quentin869
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Posts posted by quentin869
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Nice i like it... But when i trying to log in...
How can i fix this?
Hi, what's the problem ? Which client do you use to login ?
40K TEST CLIENT from Terenzo After connect return
Unknow reason: 5
EDIT:
I remove securitycode from:
and login stopped:
from dev_log.txt:
00-1 -1:-1.-1.0810 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 230,DESC_MANAGER::ConnectAccount) BBBB ConnectAccount(eksik) 00-1 -1:-1.-1.8450 DEB0 (D:~SERWER~METIN~SOURCE~SERWERserversrcgamedesc_manager.cpp, 236,DESC_MANAGER::DisconnectAccount) BBBB DisConnectAccount(eksik)
i have the same problem.
this is the code for the securitycode problem ( game -> db.cpp ):
char szSecuritycode[200]; if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szSecuritycode, row[col++], sizeof(szSecuritycode));
(insert after
if (!row[col]) { sys_err("error column %d", col); M2_DELETE(pinfo); break; } enhance_strlcpymt(szPassword, row[col++], sizeof(szPassword));
)
after insert user & password, the console:
the client stays:
"you are to be connected to the server"
( italiano: stai per essere collegato al server )
The problem should be the client;
someone who the server works, could tell which client uses?
THANKS!!!!
(sorry for my bad english)
I have solved this problem :
Enjoy
- 1
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novaline jep?If yes you must edit packet.h on src.
Game -> Mainline
Client -> Novaline
In my client UserInterface/packet.h : HEADER_CG_CHINA_MATRIX_CARD = 108,
I think it's my code ^^ :
operator std::type_index() const { return std::type_index(typeid(m_id)); }
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Hi guys,
I try to compile the game in Visual Studio 2013 but i have an error of type "std::type_index" :
Erreur 277 error C2664: 'size_t boost::hash_value(std::type_index)' : impossible de convertir l'argument 1 de 'const VID' en 'std::type_index' (char_skill.cpp)
I have add this code in "vid.h" :
operator std::type_index() const { return std::type_index(typeid(m_id)); }
My game compile but ingame my character doesn't appear and i can use only the camera :x.
Syserr Cient :
0824 04:52:50040 :: Unknown packet header: 108, last: 2 5
Have you already encountered this problem?
Best Regards,
Quentin.
(PS: Sorry for my english)
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Okay thank for your reply it's just for debug in vs , but for the feof what do you think of my solution ?
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Hi, (sorry for my bad english)
I have a problem, i try to make a quest in windows environment, also i start the debug of qc in my vs 2008 and i add a loop in my main for read the locale_list like that :
string line; ifstream myfile ("locale_list"); if (myfile.is_open()) { while ( getline (myfile,line) ) { char* t = strdup(line.c_str()); g_filename = t; /* I break here */ parse(g_filename); /* here */ free(t); } myfile.close(); }
i add a break point access condition fixed at 27 hit AND every time qc crash at this line (in parse method) :
void parse(char * filename) { ifstream inf(filename); LoadF lf; lf.f = fopen(filename, "r"); ZIO z; luaZ_init(&z, getF, &lf, "quest"); Mbuffer b; struct LexState lexstate; pls = &lexstate; luaZ_initbuffer(L, &; lexstate.buff = &b; luaX_setinput(L, &lexstate, &z, luaS_new(L, zname(&z))); /* here */ ...
My error :
If i continue to debug, i go to feoferr.c at this line :
int __cdecl feof ( FILE *stream ) { _VALIDATE_RETURN((stream != NULL),EINVAL, 0); /* here */ return( ((stream)->_flag & _IOEOF) ); }
----- Edit -----
I have found a solution but i don't think it is a good solution :
void parse(char * filename) { ifstream inf(filename); LoadF lf; lf.f = fopen(filename, "r"); if(!lf.f) // Check feof here return; ZIO z; luaZ_init(&z, getF, &lf, "quest"); Mbuffer b; struct LexState lexstate; pls = &lexstate; luaZ_initbuffer(L, &; lexstate.buff = &b; luaX_setinput(L, &lexstate, &z, luaS_new(L, zname(&z)));
Your opinion ?
