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DevSheeN

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Posts posted by DevSheeN

  1. This difference file has been created by DeVSheeN
    
    game34083-cube
    0041EC92: 43 90
    0041EC93: 55 90
    0041EC94: 42 90
    0041EC95: 45 90
    0041EC96: 20 90
    0041EC97: 43 90
    0041EC98: 4F 90
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    0041EC9F: 3C 90
    0041ECA0: 25 90
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    0041ECA2: 3E 90
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    0041ECA9: 73 90
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    0041ECAD: 3A 90
    0041ECAE: 20 90
    0041ECAF: 63 90
    0041ECB0: 75 90
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    0041ECB4: 6F 90
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    0041ECB6: 65 90
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    0041ECC3: 65 90
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    0041ECC5: 63 90
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    0041ECC9: 65 90
    0041ECCA: 00 90
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    0041ECCC: 20 90
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    0041ECD2: 63 90
    0041ECD3: 75 90
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    0041ECD8: 69 90
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    0041ECE3: 63 90
    0041ECE4: 75 90
    0041ECE5: 62 90
    0041ECE6: 65 90
    0041ECE7: 20 90
    0041ECE8: 63 90
    0041ECE9: 61 90
    0041ECEA: 6E 90
    0041ECEB: 63 90
    0041ECEC: 65 90
    0041ECED: 6C 90
    0041ECEE: 00 90
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    0041ECF0: 20 90
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    0041ECF5: 20 90
    0041ECF6: 63 90
    0041ECF7: 75 90
    0041ECF8: 62 90
    0041ECF9: 65 90
    0041ECFA: 20 90
    0041ECFB: 6D 90
    0041ECFC: 61 90
    0041ECFD: 6B 90
    0041ECFE: 65 90
    0041ECFF: 20 90
    0041ED00: 5B 90
    0041ED01: 61 90
    0041ED02: 6C 90
    0041ED03: 6C 90
    0041ED04: 5D 90
    0041ED05: 00 90
    0041ED06: 63 90
    0041ED07: 75 90
    0041ED08: 62 90
    0041ED09: 65 90
    0041ED0A: 20 90
    0041ED0B: 6D 90
    0041ED0C: 61 90
    0041ED0D: 6B 90
    0041ED0E: 65 90
    0041ED0F: 20 90
    0041ED10: 73 90
    0041ED11: 75 90
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    0041ED17: 00 90
    
  2. Hi,

     

    I used the game source compiled with files 2014.

     

    The core4 crash all the time and after the crash's core, I have this error in my db syserr:

    SYSERR: Mar 24 12:46:10 :: Process: FDWATCH: peer null in event: ident 29
    

    I don't have other errors in my syserr/syslog about core4.

     

    ps: sory for my bad english...

     

    Open ClientManager.cpp

    And Search : int CClientManager::Process()

    And Full Code Blog Replace

     

    int CClientManager::Process()
    {
    	int pulses;
    
    	if (!(pulses = thecore_idle()))
    		return 0;
    
    	while (pulses--)
    	{
    		++thecore_heart->pulse;
    
    		/*
    		//30분마다 변경
    		if (((thecore_pulse() % (60 * 30 * 10)) == 0))
    		{
    			g_iPlayerCacheFlushSeconds = MAX(60, rand() % 180);
    			g_iItemCacheFlushSeconds = MAX(60, rand() % 180);
    			sys_log(0, "[SAVE_TIME]Change saving time item %d player %d", g_iPlayerCacheFlushSeconds, g_iItemCacheFlushSeconds);
    		}
    		*/
    
    		if (!(thecore_heart->pulse % thecore_heart->passes_per_sec))
    		{
    			if (g_test_server)
    			{
    			
    				if (!(thecore_heart->pulse % thecore_heart->passes_per_sec * 10))	
    					
