CloseSource
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Posts posted by CloseSource
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9 hours ago, bogdan1809 said:
Seriously? It is....
that's was it?
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send me your patcket.h pack_info.h (serverside) and packet.h + gametype.h (clientside)
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check your packets serverside and client
40 minutes ago, bogdan1809 said:I don’t think that’s from there. It’s a visual problem. If i wearing the item the damage against bosses is increased but can’t see the name of the bonus. This is happened just with the item which i set the bonus from item_proto. what is in item_attr is working perfectly.
Just check the patckets may you add someting wrong.
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check your packets serverside and client
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Cool!
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May there is a part of it on source.
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Good work roxas07 keep it up!!!! You can try to creat a new metin(like tera) with better texture and graphics
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send me a message!
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1129 15:26:20326 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
1129 15:27:48035 :: Traceback (most recent call last):1129 15:27:48035 :: File "ui.py", line 1128, in OnToggleDown
1129 15:27:48035 :: File "switchbot.py", line 128, in Activate
1129 15:27:48035 :: AttributeError
1129 15:27:48035 :: :
1129 15:27:48035 :: 'int' object has no attribute 'gameWindow'
1129 15:27:48035 ::1129 15:27:54536 :: Traceback (most recent call last):
1129 15:27:54536 :: File "ui.py", line 1128, in OnToggleDown
1129 15:27:54536 :: File "switchbot.py", line 128, in Activate
1129 15:27:54536 :: AttributeError
1129 15:27:54536 :: :
1129 15:27:54536 :: 'int' object has no attribute 'gameWindow'
1129 15:27:54536 ::1129 15:27:57605 :: Traceback (most recent call last):
1129 15:27:57605 :: File "ui.py", line 1128, in OnToggleDown
1129 15:27:57605 :: File "switchbot.py", line 128, in Activate
1129 15:27:57605 :: AttributeError
1129 15:27:57605 :: :
1129 15:27:57605 :: 'int' object has no attribute 'gameWindow'
1129 15:27:57605 ::1129 15:27:04123 :: Traceback (most recent call last):
1129 15:27:04123 :: File "ui.py", line 1128, in OnToggleDown
1129 15:27:04123 :: File "switchbot.py", line 128, in Activate
1129 15:27:04123 :: AttributeError
1129 15:27:04123 :: :
1129 15:27:04123 :: 'int' object has no attribute 'gameWindow'
1129 15:27:04123 :: -
LoadMotion: cannot find accumulation data in file 'data/monster/horse_event1/03.msa'
find data mobs/npc on your client or somewhere else and upload(depend path) all files.msa
e.g. 'data/monster/horse_event1/03.msa' find this patch on your server and upload .msa file
1) this have SYSERR: Oct 24 14:38:24.415476 :: LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa' LoadMotion: cannot find accumulation data in file 'data/monster/lion/run.msa'
sorry for my english
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add me Skype: tziak98
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nop i have clean from Rumor but now the link is down.
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Can someone reupload the source? I found just one download on mega and it loads with 100kb/s~
Maby the "original" kraizy version or better the clean one.
i have it but it's too big for upload
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you have to update granny.dll but you need binary source or you can convert models(but it's not good.Some CPU don't support models which are converted)
sorry for my english
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found other vnum or change vmun range
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quest make_sapatos_lv19 begin state start begin when login with pc.level >= 19 begin set_state(information) end end state information begin when letter begin send_letter("Proteger os Pés") end when info or button begin say("Proteger os Pés") say("") say("") say("Precisas de proteger os teus pés?") say("Mata duas Se-Rangs e vais conseguir uma") say("boa recompensa.") say_reward("Mata duas Se-Rangs para conseguires.") say("") pc.setqf("state", 2) q.set_counter("SeRang", 2) end when 393.kill begin local count = pc.getqf("state") - 1 if count <= 2 then pc.setqf("state", count) q.set_counter("SeRang", count) end if count == 0 then say_title("Proteger os Pés") say("") say("") say("Pelo teu esforço vou proteger") say("os teus pés:") say_reward("Sapatos em Madeira+7") say_reward("5.000 Yang") say_reward("150000 Experiência") pc.change_money(5000) pc.give_exp2(150000) pc.give_item2(15047, 1) clear_letter() set_state(__COMPLETE__) end end end state __COMPLETE__ begin end end
This quest is not working
It's working when I die, why?