Best regards,
Quentin.
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OK but i have 40k client with exactly the same proto and it is working :x
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Hi guys (sorry for my english),
I have "One" problem incomprehensible
I have a problem with my item_proto when i start my client and after login, i am redirect on authentication page but if i try to reconnect me she is working perfectly.
-> my syserr :
0324 21:30:12595 :: CPythonItem::LoadItemTable: invalid item_proto[locale/fr/item_proto] STRIDE[152] != sizeof(SItemTable) 0324 21:30:12595 :: LoadLocaleData - LoadItemProto(locale/fr/item_proto) Error 0324 21:30:14110 :: Traceback (most recent call last): 0324 21:30:14111 :: File "uiPhaseCurtain.py", line 61, in OnUpdate 0324 21:30:14111 :: File "networkModule.py", line 147, in __ChangePhaseWindow 0324 21:30:14111 :: File "introLogin.py", line 324, in Close 0324 21:30:14111 :: AttributeError 0324 21:30:14111 :: : 0324 21:30:14111 :: 'module' object has no attribute 'Destroy' 0324 21:30:14111 ::
My item_proto contain one item (yang):
<item_proto extended="true" version="1"> <Item vnum="1" hashName="µ·²Ù·¯¹Ì" name="Yang" type="9" subtype="0" weight="0" size="1" antiflag="0" flag="0" wearflag="0" immuneflag="0" gold="0" buy_price="0" limittype0="0" limitvalue0="0" limittype1="0" limitvalue1="0" applytype0="0" applyvalue0="0" applytype1="0" applyvalue1="0" applytype2="0" applyvalue2="0" value0="0" value1="0" value2="0" value3="0" value4="0" value5="0" socket0="0" socket1="0" socket2="0" socket3="0" socket4="0" socket5="0" refine_vnum="0" refine_set="0" magic_pct="0" specular="0" socket_pct="0" /> </item_proto>
And my item_proto db :
"Vnum" "Name" "Type" "SubType" "Size" "AntiFlags" "Flags" "WearFlags" "ImmuneFlags" "Gold" "ShopBuyPrice" "RefinedVnum" "RefineSet" "AlterToMagicItemPercent" "LimitType0" "LimitValue0" "LimitType1" "LimitValue1" "ApplyType0" "ApplyValue0" "ApplyType1" "ApplyValue1" "ApplyType2" "ApplyValue2" "Value0" "Value1" "Value2" "Value3" "Value4" "Value5" "Specular" "GainSocketPercent" "AddonType" 1 "µ·²Ù·¯¹Ì" "ITEM_ELK" 0 1 "NONE" "NONE" "NONE" "NONE" 0 0 0 0 0 "LIMIT_NONE" 0 "LIMIT_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 "APPLY_NONE" 0 0 0 0 0 0 0 0 0 0
I don't understand this bug because for me it's right :x
PS : i add channel1 syslog
First connection (redirect to authentication page)
GLOBAL_TIME: Mar 24 22:42:50 time_gap 0 SYSTEM: new connection from [127.0.0.1] fd: 576 handshake 1705407572 output inpu t_len 0, ptr 04E1EB60 SYSTEM: closing socket. DESC #576 SYSTEM: new connection from [127.0.0.1] fd: 536 handshake 1622887219 output inpu t_len 0, ptr 04E1EB60 Handshake: client_time 0 server_time 118406 LOGIN_BY_KEY: admin key 4480 LoginSuccess player(JETAIMEUHHH).job(1) player(TEST).job(0) player().job(0) player().job(0) SECTREE_MANAGER::GetMapIndex(0, 0) 1: (880000, 880000) ~ (931200, 931200) CMapLocation::Get - Error