    				{
    					pt_log("[%9d] return %d/%d/%d/%d async %d/%d/%d/%d",
    							thecore_heart->pulse,
    							CDBManager::instance().CountReturnQuery(SQL_PLAYER),
    							CDBManager::instance().CountReturnResult(SQL_PLAYER),
    							CDBManager::instance().CountReturnQueryFinished(SQL_PLAYER),
    							CDBManager::instance().CountReturnCopiedQuery(SQL_PLAYER),
    							CDBManager::instance().CountAsyncQuery(SQL_PLAYER),
    							CDBManager::instance().CountAsyncResult(SQL_PLAYER),
    							CDBManager::instance().CountAsyncQueryFinished(SQL_PLAYER),
    							CDBManager::instance().CountAsyncCopiedQuery(SQL_PLAYER));
    
    					if ((thecore_heart->pulse % 50) == 0) 
    						sys_log(0, "[%9d] return %d/%d/%d async %d/%d/%d",
    								thecore_heart->pulse,
    								CDBManager::instance().CountReturnQuery(SQL_PLAYER),
    								CDBManager::instance().CountReturnResult(SQL_PLAYER),
    								CDBManager::instance().CountReturnQueryFinished(SQL_PLAYER),
    								CDBManager::instance().CountAsyncQuery(SQL_PLAYER),
    								CDBManager::instance().CountAsyncResult(SQL_PLAYER),
    								CDBManager::instance().CountAsyncQueryFinished(SQL_PLAYER));
    				}
    			}
    			else
    			{
    				pt_log("[%9d] return %d/%d/%d/%d async %d/%d/%d%/%d",
    						thecore_heart->pulse,
    						CDBManager::instance().CountReturnQuery(SQL_PLAYER),
    						CDBManager::instance().CountReturnResult(SQL_PLAYER),
    						CDBManager::instance().CountReturnQueryFinished(SQL_PLAYER),
    						CDBManager::instance().CountReturnCopiedQuery(SQL_PLAYER),
    						CDBManager::instance().CountAsyncQuery(SQL_PLAYER),
    						CDBManager::instance().CountAsyncResult(SQL_PLAYER),
    						CDBManager::instance().CountAsyncQueryFinished(SQL_PLAYER),
    						CDBManager::instance().CountAsyncCopiedQuery(SQL_PLAYER));
    
    						if ((thecore_heart->pulse % 50) == 0) 
    						sys_log(0, "[%9d] return %d/%d/%d async %d/%d/%d",
    							thecore_heart->pulse,
    							CDBManager::instance().CountReturnQuery(SQL_PLAYER),
    							CDBManager::instance().CountReturnResult(SQL_PLAYER),
    							CDBManager::instance().CountReturnQueryFinished(SQL_PLAYER),
    							CDBManager::instance().CountAsyncQuery(SQL_PLAYER),
    							CDBManager::instance().CountAsyncResult(SQL_PLAYER),
    							CDBManager::instance().CountAsyncQueryFinished(SQL_PLAYER));
    						}
    
    			CDBManager::instance().ResetCounter();
    
    			DWORD dwCount = CClientManager::instance().GetUserCount();
    
    			g_dwUsageAvg += dwCount;
    			g_dwUsageMax = MAX(g_dwUsageMax, dwCount);
    
    			memset(&thecore_profiler[0], 0, sizeof(thecore_profiler));
    
    			if (!(thecore_heart->pulse % (thecore_heart->passes_per_sec * 3600)))
    				UsageLog();
    
    			m_iCacheFlushCount = 0;
    
    
    			//플레이어 플러쉬
    			UpdatePlayerCache();
    			//아이템 플러쉬
    			UpdateItemCache();
    			//로그아웃시 처리- 캐쉬셋 플러쉬
    			UpdateLogoutPlayer();
    
    			// MYSHOP_PRICE_LIST
    			UpdateItemPriceListCache();
    			// END_OF_MYSHOP_PRICE_LIST
    
