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cparty

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Posts posted by cparty


  1.   File "database.py", line 858, in item_proto
        item_proto_line = "%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s" % (row[0], "\"" + row[1] + "\"", "\""  + get_item_type(row[3], row[0]) + "\"" , "\""  + get_item_subtype(row[3], row[4], row[0]) + "\"", row[6] , get_antiflag(row[7], row[0]), get_flag(row[8], row[0]), get_wearflag(row[9], row[0]), get_immuneflag(row[10]), row[11], row[12], row[13], row[14], row[16], get_limittype(row[17]), row[18], get_limittype(row[19]), row[20], get_apply(row[21]), row[22], get_apply(row[23]), row[24], get_apply(row[25]), row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[39], row[40], row[41])
    TypeError: cannot concatenate 'str' and 'int' objects
     


  2.   File "database.py", line 868, in <module>
        print item_proto()
      File "database.py", line 858, in item_proto
        item_proto_line = "%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s\t%s" % (row[0], "\"" + row[1] + "\"", "\""  + get_item_type(row[3], row[0]) + "\"" , "\""  + get_item_subtype(row[3], row[4], row[0]) + "\"", row[6] , get_antiflag(row[7], row[0]), get_flag(row[8], row[0]), get_wearflag(row[9], row[0]), get_immuneflag(row[10]), row[11], row[12], row[13], row[14], row[16], get_limittype(row[17]), row[18], get_limittype(row[19]), row[20], get_apply(row[21]), row[22], get_apply(row[23]), row[24], get_apply(row[25]), row[26], row[27], row[28], row[29], row[30], row[31], row[32], row[39], row[40], row[41])
    TypeError: cannot concatenate 'str' and 'int' objects
     

  3. https://metin2dev.org/board/index.php?/profile/4001-starky/&do=content&type=forums_topic_post&change_section=1

     

    
    input_p2p.cpp: In member function 'void CInputP2P::Disconnect(const char*)':
    input_p2p.cpp:251: error: 'g_bGlobalShoutEnable' was not declared in this scope
    input_p2p.cpp:251: error: 'm_bEmpire' was not declared in this scope
    input_p2p.cpp:260: error: expected primary-expression before '}' token
    input_p2p.cpp:260: error: expected `;' before '}' token
    gmake: *** [OBJDIR/input_p2p.o] Error 1
    gmake: *** Waiting for unfinished jobs....
    

     

