AllahPsico 24 Posted October 1, 2017 Share Posted October 1, 2017 Hello everyone,I have a problem with selecting the characters. When I can not start selecting pg or choosing, I can only start by using the mouse buttons through the directional darts on the character selection screen and the send key! Does anyone know how to solve it? Link to comment Share on other sites More sharing options...
Developer Ikarus_ 2426 Posted October 1, 2017 Developer Share Posted October 1, 2017 what kind of selectwindow have you? with all characters in screen ? with only one character? screen please My youtube channel on which you can see my works here Link to comment Share on other sites More sharing options...
AllahPsico 24 Posted October 4, 2017 Author Share Posted October 4, 2017 (edited) On 2/10/2017 at 1:20 AM, riku11 said: what kind of selectwindow have you? with all characters in screen ? with only one character? screen please Hi, I have this selection (classic) + Lycan!Hope you can help me! https://metin2.download/picture/p7YT2wYtE1sNOP87bXe4bkcwM1PBZ56u/.png Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Developer Ikarus_ 2426 Posted October 4, 2017 Developer Share Posted October 4, 2017 Search in introselect.py def OnKeyDown(self , key): post it , i want check it. #add at end of def OnKeyDown(self , key): metods if 28 == key: id = net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_ID) if 0 == id: self.CreateCharacter() else: self.StartGame() #the if you have to put it indented like the others My youtube channel on which you can see my works here Link to comment Share on other sites More sharing options...
AllahPsico 24 Posted October 4, 2017 Author Share Posted October 4, 2017 (edited) 1 hour ago, riku11 said: Search in introselect.py def OnKeyDown(self , key): post it , i want check it. #add at end of def OnKeyDown(self , key): metods if 28 == key: id = net.GetAccountCharacterSlotDataInteger(self.slot, net.ACCOUNT_CHARACTER_SLOT_ID) if 0 == id: self.CreateCharacter() else: self.StartGame() #the if you have to put it indented like the others Edited August 20, 2022 by Metin2 Dev Core X - External 2 Internal Link to comment Share on other sites More sharing options...
Developer Ikarus_ 2426 Posted October 4, 2017 Developer Share Posted October 4, 2017 ok , do it works now? My youtube channel on which you can see my works here Link to comment Share on other sites More sharing options...
AllahPsico 24 Posted October 4, 2017 Author Share Posted October 4, 2017 ok , do it works now? No! Edit:Darts and Send Only works when you create a new pg! Link to comment Share on other sites More sharing options...
Developer Ikarus_ 2426 Posted October 4, 2017 Developer Share Posted October 4, 2017 try to replace : if 28 == key: with if key == app.DIK_RETURN : My youtube channel on which you can see my works here Link to comment Share on other sites More sharing options...
AllahPsico 24 Posted October 4, 2017 Author Share Posted October 4, 2017 4 minutes ago, riku11 said: try to replace : if 28 == key: with if key == app.DIK_RETURN : Nothing is happening... Link to comment Share on other sites More sharing options...
Developer Ikarus_ 2426 Posted October 5, 2017 Developer Share Posted October 5, 2017 post these func : void CWindowManager::RunKeyDown(int vkey) -> PythonWindowManager.cpp void CPythonApplication::OnKeyDown (int iIndex) -> PythonApplicationEvent.cpp BOOL CWindow::OnKeyDown(int ikey) -> PythonWindow.cpp My youtube channel on which you can see my works here Link to comment Share on other sites More sharing options...
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