lux 5 Posted June 19, 2014 Share Posted June 19, 2014 (edited) Sorry for bad english.. I Have a problem with warp and bonuspage.. when warp with ring teleport with inventory open the client crash on loading and report this on syseer: uiInventory.py(line:563) RefreshBonus ui.py(line:2704) GetChild InventoryWindow.RefreshBonus.BindObject - (type 'exceptions.KeyError'):'Sword_def_Value' 0620 01:50:34203 :: ============================================================================================================ 0620 01:50:34203 :: Abort!!!! 0620 01:50:34203 :: filename=exception.py, name=Abort 0620 01:50:34203 :: filename=uiInventory.py, name=RefreshBonus 0620 01:50:34203 :: filename=uiInventory.py, name=__LoadRefreshBonus 0620 01:50:34203 :: filename=uiInventory.py, name=OnUpdate 0620 01:50:34203 :: filename=prototype.py, name=RunApp 0620 01:50:34203 :: filename=prototype.py, name=(module) 0620 01:50:34203 :: filename=system.py, name=execfile 0620 01:50:34203 :: filename=system.py, name=RunMainScript 0620 01:50:34203 :: filename=system.py, name=(module) 0620 01:50:34203 :: filename=(string), name=(module) Instead if i put teleport-ring on taskbar(near potion) and i warp with inventory close there are no problem. So i think the client crash when try to reload bonus after warp.. This is the bonus page that i use: https://metin2.download/picture/r3F9504x09DVmF8K988YXgTtGTP6KMUj/.gif Someone know how i can "fix" or something else, like a function for "inventory close" or dont know.. Thx Edited August 15, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
lux 5 Posted June 20, 2014 Author Share Posted June 20, 2014 nobody? Link to comment Share on other sites More sharing options...
adi97ida 6 Posted July 8, 2014 Share Posted July 8, 2014 Open your uiinventory.py and search for this : def RefreshBonus(self): Go to this part: except: import exception exception.Abort("InventoryWindow.RefreshBonus.BindObject") and do like this: except: import exception #exception.Abort("InventoryWindow.RefreshBonus.BindObject") 3 Link to comment Share on other sites More sharing options...
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