  4. VvyDGn.png

    1>------ Rebuild All started: Project: EterLocale, Configuration: Release Win32 ------
    2>------ Rebuild All started: Project: CWebBrowser, Configuration: Release Win32 ------
    2> CWebBrowser.c
    1> StdAfx.cpp
    1> Arabic.cpp
    1> Japanese.cpp
    1> StringCodec.cpp
    1> StringCodec_Vietnamese.cpp
    1> Generating Code...
    2> CWebBrowser.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\CWebBrowser\Release\CWebBrowser.lib
    3>------ Rebuild All started: Project: EffectLib, Configuration: Release Win32 ------
    1> EterLocale.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\EterLocale\Release\EterLocale.lib
    4>------ Rebuild All started: Project: EterBase, Configuration: Release Win32 ------
    4> StdAfx.cpp
    4> cipher.cpp
    3> StdAfx.cpp
    3> EffectData.cpp
    4> CPostIt.cpp
    3> EffectElementBase.cpp
    4> CRC32.cpp
    3> EffectElementBaseInstance.cpp
    4> Debug.cpp
    3> EffectInstance.cpp
    4> error.cpp
    4> FileBase.cpp
    4> FileDir.cpp
    4> FileLoader.cpp
    4> lzo.cpp
    4> MappedFile.cpp
    3> EffectManager.cpp
    4> Base.cpp
    4> Poly.cpp
    4> Symbol.cpp
    4> SymTable.cpp
    4> Random.cpp
    4> Stl.cpp
    4> tea.cpp
    4> TempFile.cpp
    3> EffectMesh.cpp
    4> Timer.cpp
    4> Utils.cpp
    4> Generating Code...
    4> EterBase.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\EterBase\Release\EterBase.lib
    5>------ Rebuild All started: Project: EterGrnLib, Configuration: Release Win32 ------
    3> EffectMeshInstance.cpp
    3> EffectUpdateDecorator.cpp
    3> EmitterProperty.cpp
    3> FrameController.cpp
    3> ParticleInstance.cpp
    3> ParticleProperty.cpp
    5> StdAfx.cpp
    3> ParticleSystemData.cpp
    5> LODController.cpp
    5> Material.cpp
    3> ParticleSystemInstance.cpp
    5> Mesh.cpp
    3> SimpleLightData.cpp
    5> Model.cpp
    3> SimpleLightInstance.cpp
    5> ModelInstance.cpp
    3> Type.cpp
    3> Generating Code...
    5> ModelInstanceCollisionDetection.cpp
    5> ModelInstanceModel.cpp
    5> ModelInstanceMotion.cpp
    5> ModelInstanceRender.cpp
    5> ModelInstanceUpdate.cpp
    5> Motion.cpp
    5> Thing.cpp
    5> ThingInstance.cpp
    3> EffectLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\EffectLib\Release\EffectLib.lib
    5> Util.cpp
    5> Generating Code...
    6>------ Rebuild All started: Project: EterImageLib, Configuration: Release Win32 ------
    5> EterGrnLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\EterGrnLib\Release\EterGrnLib.lib
    7>------ Rebuild All started: Project: EterLib, Configuration: Release Win32 ------
    6> StdAfx.cpp
    6> DXTCImage.cpp
    6> Image.cpp
    6> TGAImage.cpp
    6> EterImageLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\EterImageLib\Release\EterImageLib.lib
    8>------ Rebuild All started: Project: EterPack, Configuration: Release Win32 ------
    7> StdAfx.cpp
    8> EterPack.cpp
    7> AttributeData.cpp
    7> AttributeInstance.cpp
    7> BlockTexture.cpp
    7> Camera.cpp
    7> CollisionData.cpp
    7> ColorTransitionHelper.cpp
    7> CullingManager.cpp
    7> Decal.cpp
    7> DibBar.cpp
    7> EnvironmentMap.cpp
    7> FileLoaderThread.cpp
    8> EterPackCursor.cpp
    7> GrpBase.cpp
    7> GrpCollisionObject.cpp
    7> GrpColor.cpp
    7> GrpColorInstance.cpp
    7> GrpD3DXBuffer.cpp
