Jump to content

Rick98

Inactive Member
  • Posts

    3
  • Joined

  • Last visited

  • Feedback

    0%

Posts posted by Rick98

  1. Hi Everybody!

    Well, I am tryed the dragon lair quest qc with the server, but the quest not running perfectly.

    When I am qc this quest avaiable this message:

    --[[
    # DUNGEON INFO #
    
    Dungeon Name: Surgun Magarasi 2.Kat
    Boss Name: Beran Setaou
    Timer Count: 3 - Server Timer | 0 - PLAYER TIMER
    Level Range: 75 - 120
    Step Count: 1
    Cooldown Time: 3
    
    Ticket Vnum: NULL
    Second Ticket Vnum: NULL
    
    Map Index: 208
    Base Cordinat: X = 8436 || Y = 10669
    
    Entry Map Name: Surgun Magarasi 2.Kat
    Entry Map Index: 73
    Entry Base Cordinat: X = 1800 || Y = 12199
    
    Boss Vnum: 2493
    Guard Vnum: 30121
    
    Mini Boss Vnums:
    
    # DUNGEON INFO #
    
    ]]
    
    quest dragonlair begin
    	state start begin
    		when 30121.chat.lc_quest("17") with pc.get_map_index() == 73 begin
    			say_title(mob_name(30121))
    			say(lc_quest("ENTER_DUNGEON"))
    			local x = select(lc_quest("INDIVIDUAL"),lc_quest("PARTY"),lc_quest("CANCEL"))
    			if x == 1 then
    				say_title(mob_name(30121))
    				say("")
    				say(lc_quest("ALONE"))
    				local c = select(lc_quest("YES"),lc_quest("CANCEL"))
    				if c == 1 then
    
    					if pc.get_level() < 75 then
    						say_title(mob_name(30121))
    						say("")
    						say(lc_quest("LEVEL_ERROR"))
    						return
    					end
    
    					if not pc.is_gm() and pc.getf("dragonlair","cooldown") > get_global_time() then
    						local r_cooldown = pc.getf("dragonlair","cooldown") - get_global_time()
    						say_title(mob_name(30121))
    						say("")
    						say(lc_quest("10"))
    						say(r_cooldown..lc_quest("11"))
    						return
    					end
    
    					if pc.count_item(25165) < 1 then
    						say_title(mob_name(30121))
    						say("")
    						say(lc_quest("NO_KEY"))
    						say_item_vnum(25165,1)
    						return
    					else
    						pc.remove_item(25165,1)
    						d.new_jump(208, 8436*100, 10669*100)
    						d.setf("first_regen",1)
    						d.setf("DungeonBlock",1)
    					end
    				else
    					return
    				end
    			elseif x == 2 then
    				say_title(mob_name(30121))
    				say("")
    				say(lc_quest("GROUP"))
    				local c = select(lc_quest("YES"),lc_quest("CANCEL"))
    				if c == 1 then
    					if not party.is_party() then
    						say_title(mob_name(30121))
    						say("")
    						say(lc_quest("NO_KEY"))
    						return
    					end
    
    					if party.get_near_count() < 2 then
    						say_title(mob_name(30121))
    						say("")
    						say(lc_quest("NO_PARTY"))
    						return
    					end
    
    					local user_fail_level = {}
    					local user_fail_ticket = {}
    					local user_fail_cooldown = {}
    					local ticketCheck = true
    					local LevelCheck = true
    					local CooldownCheck = true
    					local pids = {party.get_member_pids()}
    
    					for i, pid in next, pids, nil do
    						q.begin_other_pc_block(pid)
    						if pc.get_level() < 75 then
    							table.insert(user_fail_level, pc.get_name())
    							LevelCheck = false
    						end
    						if pc.count_item(25165) < 1 then
    							table.insert(user_fail_ticket, pc.get_name())
    							ticketCheck = false
    						end
    						if pc.getf("dragonlair","cooldown") > get_global_time() then
    							table.insert(user_fail_cooldown, pc.get_name())
    							CooldownCheck = false
    						end
    						q.end_other_pc_block()
    					end
    
