damcej 0 Posted May 11, 2016 Share Posted May 11, 2016 Hi, I do not know how to do an infinite items. Maybe someone knows and help me? -Five bonus(marble blessings) -Life Dragon God -Attack of the Dragon God -Intelligence Dragon God -Defense Dragon God -Support Dragon God itp? Link to comment Share on other sites More sharing options...
wezt 95 Posted May 11, 2016 Share Posted May 11, 2016 Take a look in char_item.cpp -> bool CHARACTER::UseItemEx(LPITEM item, TItemPos DestCell) -> rows like this "item->SetCount(item->GetCount() - 1);" Also you may want to look in item.cpp -> "bool CItem::SetCount(DWORD count)" Link to comment Share on other sites More sharing options...
damcej 0 Posted May 12, 2016 Author Share Posted May 12, 2016 9 hours ago, wezt said: Take a look in char_item.cpp -> bool CHARACTER::UseItemEx(LPITEM item, TItemPos DestCell) -> rows like this "item->SetCount(item->GetCount() - 1);" Also you may want to look in item.cpp -> "bool CItem::SetCount(DWORD count)" Function bool CHARACTER::UseItemEx(LPITEM item, TItemPos DestCell) I do not have this entry item->SetCount(item->GetCount() - 1); You had to see you item.cpp, so that entry is five bonus, and which life dragon god itp. (sorry, my engilsh is bad) Link to comment Share on other sites More sharing options...
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