    7> GrpDetector.cpp
    7> GrpDevice.cpp
    8> EterPackManager.cpp
    7> GrpDIB.cpp
    7> GrpExpandedImageInstance.cpp
    7> Generating Code...
    7> Compiling...
    7> GrpFontTexture.cpp
    7> GrpImage.cpp
    7> GrpImageInstance.cpp
    7> GrpImageTexture.cpp
    8> EterPackPolicy_CSHybridCrypt.cpp
    7> GrpIndexBuffer.cpp
    7> GrpLightManager.cpp
    7> GrpMarkInstance.cpp
    7> GrpMath.cpp
    7> GrpObjectInstance.cpp
    7> GrpPixelShader.cpp
    7> GrpRatioInstance.cpp
    8> StdAfx.cpp
    7> GrpScreen.cpp
    7> GrpShadowTexture.cpp
    7> GrpSubImage.cpp
    7> GrpText.cpp
    7> GrpTextInstance.cpp
    8> Generating Code...
    7> GrpTexture.cpp
    7> GrpVertexBuffer.cpp
    7> GrpVertexBufferDynamic.cpp
    7> GrpVertexBufferStatic.cpp
    7> Generating Code...
    7> Compiling...
    7> GrpVertexShader.cpp
    7> IME.cpp
    8> md5.c
    7> Input.cpp
    7> JpegFile.cpp
    7> LensFlare.cpp
    8> EterPack.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\EterPack\Release\EterPack.lib
    7> lineintersect_utils.cpp
    9>------ Rebuild All started: Project: EterPythonLib, Configuration: Release Win32 ------
    7> MSApplication.cpp
    7> MSWindow.cpp
    7> Mutex.cpp
    7> NetAddress.cpp
    7> NetDatagram.cpp
    7> NetDatagramReceiver.cpp
    7> NetDatagramSender.cpp
    7> NetDevice.cpp
    7> NetPacketHeaderMap.cpp
    9> StdAfx.cpp
    7> NetStream.cpp
    7> parser.cpp
    7> PathStack.cpp
    7> ReferenceObject.cpp
    7> Resource.cpp
    7> Generating Code...
    7> Compiling...
    7> ResourceManager.cpp
    9> PythonGraphic.cpp
    9> PythonGraphicImageModule.cpp
    9> PythonGraphicModule.cpp
    9> PythonGraphicTextModule.cpp
    9> PythonGraphicThingModule.cpp
    9> PythonGridSlotWindow.cpp
    7> ScreenFilter.cpp
    7> SkyBox.cpp
    9> PythonSlotWindow.cpp
    7> StateManager.cpp
    7> TargaResource.cpp
    9> PythonWindow.cpp
    7> TextBar.cpp
    7> TextFileLoader.cpp
    9> PythonWindowManager.cpp
    9> PythonWindowManagerModule.cpp
    9> Generating Code...
    7> TextTag.cpp
    7> Thread.cpp
    7> Util.cpp
    9> EterPythonLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\EterPythonLib\Release\EterPythonLib.lib
    7> Generating Code...
    10>------ Rebuild All started: Project: GameLib, Configuration: Release Win32 ------
    7> EterLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\EterLib\Release\EterLib.lib
    11>------ Rebuild All started: Project: MilesLib, Configuration: Release Win32 ------
    10> StdAfx.cpp
    11> Stdafx.cpp
    10> ActorInstance.cpp
    11> SoundBase.cpp
    11> SoundData.cpp
    11> SoundInstance2D.cpp
    10> ActorInstanceAttach.cpp
    11> SoundInstance3D.cpp
    11> SoundInstanceStream.cpp
    11> SoundManager.cpp
    11> SoundManager2D.cpp
    11> SoundManager3D.cpp
    11> SoundManagerStream.cpp
    11> Type.cpp
    11> Generating Code...
    10> ActorInstanceBattle.cpp
    11> MilesLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\MilesLib\Release\MilesLib.lib
    12>------ Rebuild All started: Project: PRTerrainLib, Configuration: Release Win32 ------
    10> ActorInstanceBlend.cpp
    12> StdAfx.cpp
    10> ActorInstanceCollisionDetection.cpp
    12> Terrain.cpp
    10> ActorInstanceData.cpp
    12> TextureSet.cpp
    12> Generating Code...
    10> ActorInstanceEvent.cpp
