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Posts posted by Bacca001
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Yes, create a column named reazione
Inviato dal mio iPhone utilizzando Tapatalk
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Have you look into syserr(db) if there are many SQL error?
Inviato dal mio iPhone utilizzando Tapatalk
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The directory in start.sh file of core and auth isn't correct, check it
Inviato dal mio iPhone utilizzando Tapatalk
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I think is the packet, what revision do you use?
Inviato dal mio iPhone utilizzando Tapatalk
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The coordinates are in source code
Inviato dal mio iPhone utilizzando Tapatalk
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#request closing
I have solved..
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I have the same problem, i think is the version of library...
Inviato dal mio iPhone utilizzando Tapatalk
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Hi all,
today i have fixed all the unknown packet header of clientserver, now, my syserr(client) dont have unknown packet header and all its ok, now only two things remains:
1) Why my quest not appear on the left of the window of the client, but in the page of status yes?
in my syserr there is much of:
0503 01:25:50809 :: Source file has no content 0503 01:25:50810 :: Source file has no content 0503 01:25:50811 :: Source file has no content 0503 01:25:50869 :: Source file has no content 0503 01:25:50871 :: Source file has no content 0503 01:25:50871 :: Source file has no content
What is the problem?
2) Why my status page is like this screenshot?
All busted exept the level and status point avaiable?
Finally, i use game dev and client mainline_sg, but I also tested the game novaline and the problem is the same..
Is once again the packages?
Regards.
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I have the same problem, crashing db, core dumped segmentation fault, who have fix that? :/
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Add the fileld coin in your database account table, or delete il the query of the module of registration the same fileld...
Inviato dal mio iPhone utilizzando Tapatalk
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This is a module for active an account, not login.
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You can do this with source of gamefilebinary, i think is impossible without it..
What revision of game you use?
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The problem is still there!
Nobody can help?
Regards
I have try to bypass the packet, but there are a different packet, i dont know how fix...
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Ok thanks for the tip, there a way to figure out what the package that bother you?
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Someone can make a diff for this modification please ?
I think it's impossible, because there aren't byte for write.
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Never... I have test to set INT in the client, and Crash again...
Inviato dal mio iPhone utilizzando Tapatalk
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Sorry for double post, but, can the error could this be?
Packet.h SERVER SIDE:
typedef struct packet_points { BYTE header; INT points[POINT_MAX_NUM]; //INT } TPacketGCPoints;
Packet.h CLIENT SIDE:
typedef struct packet_points { BYTE header; long points[POINT_MAX_NUM]; //LONG } TPacketGCPoints;
if you look the points variable in server il declared int and client long, the error is this?
Regards.
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Any solution at this problem? I have too..
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First of all I think its not a good idea to use an newer compiler in your release build.
I think there is a reaon of ymir for using an old compiler.
And try this:
https://forums.freebsd.org/viewtopic.php?&t=23871
BTW: Set your compiler in your makefile back to g++ and gcc instead of g++48 and gcc48.
Kind regards
Sphinx
I have try it but no compile...
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Can you tell me the name of ports i have to install, and maybe his directory?
gcc4.8, devil, libmng and googletest
http://www.freebsd.org/doc/en/articles/custom-gcc/article.html (just use gcc48 instead of gcc44)
/usr/ports/graphics/devil
/usr/ports/graphics/libmng
/usr/ports/devel/googletest
I have install, and now no compile:
you know why?
i have also try with: gmake -j20 and not compile again...
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What version of FreeBSD do you use?
Inviato dal mio iPhone utilizzando Tapatalk
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Can you tell me the name of ports i have to install, and maybe his directory?
Inviato dal mio iPhone utilizzando Tapatalk
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Hi man's im here for ask why this:
Anyone know why?
Have a solution?
(im compiling mainline)
Regards.
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Inviato dal mio iPhone utilizzando Tapatalk