    					if ticketCheck == false then
    						say(lc_quest("NO_MEMBER_KEY "))
    						local a = 1
    						for i, name in next, user_fail_ticket, nil do
    							say(string.format("%d. %s",a,name))
    							a = a+1
    						end
    						say("")
    						say_item_vnum(25165,1)
    						return
    					end
    
    					if LevelCheck == false then
    						say(lc_quest("LOW_LEVEL"))
    						local a = 1
    						for i, name in next, user_fail_level, nil do
    							say(string.format("%d. %s",a,name))
    							a = a+1
    						end
    						say("")
    						--say("QUEST_MISSION_GEREKEN_LEVEL_75_105")
    						return
    					end
    
    					if CooldownCheck == false then
    						say(lc_quest("COOLDOWN"))
    						local a = 1
    						for i, name in next, user_fail_cooldown, nil do
    							say(string.format("%d. %s",a,name))
    							a = a+1
    						end
    						return
    					end
    
    					if ticketCheck == true and LevelCheck == true and CooldownCheck == true then
    						for i, pid in next, pids, nil do
    							q.begin_other_pc_block(pid)
    							if pc.count_item(25165) >= 1 then
    								pc.remove_item(25165,1)
    							end
    							q.end_other_pc_block()
    						end
    						d.new_jump_party(208, 8436, 10669)
    						d.setf("first_regen",1)
    						d.setf("DungeonBlock",1)
    					end
    				else
    					return
    				end
    			end
    		end
    
    		when logout with pc.get_map_index() >= 2080000 and pc.get_map_index() <= 2089990 begin
    			if d.getf("DungeonBlock") == 1 then
    				pc.setf("dragonlair","map",d.get_map_index())
    				pc.setf("dragonlair","time",get_global_time()+5*60)
    				pc.setf("dragonlair","channel",pc.get_channel_id())
    			else
    				pc.setf("dragonlair","map",0)
    				pc.setf("dragonlair","time",0)
    				pc.setf("dragonlair","channel",0)
    			end
    			--pc.warp(1800*100,12199*100)
    		end
    
    		when login with pc.get_map_index() >= 2080000 and pc.get_map_index() <= 2089990 begin
    			pc.set_warp_location_local(73, 1800, 12199)
    			local real_time = get_global_time()
    			local index = d.get_map_index()
    			if index >= 2080000 and index <= 2089990 then
    				if not pc.is_gm() and pc.getf("dragonlair","cooldown") > get_global_time() then
    					pc.setf("dragonlair","map",0)
    					pc.setf("dragonlair","time",0)
    					pc.setf("dragonlair","channel",0)
    					pc.warp(1800*100,12199*100)
    					return
    				end
    				if d.getf("DungeonBlock") == 1 then
    					if d.getf("first_regen") == 1 then
    						server_timer("beran_1",1,index)
    					end
    					cmdchat(string.format("RefreshDungeonTimer %d %d",1,d.getf("real_time")-real_time))
    				else
    					pc.warp(1800*100,12199*100)
    				end
    			end
    		end
    
    		when beran_1.server_timer begin
    			local index = get_server_timer_arg()
    			if d.select(index) then
    				if d.getf("first_regen") == 1 then
    					d.setf("first_regen",0)
    					d.spawn_mob(8034, 188, 178)
    					d.spawn_mob(8034, 177, 178)
    					d.spawn_mob(8034, 177, 168)
    					d.spawn_mob(8034, 188, 168)
    					d.mission_notice(index,"1005")
    					server_timer("beran_full_timer", 60*30,index)
    					d.setf("real_time",get_global_time()+60*30)
    					GetMissionInfo(1,60*30)
    					d.regen_file("data/dungeon/dragonlair/skia_deliboss.txt")
    					d.setf("stones",0)
    					d.setf("step",0)
    				end
    			end
    		end
    
    		when beran_full_timer.server_timer begin
    			if d.select(get_server_timer_arg()) then
    				d.setf("DungeonBlock",0)
    				d.setf("IsOn",0)
    				d.setf("step",0)
    				d.setf("stones",0)
    				d.setf("level",0)
    				d.setf("real_time",0)
    				d.global_warp_all_to_base(1800*100,12199*100,get_server_timer_arg(),1)
    			end
    		end
    