    12> TerrainLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\TerrainLib\Release\PRTerrainLib.lib
    13>------ Rebuild All started: Project: ScriptLib, Configuration: Release Win32 ------
    10> ActorInstanceFly.cpp
    13> StdAfx.cpp
    10> ActorInstanceMotion.cpp
    13> PythonDebugModule.cpp
    13> PythonLauncher.cpp
    10> ActorInstanceMotionEvent.cpp
    13> PythonMarshal.cpp
    13> PythonUtils.cpp
    13> Resource.cpp
    10> ActorInstancePosition.cpp
    10> ActorInstanceRender.cpp
    13> Generating Code...
    13> ScriptLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\ScriptLib\Release\ScriptLib.lib
    14>------ Rebuild All started: Project: SpeedTreeLib, Configuration: Release Win32 ------
    10> ActorInstanceRotation.cpp
    14> StdAfx.cpp
    10> ActorInstanceSync.cpp
    14> BoundaryShapeManager.cpp
    14> SpeedGrassRT.cpp
    14> SpeedGrassWrapper.cpp
    14> SpeedTreeForest.cpp
    10> ActorInstanceWeaponTrace.cpp
    14> SpeedTreeForestDirectX8.cpp
    14> SpeedTreeWrapper.cpp
    14> Generating Code...
    10> Area.cpp
    14> SpeedTreeLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\SpeedTreeLib\Release\SpeedTreeLib.lib
    15>------ Rebuild All started: Project: SphereLib, Configuration: Release Win32 ------
    15> StdAfx.cpp
    15> frustum.cpp
    15> sphere.cpp
    15> spherepack.cpp
    15> Generating Code...
    15> SphereLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\SphereLib\Release\SphereLib.lib
    10> AreaLoaderThread.cpp
    10> AreaTerrain.cpp
    10> DungeonBlock.cpp
    10> FlyingData.cpp
    10> Generating Code...
    10> Compiling...
    10> FlyingInstance.cpp
    10> FlyingObjectManager.cpp
    10> FlyTarget.cpp
    10> FlyTrace.cpp
    10> GameEventManager.cpp
    10> GameType.cpp
    10> GameUtil.cpp
    10> ItemData.cpp
    10> ItemManager.cpp
    10> MapBase.cpp
    10> MapManager.cpp
    10> MapOutdoor.cpp
    10> MapOutdoorCharacterShadow.cpp
    10> MapOutdoorIndexBuffer.cpp
    10> MapOutdoorLoad.cpp
    10> MapOutdoorQuadtree.cpp
    10> MapOutdoorRender.cpp
    10> MapOutdoorRenderHTP.cpp
    10> MapOutdoorRenderSTP.cpp
    10> MapOutdoorUpdate.cpp
    10> Generating Code...
    10> Compiling...
    10> MapOutdoorWater.cpp
    10> MapType.cpp
    10> MapUtil.cpp
    10> MonsterAreaInfo.cpp
    10> PhysicsObject.cpp
    10> Property.cpp
    10> PropertyLoader.cpp
    10> PropertyManager.cpp
    10> RaceData.cpp
    10> RaceDataFile.cpp
    10> RaceManager.cpp
    10> RaceMotionData.cpp
    10> SnowEnvironment.cpp
    10> SnowParticle.cpp
    10> TerrainDecal.cpp
    10> TerrainPatch.cpp
    10> TerrainQuadtree.cpp
    10> WeaponTrace.cpp
    10> Generating Code...
    10> GameLib.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\v s_files\GameLib\Release\GameLib.lib
    16>------ Rebuild All started: Project: UserInterface, Configuration: Release Win32 ------
    16> StdAfx.cpp
    16> AccountConnector.cpp
    16> AffectFlagContainer.cpp
    16> CameraProcedure.cpp
    16> CheckLatestFiles.cpp
    16> GameType.cpp
    16> GuildMarkDownloader.cpp
    16> GuildMarkUploader.cpp
    16> HackShield.cpp
    16> InstanceBase.cpp
    16> InstanceBaseBattle.cpp
    16> InstanceBaseEffect.cpp
    16> InstanceBaseEvent.cpp
    16> InstanceBaseMotion.cpp
    16> InstanceBaseMovement.cpp
    16> InstanceBaseTransform.cpp
    16> InsultChecker.cpp