    			CGuildManager::instance().Update();
    			CPrivManager::instance().Update();
    			marriage::CManager::instance().Update();
    		}
    
    		if (!(thecore_heart->pulse % (thecore_heart->passes_per_sec * 5)))
    		{
    			ItemAwardManager::instance().RequestLoad();
    		}
    
    		if (!(thecore_heart->pulse % (thecore_heart->passes_per_sec * 10)))
    		{
    			/*
    			char buf[4096 + 1];
    			int len
    			itertype(g_query_info.m_map_info) it;
    
    			/////////////////////////////////////////////////////////////////
    			buf[0] = '0';
    			len = 0;
    
    			it = g_query_info.m_map_info.begin();
    
    			int count = 0;
    
    			while (it != g_query_info.m_map_info.end())
    			{
    				len += snprintf(buf + len, sizeof(buf) - len, "%2d %3dn", it->first, it->second);
    				count += it->second;
    				it++;
    			}
    
    			pt_log("QUERY:n%s-------------------- MAX : %dn", buf, count);
    			g_query_info.Reset();
    			*/
    			pt_log("QUERY: MAIN[%d] ASYNC[%d]", g_query_count[0], g_query_count[1]);
    			g_query_count[0] = 0;
    			g_query_count[1] = 0;
    			/////////////////////////////////////////////////////////////////
    
    			/////////////////////////////////////////////////////////////////
    			/*
    			buf[0] = '0';
    			len = 0;
    
    			it = g_item_info.m_map_info.begin();
    
    			count = 0;
    			while (it != g_item_info.m_map_info.end())
    			{
    				len += snprintf(buf + len, sizeof(buf) - len, "%5d %3dn", it->first, it->second);
    				count += it->second;
    				it++;
    			}
    
    			pt_log("ITEM:n%s-------------------- MAX : %dn", buf, count);
    			g_item_info.Reset();
    			*/
    			pt_log("ITEM:%dn", g_item_count);
    			g_item_count = 0;
    			/////////////////////////////////////////////////////////////////
    		}
    
    		if (!(thecore_heart->pulse % (thecore_heart->passes_per_sec * 60)))	// 60초에 한번
    		{
    			// 유니크 아이템을 위한 시간을 보낸다.
    			CClientManager::instance().SendTime();
    		}
    
    		if (!(thecore_heart->pulse % (thecore_heart->passes_per_sec * 3600)))	// 한시간에 한번
    		{
    			CMoneyLog::instance().Save();
    		}
    	}
    
    	int num_events = fdwatch(m_fdWatcher, 0);
    	int idx;
    	CPeer * peer;
    
    	for (idx = 0; idx < num_events; ++idx) // 인풋
    	{
    		peer = (CPeer *) fdwatch_get_client_data(m_fdWatcher, idx);
    
    		if (!peer)
    		{
    			if (fdwatch_check_event(m_fdWatcher, m_fdAccept, idx) == FDW_READ)
    			{
    				AddPeer(m_fdAccept);
    				fdwatch_clear_event(m_fdWatcher, m_fdAccept, idx);
    			}
    			else
    			{
    				sys_err("FDWATCH: peer null in event: ident %d", fdwatch_get_ident(m_fdWatcher, idx));
    			}
    
    			continue;
    		}
    
    		switch (fdwatch_check_event(m_fdWatcher, peer->GetFd(), idx))
    		{
    			case FDW_READ:
    				if (peer->Recv() < 0)
    				{
    					sys_err("Recv failed");
    					RemovePeer(peer);
    				}
    				else
    				{
    					if (peer == m_pkAuthPeer)
    						if (g_log)
    							sys_log(0, "AUTH_PEER_READ: size %d", peer->GetRecvLength());
    
    					ProcessPackets(peer);
    				}
    				break;
    
    			case FDW_WRITE:
    				if (peer == m_pkAuthPeer)
    					if (g_log)
    						sys_log(0, "AUTH_PEER_WRITE: size %d", peer->GetSendLength());
    
    				if (peer->Send() < 0)
    				{
    					sys_err("Send failed");
    					RemovePeer(peer);
    				}
    
    				break;
    
    			case FDW_EOF:
    				RemovePeer(peer);
    				break;
    
    			default:
    				sys_err("fdwatch_check_fd returned unknown result");
    				RemovePeer(peer);
    				break;
    		}
    	}
    
