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Posts posted by tarata12
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On 9/21/2022 at 12:55 PM, WeedHex said:
ACMD(do_invisibility) { if (!ch) return; if (ch->IsAffectFlag(AFF_INVISIBILITY)) ch->RemoveAffect(AFFECT_INVISIBILITY); else { ch->AddAffect(AFFECT_INVISIBILITY, POINT_NONE, 0, AFF_INVISIBILITY, INFINITE_AFFECT_DURATION, 0, true); ch->ForgetMyAttacker(false); } }
Where do i add this?
Yes replace cmd_gm.cpp
Working.
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Quote
Compiling: char_item.cpp
char_item.cpp: In member function 'bool CHARACTER::UseItemEx(LPITEM, TItemPos)':
char_item.cpp:2602:26: error: call of overloaded 'ForgetMyAttacker()' is ambiguous
ForgetMyAttacker();
^
In file included from char_item.cpp:7:
char.h:1308:11: note: candidate: 'void CHARACTER::ForgetMyAttacker()'
void ForgetMyAttacker();
^~~~~~~~~~~~~~~~
char.h:2181:8: note: candidate: 'void CHARACTER::ForgetMyAttacker(bool)'
void ForgetMyAttacker(bool revive = true);
^~~~~~~~~~~~~~~~
gmake: *** [Makefile:183: .obj/char_item.o] Error 1
root@:/m2_source/GameSrc/Server/game/src #
someone help me?, I didn't add anything in the char_item, I just followed the tutorial, I can't understand the problem..EDIT: Fix
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Hello everyone, can anyone help me with this error? I have already replaced the char_skill.cpp with another one and the error persists, I calculate that the problem is not in char_skill.cpp because I changed it and I still have the error, I already replaced the skill_proto.sql and the problem remains, can someone help me say what can it be? thank you!
This error only happens when a player uses a skill
SYSERR: Aug 9 16:05:07 :: number_ex: number(): first argument is bigger than second argument 653 -> 135, char_skill.cpp 1408
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Hello,
Where can I find those letters in the black circle? I already looked for root, locale, binary source and I can't find it, if someone can help me I would appreciate it very much.
IMAGE:
Spoiler- 1
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How do I get the system to change give / player_ban Name, Reason, and time?
Error compile:
cmd_gm.cpp:4388:7: error: redefinition of 'do_player_ban'
ACMD (do_player_ban)
^
cmd_gm.cpp:2758:7: note: previous definition is here
ACMD (do_player_ban)
^
cmd_gm.cpp:4450:7: error: redefinition of 'do_player_unban'
ACMD (do_player_unban)
^
cmd_gm.cpp:2820:7: note: previous definition is here
ACMD (do_player_unban)
^
2 errors generated.
gmake: *** [Makefile:76: debug/cmd_gm.o] Error 1 -
How do I get the bonuses visible on the client?
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On 5/30/2019 at 10:43 PM, Anix said:
where is that window?
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Dump_proto with source to use in my server files to use txt instead of sql plz
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On 3/2/2020 at 10:13 PM, tarata12 said:
I installed the system correctly, but I found a bug. When I call the horse for item 50053 he does nothing or the horse comes. Even with quest. Before the system the horse worked perfectly.
I have no mistake I have nothing can someone help me?
Sorry my bad inglish :s
Please help-me bro's :s
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On 02/03/2020 at 22:13, tarata12 said:
Eu instalei o sistema corretamente, mas encontrei um bug. Quando chamo o cavalo para o item 50053, ele não faz nada ou o cavalo vem. Mesmo com a missão. Antes do sistema, o cavalo funcionava perfeitamente.
Não tenho engano Não tenho nada Alguém pode me ajudar?
Desculpe meu inglês ruim : s
Up
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I installed the system correctly, but I found a bug. When I call the horse for item 50053 he does nothing or the horse comes. Even with quest. Before the system the horse worked perfectly.
I have no mistake I have nothing can someone help me?
Sorry my bad inglish :s
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My problem is the same someone help me solve?
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On 8/28/2016 at 12:03 PM, Qwertyu said:
How i can remove this problem?
https://metin2.download/picture/ie89ITu4U9DIJ034tir393ex7S4W4eRU/.gif
And i don`t see time" When i put ITEM_COSTUME COSTUME_MOUNT....time change to 0 "
My problem is the same can someone help me?
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Syserr my client:
0216 02:41:17854 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/background/feher_potty_vill.mse) Error
0216 02:41:17854 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/background/kek_potty_vill.mse) Error
0216 02:41:17854 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/background/piros_potty_vill.mse) Error
0216 02:41:17854 :: CEffectManager::RegisterEffect - LoadScript(d:/ymir work/effect/background/zold_potty_vill.mse) ErrorPlz my helpme ? :
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7 minutes ago, Cunoo said:
0625 21:55:18285 :: File "game.py", line 759, in BINARY_NEW_AddAffect
0625 21:55:18285 :: File "uiAffectShower.py", line 484, in BINARY_NEW_AddAffect
look at this for this lines
I already checked the lines that appears in syserr
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Well I follow the whole tutorial, and checked tabs countless times and the problem prevails,
my syserr:0625 21:55:13352 :: GRANNY: r:/granny/rt/granny_file_info.cpp(145): File has run-time type tag of 0x8000000f, which doesn't match this version of Granny (0x80000010). Automatic conversion will be attempted.
0625 21:55:18285 :: Traceback (most recent call last):0625 21:55:18285 :: File "game.py", line 759, in BINARY_NEW_AddAffect
0625 21:55:18285 :: File "uiAffectShower.py", line 484, in BINARY_NEW_AddAffect
0625 21:55:18285 :: NameError
0625 21:55:18285 :: :
0625 21:55:18285 :: global name 'AFFECT_POTION' is not defined
0625 21:55:18285 ::"I already checked the lines that appears in syserr"
PS: Sorry my bad inglish
"I already checked the lines that appears in syserr"
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I would like to insert the bonus that I wanted in both the db and the client, but it gets activated while mounted, but when I go to the client see in the description it does not have ...
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And add bonuses in the stamp of the assembled ones?
Faster loading
in Features & Metin2 Systems
Posted · Edited by tarata12
when I go to create a new character the client closes syserr:
1005 05:35:14488 :: CRaceManager::GetRaceDataPointer: cannot load data by dwRaceIndex 8
1005 05:35:14488 :: CGraphicThingInstance::RegisterModelThing(iModelThing=0, pModelThing=d:\ymir work\pc\warrior\warrior_novice.gr2)
Fix##