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paluserman

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Posts posted by paluserman

  1. On 4/15/2017 at 9:21 AM, Thanatos said:

    its possible and not verry hard.if you import models in 3dsmax you can export them to unreal or unity.but 3dsmax will be support for you to play in unity or unreal with fbx pluggins.

    Hello, I was just trying to import the animations to unity in fbx format, but for some reason during the wait animations the characters feet is sliding, do you know why the animation is done this way or is there a way to fix it?

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