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[BUG]New Sash Model by GF


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1 minute ago, BackPlayer said:

i am noob i don't know what it needs and i don't know c++

open gamelib/ gamelib/actorinstancedata.cpp
search 

SetModelInstance(CRaceData::PART_ACCE, CRaceData::PART_ACCE, 0, CRaceData::PART_MAIN);

 

change too

SetModelInstance(CRaceData::PART_ACCE, CRaceData::PART_ACCE, 0);
AttachModelInstance(0, "Bip01 Spine2", CRaceData::PART_ACCE);
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On 14/1/2016 at 1:00 AM, Berke58 said:

open gamelib/ gamelib/actorinstancedata.cpp
search 


SetModelInstance(CRaceData::PART_ACCE, CRaceData::PART_ACCE, 0, CRaceData::PART_MAIN);

 

change too


SetModelInstance(CRaceData::PART_ACCE, CRaceData::PART_ACCE, 0);
AttachModelInstance(0, "Bip01 Spine2", CRaceData::PART_ACCE);

don't works fine and 2cd it bugged old sashes

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