Why? Thxtry this
----------------------------------------------
-- Αποστολή Κυνηγιού Lv.60
----------------------------------------------
quest kill_quest_lv60 begin
state start begin
when login or levelup with pc.level >= 60 begin
set_state(information)
end
endstate information begin
when letter begin
send_letter("Αποστολή Κυνηγιού Lv.60 ")
endwhen info or button begin
say_title("Εκτέλεση Παρανοϊκός Σαμάνος ")
say("Τώρα που απέκτησες μια βασική εμπειρία ")
say("για το τι σημαίνει πολεμιστής,ήρθε ")
say("η ώρα για πιο δύσκολες αποστολές. ")
say("Για την ώρα όμως θα σου δώσω μια μέτρια, ")
say("σίγουρα θα έχεις αρχίσει να κουράζεσαι. ")
say_title("Πληροφορίες Αποστολής: ")
say_reward("Όνομα Θύματος: Παρανοϊκός Σαμάνος ")
say_reward("Επίπεδο Παρανοϊκός Σαμάνος: 50 ")
say_reward("Αναγκαίοι Σκοτωμοί: 10 ")
say_reward("Περιοχή: Δαιμονικός Πύργος(2ος όροφος+) ")
say_title("Πληροφορίες Ανταμοιβής: ")
say_reward("Yang: - ")
say_reward("Εμπειρία: - ")
say_reward("Αντικείμενο: Λίθος Ψυχής(χ10) ")
say_reward("Αντικείμενο: Φασόλι Zen(χ50) ")
say_reward("Αντικείμενο: Γάντια του Κλέφτη ")
say_reward("Αντικείμενο: Βιβλίο του Αρχηγού ")
pc.setqf("state", 10)
q.set_counter("Παρανοϊκός Σαμάνος ", 10)
endwhen 1034.kill begin
local count = pc.getqf("state") - 1
if count <= 10 then
pc.setqf("state", count)
q.set_counter("Παρανοϊκός Σαμάνος ", count)
end
if count == 0 then
say_title("Εκτέλεση Παρανοϊκός Σαμάνος ")
say("Έφτασες σ' ένα ικανοποιητικό επίπεδο εμπειρίας. ")
say("H ανταμοιβή σου: ")
say_reward("Yang: 7.000.000 ")
say_reward("Αντικείμενο: Λίθος Ψυχής(χ10) ")
say_reward("Αντικείμενο: Φασόλι Zen(χ50) ")
say_reward("Αντικείμενο: Γάντια του Κλέφτη ")
say_reward("Αντικείμενο: Βιβλίο του Αρχηγού ")
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(50513, 1)
pc.give_item2(70102, 50)
pc.give_item2(71016, 1)
pc.give_item2(71012, 1)
clear_letter()
set_state(__COMPLETE__)end
end
endstate __COMPLETE__ begin
end
end- 1
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it is not important sysser just some version of your models don't match with version of granny.dll
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No ,it's easy.
how
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Hello guys on my test server when i do a player and i play sometimes the account banned and i don't know why, i need rally help.
I have source if it need.
i think thi is my problem i am not sure:
- SyncPos fix with automatic ban
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https://metin2dev.org/board/index.php?/topic/5029-c-party-flag/&page=2
I have install it and works fine but when there isn't party and i try to buff a player i buff only myself.
Can you help me guys? thank you
Looking for a light game developer
in Paid Support / Searching / Recruiting
Posted
may i could help you