MapIndex[0] SYSERR: Mar 24 22:43:03 :: GetServerLocation: location error name JETAIMEUHHH ma pindex 0 0 x 0 empire 1 SECTREE_MANAGER::GetMapIndex(469300, 964200) 1: (880000, 880000) ~ (931200, 931200) CMapLocation::Get - Error MapIndex[0] SYSERR: Mar 24 22:43:03 :: GetServerLocation: cannot find server for mapindex 0 469300 x 964200 (name JETAIMEUHHH) SECTREE_MANAGER::GetMapIndex(0, 0) 1: (880000, 880000) ~ (931200, 931200) CMapLocation::Get - Error MapIndex[0] SYSERR: Mar 24 22:43:03 :: GetServerLocation: location error name TEST mapindex 0 0 x 0 empire 1 SECTREE_MANAGER::GetMapIndex(469300, 964200) 1: (880000, 880000) ~ (931200, 931200) CMapLocation::Get - Error MapIndex[0] SYSERR: Mar 24 22:43:03 :: GetServerLocation: cannot find server for mapindex 0 469300 x 964200 (name TEST) InputDB::login_success: admin SYSTEM: new connection from [127.0.0.1] fd: 568 handshake 281557963 output input _len 0, ptr 05969798 MARK_SERVER: Login LargePacket Size 236 MARK_SERVER: GuildMarkIDXList 243 bytes sent. MARK_SERVER: Sending blocks. (imgIdx 0 diff 0 size 10) SYSTEM: closing socket. DESC #568
Second connection (Sucess)
GLOBAL_TIME: Mar 24 22:43:49 time_gap 0 SYSTEM: new connection from [127.0.0.1] fd: 676 handshake 2999675474 output inpu t_len 0, ptr 05969798 SYSTEM: closing socket. DESC #536 Handshake: lower than zero -22 Handshake: client_time 0 server_time 217359 LOGIN_BY_KEY: admin key 18309 LoginSuccess player(JETAIMEUHHH).job(1) player(TEST).job(0) player().job(0) player().job(0) SECTREE_MANAGER::GetMapIndex(0, 0) 1: (880000, 880000) ~ (931200, 931200) CMapLocation::Get - Error MapIndex[0] SYSERR: Mar 24 22:44:42 :: GetServerLocation: location error name JETAIMEUHHH ma pindex 0 0 x 0 empire 1 SECTREE_MANAGER::GetMapIndex(469300, 964200) 1: (880000, 880000) ~ (931200, 931200) CMapLocation::Get - Error MapIndex[0] SYSERR: Mar 24 22:44:42 :: GetServerLocation: cannot find server for mapindex 0 469300 x 964200 (name JETAIMEUHHH) SECTREE_MANAGER::GetMapIndex(0, 0) 1: (880000, 880000) ~ (931200, 931200) CMapLocation::Get - Error MapIndex[0] SYSERR: Mar 24 22:44:42 :: GetServerLocation: location error name TEST mapindex 0 0 x 0 empire 1 SECTREE_MANAGER::GetMapIndex(469300, 964200) 1: (880000, 880000) ~ (931200, 931200) CMapLocation::Get - Error MapIndex[0] SYSERR: Mar 24 22:44:42 :: GetServerLocation: cannot find server for mapindex 0 469300 x 964200 (name TEST) InputDB::login_success: admin GLOBAL_TIME: Mar 24 22:44:47 time_gap 0
Quentin
How To Compile EnhanceMT Server Sources - Windows
in Guides & HowTo
Posted
Hello, I have my skill problems. I give skill points, but does not increase my skills.
/setsk 3 59 == Perfect Dash :'(
Where is the problem :'(
Help me please
Sorry my bad english
I'm using Google Translate :D
I had this problem too and its from skill_proto table...How can I fix this? :(HELP ME PLEASE
skill_proto table :
Please use Visual Studio 12 2013 or greater in CMakeGui, have you tried to reinstall visual studio ?