    16> Locale.cpp
    16> MarkImage.cpp
    16> MarkManager.cpp
    16> MovieMan.cpp
    16> Compiling...
    16> NetworkActorManager.cpp
    16>..\..\source\UserInterface\NetworkActorManager. cpp(367): warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
    16>..\..\source\UserInterface\NetworkActorManager. cpp(417): warning C4800: 'BOOL' : forcing value to bool 'true' or 'false' (performance warning)
    16> NProtectGameGuard.cpp
    16> ProcessCRC.cpp
    16> ProcessScanner.cpp
    16> PythonApplication.cpp
    16> PythonApplicationCamera.cpp
    16> PythonApplicationCursor.cpp
    16> PythonApplicationEvent.cpp
    16> PythonApplicationLogo.cpp
    16> PythonApplicationModule.cpp
    16> PythonApplicationProcedure.cpp
    16> PythonApplicationWebPage.cpp
    16> PythonBackground.cpp
    16> PythonBackgroundModule.cpp
    16> PythonCharacterManager.cpp
    16> PythonCharacterManagerModule.cpp
    16> PythonCharacterModule.cpp
    16> PythonChat.cpp
    16> PythonChatModule.cpp
    16> PythonEffectModule.cpp
    16> Compiling...
    16> PythonEventManager.cpp
    16> PythonEventManagerMoudle.cpp
    16> PythonExceptionSender.cpp
    16> PythonExchange.cpp
    16> PythonExchangeModule.cpp
    16> PythonFlyModule.cpp
    16> PythonGameEventManagerModule.cpp
    16> PythonGuild.cpp
    16> PythonIME.cpp
    16> PythonIMEModule.cpp
    16> PythonItem.cpp
    16> PythonItemModule.cpp
    16> PythonMessenger.cpp
    16> PythonMiniMap.cpp
    16> PythonMiniMapModule.cpp
    16> PythonNetworkDatagram.cpp
    16> PythonNetworkDatagramModule.cpp
    16> PythonNetworkStream.cpp
    16> PythonNetworkStreamCommand.cpp
    16> PythonNetworkStreamEvent.cpp
    16> Compiling...
    16> PythonNetworkStreamModule.cpp
    16> PythonNetworkStreamPhaseGame.cpp
    16> PythonNetworkStreamPhaseGameActor.cpp
    16> PythonNetworkStreamPhaseGameItem.cpp
    16> PythonNetworkStreamPhaseHandShake.cpp
    16> PythonNetworkStreamPhaseLoading.cpp
    16> PythonNetworkStreamPhaseLogin.cpp
    16> PythonNetworkStreamPhaseOffline.cpp
    16> PythonNetworkStreamPhaseSelect.cpp
    16> PythonNonPlayer.cpp
    16> PythonNonPlayerModule.cpp
    16> PythonPackModule.cpp
    16> PythonPlayer.cpp
    16> PythonPlayerEventHandler.cpp
    16> PythonPlayerInput.cpp
    16> PythonPlayerInputKeyboard.cpp
    16> PythonPlayerInputMouse.cpp
    16> PythonPlayerModule.cpp
    16>..\..\source\UserInterface\PythonPlayerModule.c pp(767): warning C4101: 'iSourceSlotIndex' : unreferenced local variable
    16>..\..\source\UserInterface\PythonPlayerModule.c pp(982): warning C4101: 'iSlotPos' : unreferenced local variable
    16> PythonPlayerSkill.cpp
    16> PythonProfilerModule.cpp
    16> Compiling...
    16> PythonQuest.cpp
    16> PythonSafeBox.cpp
    16> PythonShop.cpp
    16> PythonSkill.cpp
    16> PythonSoundManagerModule.cpp
    16> PythonSystem.cpp
    16> PythonSystemModule.cpp
    16> PythonTextTail.cpp
    16> PythonTextTailModule.cpp
    16> ServerStateChecker.cpp
    16> ServerStateCheckerModule.cpp
    16> UserInterface.cpp
    16> WiseLogicXTrap.cpp
    16> Generating code
    16> Finished generating code
    16> UserInterface.vcxproj -> C:\Users\selim\Desktop\ClientSource\ClientSource\b inary\Metin2Release.exe
    ========== Rebuild All: 16 succeeded, 0 failed, 0 skipped ==========

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