 2018 Author Share Posted January 21, 2018 I have the identical headers, especially the 2, #UP Link to comment Share on other sites More sharing options...
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