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TheJacob

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Posts posted by TheJacob

  1. Hello, i buy metin client packer (with source + i need edit eterpack.cpp... in my binary source)

    Example:

    I have folder(source client files)
    pack_source/bgm/song1.mp3
    pack_source/bgm/song2.mp3
    pack_source/bgm/song3.mp3

    And program (example: makepack.exe)
    If open makepack.exe, I say bgm and all files from bgm pack to bgm.test (I need only 1 file, no .eix and .epk)

    I need the files can not be extracting!

  2. 14 minutes ago, Hik said:

     

    Hi guys.

    I followed a guide on a turkish forum on how to implement the sash system.

    However, when I compile the game I get errors .

     

     

     

     

    How can i fix?

    Added you acce.cpp to Makefile? //Edit: yes it is...

  3. I think this IP is bad compiled

    If I extract is there 6996 lines this:

    Spoiler

    <ItemDef Vnum="0" Name="" LocalizedName="" Type="0" SubType="0" Weight="0" Size="0" AntiFlags="0" Flags="0" WearFlags="0" ImmuneFlags="0" Gold="0" ShopBuyPrice="0" LimitType0="0" LimitValue0="0" LimitType1="0" LimitValue1="0" ApplyType0="0" ApplyValue0="0" ApplyType1="0" ApplyValue1="0" ApplyType2="0" ApplyValue2="0" Value0="0" Value1="0" Value2="0" Value3="0" Value4="0" Value5="0" Socket0="0" Socket1="0" Socket2="0" RefinedVnum="0" RefineSet="0" AlterToMagicItemPercent="0" Specular="0" GainSocketPercent="0" AddonType="0"  />

    or

    this is edited by any person. if you dont know what he edit no extract...

  4. 24 minutes ago, Chris90909090909090 said:

    and this is what

    This function makes, block by ip by country (With MySQL Table.). With this function, you can blocking country ip's.

    Add to account DB

    Spoiler

    DROP TABLE IF EXISTS `iptocountry`; 
    CREATE TABLE `iptocountry` ( 
      `IP_FROM` varchar(30) NOT NULL default '', 
      `IP_TO` varchar(30) NOT NULL, 
      `COUNTRY_NAME` varchar(30) NOT NULL, 
      PRIMARY KEY  (`IP_FROM`) 
    ) ENGINE=MyISAM DEFAULT CHARSET=latin1; 

     

    • Love 1
  5. 2 hours ago, galet said:

    Dude, same problem Here, sometimes it was linked to the "mob_color" column but you should check every column and check if there'snt any overflowing column

    I will take a look after because I have the same problem

     

    Edit : Check the drain_s column ;)

    drain_sp OK, but mob_color is clear, what is mob_color?

  6. Hallo,

    I repack metin2 official client and pack and if I login to the game is all ok, but on 4 maps bug textures:

    Maps:
    Metin2_map_CapeDragonHead
    metin2_map_Mt_Thunder
    metin2_map_dawnmistwood
    metin2_map_BayBlackSand

    syserr:
    0526 15:01:43897 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
    0526 15:02:40898 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
    0526 15:02:40922 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:40974 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41099 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41125 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41388 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41431 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41457 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41485 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41577 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41626 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41642 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41710 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty
    0526 15:02:41737 ::  CTerrain::LoadShadowTexture - ShadowTexture is Empty

    Where is error? :)

    Repacked by EtherNexus

    Thanks for help

     

    0526_150348.thumb.jpg.449a33a483a7f2555a

  7. 11 hours ago, AlexxD said:

    I guess you're using your own binary, right? If you're not, then, official launcher just read the original size of these files or CRC, or anything else to crypt that datas. So, it'll not be working.

    Yes, I use my binary... But why If i have effect.eix/epk (size 3 633kb) and extract and now compile size is 3 541kb...

    What can I to do to use repacked original files and launch game?

  8. Hallo,

    I need help repack metin2 files...

    I have official client metin2 (2014/2015) i change root.eix/epk and libs... and start. All successful run. If I extract effect.eix/epk and compile(package) to effect.eix/epk and run client error if I login...

    What i make bad? This isnt only effect, but PC, PC2, Monster2.... Where is error? Compiler?

     

    I need repack all official files...

     

    Thx for any help. TheJacob

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