    #ifdef __WIN32__
    	if (_kbhit()) {
    		int c = _getch();
    		switch (c) {
    			case 0x1b: // Esc
    				return 0; // shutdown
    				break;
    			default:
    				break;
    		}
    	}
    #endif
    
    	VCardProcess();
    	return 1;
    }
    
  3. Good Evening,

     

    I have something changed in Src..Now, i can only add 3 Attribute to Items..(71085) and with the item = 70024 the 4 Attribute...

    I havent change anything on Attributes!

    In chat i add 4 Attributes with 71085 but i see only 3...

    And my Attributes are high ..

    Here is a screen:

    03181744450bi5almuv1.jpg

     

    Sry for my bad english but i hope you can help me :)

    								case USE_ADD_ATTRIBUTE :
    									if (item2->GetAttributeSetIndex() == -1)
    									{
    										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성을 변경할 수 없는 아이템입니다."));
    										return false;
    									}
    
    									if (item2->GetAttributeCount() < 4)
    									{
    										// 연재가 특수처리
    										// 절대로 연재가 추가 안될거라 하여 하드 코딩함.
    										if (item->GetVnum() == 71152 || item->GetVnum() == 76024)
    										{
    											if ((item2->GetType() == ITEM_WEAPON)
    												|| (item2->GetType() == ITEM_ARMOR && item2->GetSubType() == ARMOR_BODY))
    											{
    												bool bCanUse = true;
    												for (int i = 0; i < ITEM_LIMIT_MAX_NUM; ++i)
    												{
    													if (item2->GetLimitType(i) == LIMIT_LEVEL && item2->GetLimitValue(i) > 40)
    													{
    														bCanUse = false;
    														break;
    													}
    												}
    												if (false == bCanUse)
    												{
    													ChatPacket(CHAT_TYPE_INFO, LC_TEXT("적용 레벨보다 높아 사용이 불가능합니다."));
    													break;
    												}
    											}
    											else
    											{
    												ChatPacket(CHAT_TYPE_INFO, LC_TEXT("무기와 갑옷에만 사용 가능합니다."));
    												break;
    											}
    										}
    										char buf[21];
    										snprintf(buf, sizeof(buf), "%u", item2->GetID());
    
    										if (number(1, 100) <= 100)
    										{
    											item2->AddAttribute();
    											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성 추가에 성공하였습니다."));
    
    											int iAddedIdx = item2->GetAttributeCount() - 1;
    											LogManager::instance().ItemLog(
    													GetPlayerID(), 
    													item2->GetAttributeType(iAddedIdx),
    													item2->GetAttributeValue(iAddedIdx),
    													item->GetID(), 
    													"ADD_ATTRIBUTE_SUCCESS",
    													buf,
    													GetDesc()->GetHostName(),
    													item->GetOriginalVnum());
    										}
    										else
    										{
    											ChatPacket(CHAT_TYPE_INFO, LC_TEXT("속성 추가에 실패하였습니다."));
    											LogManager::instance().ItemLog(this, item, "ADD_ATTRIBUTE_FAIL", buf);
    										}
    
    										item->SetCount(item->GetCount() - 1);
    									}
    									else
    									{
    										ChatPacket(CHAT_TYPE_INFO, LC_TEXT("더이상 이 아이템을 이용하여 속성을 추가할 수 없습니다."));
    									}
    									break;
    
  4.  

