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solarbialas

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Posts posted by solarbialas

  1. Hello.

    I got problem with my quest on mounts - game 40k, source, i use a txt files.

    So, when i use a stamp of my mounts they occur for the moment. After second mount's dissapearing.

    And is a another problem. I can set up a two stamps. :|

    My quest and item_proto entry.

    
    
    

    quest nMount begin
        state start begin
            function go( vnum, remain_time )
                go_info = {
                    [71123] = { 20125, item.get_socket(2)*60},
                    [71124] = { 20114, item.get_socket(2)*60},
                    [71125] = { 20115, item.get_socket(2)*60},
                    [71126] = { 20116, item.get_socket(2)*60},
                    [71127] = { 20117, item.get_socket(2)*60},
                    [71128] = { 20118, item.get_socket(2)*60},
                    [71129] = { 20119, item.get_socket(2)*60},
                    [71130] = { 20120, item.get_socket(2)*60},
                    [71131] = { 20121, item.get_socket(2)*60},
                    [71132] = { 20122, item.get_socket(2)*60},
                    [71133] = { 20123, item.get_socket(2)*60},
                    [71134] = { 20124, item.get_socket(2)*60},
                }
                pc.mount( go_info[vnum][1], go_info[vnum][2] )
            end
            when login begin
                local vnum, remain_time = pc.get_special_go_vnum()
                if 0 != vnum then
                    nMount.go(vnum, remain_time)
                end
            end
            when 71123.use or 71124.use or 71125.use or 71126.use or 71127.use or 71128.use or 71129 use or 71130.use or 71131.use or 71132.use or 71133.use or 71134.use begin
                if pc.is_polymorphed() then
                    chat("<Wierzchowiec> Nie możesz dosiąść wierzchowca będac przemienionym.")
                    return
                elseif pc.get_armor() >= 11901 and pc.get_armor() <= 11904 then
                    chat("<Wierzchowiec> Nie można dosiąść wierzchowca w stroju ślubnym.")
                    return
                elseif false == pc.is_riding() then
                    if true == horse.is_summon() then
                        horse.unsummon()
                    end
                    nMount.go(item.vnum, 0)
                else
                    pc.unmount()
                end
            end
        end
    end

    item_proto

    
    
    

    71124    "71125"    "ITEM_UNIQUE"    "UNIQUE_SPECIAL_RIDE"    1    " ANTI_STACK"    "QUEST_USE_MULTIPLE | LOG"    "WEAR_SHIELD"    "NONE"    0    0    0    0    0    "LIMIT_NONE"    0    "LIMIT_NONE"    0    "APPLY_ATTBONUS_MONSTER"    20    "APPLY_MAX_HP"    4000    "APPLY_MAX_HP_PCT"    10    10080    0    0    0    0    0    0    0    0


    In advance, thanks a lot for help. Cheers. :-)

  2. Hey.

    I've problem with a client after modify binary and game to make bigger shops. Everything works, but when i try to open shop, errorlog runs and close my client.

    syserr.

    0724 17:03:49583 :: CMapOutdoor::Load - LoadMonsterAreaInfo ERROR
    0724 17:03:04365 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010).  Automatic conversion will be attempted.
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(0) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(1) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(2) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(3) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(4) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(5) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(6) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(7) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(8) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(9) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(10) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(11) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(12) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(13) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(14) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(15) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(16) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(17) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(18) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(19) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(20) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(21) must be less than 80
    0724 17:05:24065 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(22) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(23) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(24) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(25) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(26) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(27) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(28) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(29) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(30) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(31) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(32) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(33) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(34) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(35) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(36) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(37) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(38) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(39) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(40) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(41) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(42) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(43) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(44) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(45) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(46) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(47) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(48) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(49) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(50) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(51) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(52) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(53) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(54) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(55) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(56) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(57) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(58) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(59) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(60) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(61) must be less than 80
    0724 17:05:24066 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(62) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(63) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(64) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(65) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(66) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(67) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(68) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(69) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(70) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(71) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(72) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(73) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(74) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(75) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(76) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(77) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(78) must be less than 80
    0724 17:05:24067 :: Out of Index. tabIdx(3) must be less than 3. dwSlotPos(79) must be less than 80
    
    
    

    Someone knows why it doesn't work?
    Greets and thanks in advance. :)

  3. Hey Guys!

    Sorry for my bad english (Poland here).

    I'm looking for a .gr2 of these weapon.

    H4Yy95z.jpg

    My project will be a combination of really old-school metin (all graphics, notifications, without level beside nickname) and innovative solutions and i need as much as possible these things.

    Thank You in advance.

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