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yagokurt

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Posts posted by yagokurt

  1. I think this bug due from mount so is not energy

     

    Try this

    Find pc_mount_bonus function in questlua_pc.cpp

    if( NULL != ch )
    {
    	ch->RemoveAffect(AFFECT_MOUNT_BONUS);
    	ch->AddAffect(AFFECT_MOUNT_BONUS, aApplyInfo[applyOn].bPointType, value, AFF_NONE, duration, 0, false);
    }

    Replace

    if(ch)
    {
    	if (!ch->GetMountVnum())
    		return 0;
    	ch->RemoveAffect(AFFECT_MOUNT_BONUS);
    	ch->AddAffect(AFFECT_MOUNT_BONUS, aApplyInfo[applyOn].bPointType, value, AFF_NONE, duration, 0, false);
    }

     

     

    Hi, the problem happen even using the command "/mount_test ID" then should be on the quest commands. Sure? But i'm going to try it.

    ​Because mount affect values not correct calculated

    ​Well, dont work. And isnt mount affect. If i havent energy activated this dont happen. It make duble the energy effect.

  2. I think this bug due from mount so is not energy

     

    Try this

    Find pc_mount_bonus function in questlua_pc.cpp

    if( NULL != ch )
    {
    	ch->RemoveAffect(AFFECT_MOUNT_BONUS);
    	ch->AddAffect(AFFECT_MOUNT_BONUS, aApplyInfo[applyOn].bPointType, value, AFF_NONE, duration, 0, false);
    }

    Replace

    if(ch)
    {
    	if (!ch->GetMountVnum())
    		return 0;
    	ch->RemoveAffect(AFFECT_MOUNT_BONUS);
    	ch->AddAffect(AFFECT_MOUNT_BONUS, aApplyInfo[applyOn].bPointType, value, AFF_NONE, duration, 0, false);
    }

     

     

    Hi, the problem happen even using the command "/mount_test ID" then should be on the quest commands. Sure? But i'm going to try it.

  3. Hi, i'm having a strange bug with the energy system. If i use an energy crystal and then use a mount the bonus just get double, and even after remove all my armor i still having the bugged effect. Someone have any clue how i could fix it? I'm using a self-compiled game. Here is an video with an example.

     

  4. For me isn't safe. Those things already happen with me.

     

    reload a = lose gm right

    reload p = a couple of players get their items changed in something different, items that isn't used on server just appear for those persons.

    reload q = can just crash the server

     

    I cant talk about others reload because i never used.

  5. Hi guys, all fine? I hope so...

    I have 3 last bug's (i hope) that i can't really find the resolution on internet or even find it after several trys.

    1 - I have a bug that sometimes an war observer enter literraly in war (Example: 80 observers and 2 or 3 just enter in war);

    2 - All my dragon soul system is working fine except the rubi, the problem is in the refine (normal to brilliant)... I can refine all stones except the rubi normal (Example: I can refine rubi brillant, rubi rare, rubi legendary, and all the others type of stones, but the rubi normal i can't...);

    3 - Flame Spirit hit observers in war...

    Hope you guys can help me,

    With the best regards,

    Runah

     

    Hi, i'm expecting this 2 bug too. And i just notice it happen because i'm tanking the stone from the last slot if i take it in order and from the first slot it work fine. Hope we can solve it quickly. 

  6. Type in the console

    find /usr -name '*.cnf'
    

    U will see location of mysql config files

    Copy my-small.cnf to /var/db/mysql  

     

    Add to it 

    slow_query_log = ON
    slow_query_log_file = "/location/slow_query.log
    

    and next restart mysql

     

    Istny, atm this is my "my.cnf" what you think about? Could we improve it for a better performance with Metin2 and MariaDB 10?

     

    PS: I use the large instead of the small

    PS2: I will can apply this file only tomorrow after run the SMART test.

     

    http://pastebin.com/iJyLrRzf

  7. Slow query log you can enable in my.cnf file, there are a lot of tutorials in internet about it. SMART depends what raid u use, hardware or software

    Istny, about the my.cnf. I haven't this file and did some search on freeBSD forum and they said it do not come with freeBSD by default. Could you please share yours with me?

    And the SMART I spoke with my dedicated server company and they said me to run a hardware tool. Then i will do it tomorrow when i can shutdown the server and i post here the result.

  8. The hdd have only 14% used. And about the MySQL server i saw it get high CPU usage and just go back to 5% again. Have something i can do about it?

     

     

     

    zPlRjkn.jpg
     
    This is the tasks i have rightnow 
    tgiR13D.jpg
     
    But randonly it just change to 
     
    VcHWCaZ.jpg
  9. Hi everyone, i'm expecting some problems with my server have a couple of time, sometimes the server just lag and take something like 5 secs to execute a function like, open npc chat, open a teleport ring, do a gm command, and sometimes its even worse, the game get frozen no one can move and after a couple of seconds they can play normaly again.

     

    I have an dedicated server with this configs. And i'm running 2 channel with 5 core each (1 core is used only for login in each channel) and something like 150-200 players. 

     

    CPU Intel® Xeon® CPU E3-1245 V2 @ 3.40GHz

    RAM 32GB (Max usage i saw was 4.3GB)

     

     

     

    Do you guys have any idea what it could be? Which config i should check? What i can do to improve the performance?

     
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