    Hi, Metin2dev

     

    Screen:

    a simple intro login  ;) 

    7Dsv6kz8JT.png

     

    IntroLogin :

    add : import os

     

    def __LoadScript(self, fileName):

    self.Start = GetObject("start_button")
    self.Home = GetObject("home_button")
    self.Quit = GetObject("quit_button")
    self.Menu = GetObject("menu_button")
    self.FaceBookLike = GetObject("FaceBookButton")
    self.Conf = GetObject("config_button") 

    Searched : self.serverList.SetEvent(ui.__mem_func__(self.__OnSelectServer))

    		self.FaceBookLike.SetEvent(ui.__mem_func__(self.__onclickFaceBook))
        self.Conf.SetEvent(ui.__mem_func__(self.__onclickConf))
    	  self.Home.SetEvent(ui.__mem_func__(self.__onclickHomeAdress))
    	   self.Start.SetEvent(ui.__mem_func__(self.__onclickStartCheck))
        self.Quit.SetEvent(ui.__mem_func__(self.__onclickQuit))
    

    Searched : self.serverExitButton.SetEvent

    self.serverExitButton.SetEvent(ui.__mem_func__(self.__OnClickMenuButton))
    

    Searched : def __OnClickSelectServerButton(self):

    		
    	def __onclickConf(self):	
    		os.system("start config.exe")
    		
    	def __onclickHomeAdress(self):	
    		os.startfile("http://www.mypage.com")
    			def __onclickFaceBook(self):
    os.startfile("http://www.facebook.com/mypage") 
     

     

    Searched : self.serverBoard.SetPosition(self.xServerBoard, self.yServerBoard)

     

    to the bottom :

    		self.serverBoard.Hide()
    		self.connectBoard.Hide()
    		self.loginBoard.Hide()
    		self.Menu.Show()
    
    		self.serverBoard.Hide()
    		self.connectBoard.Hide()
    		self.loginBoard.Hide()
    		self.Menu.Show()
    

    Searched : serverInfo.REGION_DICT[regionID][serverID]["channel"][channelID]["state"] = stateName

     

    Delete :

    self.__RefreshServerStateList()
    

    LoginWindow

    Locale/xx

    Edit locale name

    
    
    {
    "name" : "FaceBookButton", "type" : "button", "x" : 35, "y" : SCREEN_HEIGHT-120,
    "default_image" : "locale/xx/ui/face.sub",
    "over_image" : "locale/xx/ui/face2.sub",
    "down_image" : "locale/xx/ui/face2.sub",
    "tooltip_text" : "Facebook Page",
    },

    to the bottom

     

    Patch Version Client Version NO URLLİB! 

    I can, if desired

    because of the simple intrologin

    		## Check
    		{
    			"name" : "Show",
    			"type" : "thinboard",
    
    			"x" : SCREEN_WIDTH-165,
    			"y" : 0,
    			"width" : 166,
    			"height" : 90,
    
    			"children" :
    			(
    {
    					"name" : "Neu_Text",
    					"type" : "text",
    
    					"x" : 10,
    					"y" : 3,
    					"vertical_align" : "center",
    					"text_vertical_align" : "center",
    
    					"text" : "Patch Version: 00001",
    				},
    
    {
    					"name" : "Neu_Edit",
    					"type" : "text",
    
    					"x" : 100,
    					"y" : 42,
    
    					"width" : 120,
    					"height" : 18,
    
    				},
    
    
    
    {
    					"name" : "Client_Text",
    					"type" : "text",
    
    					"x" : 10,
    					"y" : -23,
    					"vertical_align" : "center",
    					"text_vertical_align" : "center",
    
    					"text" : "Client Version: 00001",
    				},
    
    {
    					"name" : "Client_Edit",
    					"type" : "text",
    
    					"x" : 100,
    					"y" : 17,
    
    					"width" : 120,
    					"height" : 28,
    
    				},
    
    
    ),
    },
    
    		## Menu
    		{
    			"name" : "menu_button",
    			"type" : "thinboard",
    
    			'x' : (SCREEN_WIDTH - 204) / 2,
    			'y' : (SCREEN_HEIGHT - 100) / 2,
    			"width" : 200,
    			"height" : 190,
    
    			"children" :
    			(
    					{
    					"name" : "start_button",
    					"type" : "button",
    
    					"x" : 10,
    					"y" : 17,
    
    					"text" : "Start Game",
    					"text_color" : 0xffF8BF24,
    					
    					"default_image" : ROOT + "XLarge_Button_01.sub",
    					"over_image" : ROOT + "XLarge_Button_02.sub",
    					"down_image" : ROOT + "XLarge_Button_03.sub",
    				},
    				{
    					"name" : "config_button",
    					"type" : "button",
    
    					"x" : 10,
    					"y" : 62,
    
    					"text" : "Config",
    					"text_color" : 0xffF8BF24,
    					"tooltip_text" : "Turns game settings.",
    					
    					"default_image" : ROOT + "XLarge_Button_01.sub",
    					"over_image" : ROOT + "XLarge_Button_02.sub",
    					"down_image" : ROOT + "XLarge_Button_03.sub",
    				},
    				{
    					"name" : "home_button",
    					"type" : "button",
    
    					"x" : 10,
    					"y" : 107,
    
    					"text" : "Home Page",
    					"text_color" : 0xffF8BF24,
    					"tooltip_text" : "Redirects to the main page.",
    					
    					"default_image" : ROOT + "XLarge_Button_01.sub",
    					"over_image" : ROOT + "XLarge_Button_02.sub",
    					"down_image" : ROOT + "XLarge_Button_03.sub",
    				},
    				{
    					"name" : "quit_button",
    					"type" : "button",
    
    					"x" : 10,
    					"y" : 152,
    
    					"text" : "Exit",
    					"text_color" : 0xffF8BF24,
    					
    					"default_image" : ROOT + "XLarge_Button_01.sub",
    					"over_image" : ROOT + "XLarge_Button_02.sub",
    					"down_image" : ROOT + "XLarge_Button_03.sub",
    				},
    ),
    },
    

    Sub and JPG Download Link :

    https://mega.co.nz/#!kZZEhJAA!51SD6s4WYOqNjqsKjEOMbFcxDQNRgrv4SjH0zdPcf-4

    ready loginwindow,intrologin in the present, You can not use those!

    loginwindow:

    locale/tr

    Edit locale name!

     

    intrologin :

    locale_is_turkey

    Edit locale name!

    Example:

    localeInfo,Locale

     

    Thanks Brothers <3

    • Love 2
  5. M2 Download Center

    This is the hidden content, please
    ( Internal )

    Hi Devs.

     

    İnvisible Fix Diff vanila Core 55170

    000206EC: E8 90
    000206ED: 8F 90
    000206EE: 25 90
    000206EF: 01 90
    000206F0: 00 90
    000206F1: 84 90
    000206F2: C0 90
    0002070C: E8 90
    0002070D: CF 90
    0002070E: 1B 90
    0002070F: 01 90
    00020710: 00 90

    Backdoor Fix Diff Vanilla Core 55170

    00075F88: E8 90
    00075F89: 33 90
    00075F8A: C7 90
    00075F8B: 0E 90
    00075F8C: 00 90
    00075F8D: 80 90
    00075F8E: 7C 90
    00075F8F: 24 90
    00075F90: 30 90
    00075F91: 00 90 
    00075F92: 74 90
    00075F93: 1D 90
    00075F94: 80 90
    00075F95: BC 90
    00075F96: 24 90
    00075F97: 30 90
    00075F98: 01 90
    00075F99: 00 90
    00075F9A: 00 90
    00075F9B: 00 90
    00075F9C: 89 90
    00075F9D: 1C 90
    00075F9E: 24 90

    Vanilla Core 55170 Syserr Disable Diff

    003BA7F0: 53 C3

    Vanilla Core 55170 Syslog Disable Diff

    003BA940: 53 C3

    Vanilla Core 55170 Pts Log Disable Diff

    003BAA80: A1 C3

    BEST Regards DevSheeN

    • Good 1
    • Love 1
    • Love 2
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