    		when 8034.kill with pc.get_map_index() >= 2080000 and pc.get_map_index() <= 2089990 begin
    			local new = d.getf("stones")+1
    			d.setf("stones",new)
    			if new == 4 then
    				d.setf("stones",0)
    				local step = d.getf("step")+1
    				d.setf("step",step)
    				if step == 3 then
    					d.mission_notice(index,"1010")
    					d.spawn_group(2430, 183, 173,0,1,1)
    				else
    					d.spawn_mob(2491, 156, 174)
    				end
    			end
    		end
    
    		when 2491.kill with pc.get_map_index() >= 2080000 and pc.get_map_index() <= 2089990 begin
    			d.spawn_mob(8034, 188, 178)
    			d.spawn_mob(8034, 177, 178)
    			d.spawn_mob(8034, 177, 168)
    			d.spawn_mob(8034, 188, 168)
    		end
    
    		when 2493.kill with pc.get_map_index() >= 2080000 and pc.get_map_index() <= 2089990 begin
    			d.spawn_mob(30130, pc.get_local_x()-5, pc.get_local_y()+5)
    			server_timer("beran_dead_timer",1,d.get_map_index())
    			do_battlepass_mission(6, 1, 208)
    			d.setf("dungeon_empire", pc.get_empire())--add DUNGEON_COOLDOWN_EVENT=5
    			end
    
    		when beran_dead_timer.server_timer begin
    			local index = get_server_timer_arg()
    			if d.select(index) then
    				if d.getf("DungeonBlock") == 1 then
    					d.setf("DungeonBlock",0)
    					d.mission_notice(index,"1003")
    					GetMissionInfo(1,60)
    					d.setf("IsOn",0)
    					d.setf("step",0)
    					d.setf("stones",0)
    					d.setf("level",0)
    					d.setf("real_time",0)
    					if game.check_event(5, d.getf("dungeon_empire")) then --add DUNGEON_COOLDOWN_EVENT=5
    						d.setqf2("dragonlair","cooldown",get_global_time()+30*60)
    					else
    						d.setqf2("dragonlair","cooldown",get_global_time()+60*60)
    					end
    					d.track_update(2493)
    					clear_server_timer("beran_full_timer",index)
    					clear_server_timer("beran_1",index)
    					--clear_server_timer("beran_dead_timer",index)
    					d.global_warp_all_to_base(1800*100,12199*100,index,60)
    				end
    			end
    		end
    
    		when 30121.chat.lc_quest("BACK_DUNGEON") with pc.getf("dragonlair","map") >= 1 begin
    			if get_global_time() > pc.getf("dragonlair","time") then
    				say_title(mob_name(30121))
    				say("")
    				say(lc_quest("CANT_BACK"))
    				pc.setf("dragonlair","map",0)
    				pc.setf("dragonlair","time",0)
    				pc.setf("dragonlair","channel",0)
    				dungeon_manager.UpdateDungeonTime()
    				return
    			end
    
    			local dungeonChannel = pc.getf("dragonlair","channel")
    			if dungeonChannel == pc.get_channel_id() then
    				local dungeonMap = pc.getf("dragonlair","map")
    				if d.select(dungeonMap) then
    					say_title(mob_name(30121))
    					say("")
    					say(lc_quest("BACK_QUESTION"))
    					local x = select(lc_quest("YES"),lc_quest("CANCEL"))
    					if x == 1 then
    						pc.warp(8436*100,10669*100, dungeonMap)
    					else
    						return
    					end
    				else
    					say_title(mob_name(30121))
    					say("")
    					say(lc_quest("DUNGEON_REMOVE"))
    					pc.setf("dragonlair","map",0)
    					pc.setf("dragonlair","time",0)
    					pc.setf("dragonlair","channel",0)
    					dungeon_manager.UpdateDungeonTime()
    					return
    				end
    			else
    				say_title(mob_name(30121))
    				say("")
    				say(lc_quest("NO_CH"))
    				say(lc_quest(string.format("NO_CH2 %d", dungeonChannel)))
    			end
    		end
    	end
    end
    

    ./qc dragonlair.quest this message :
     

    QUEST : dragonlair
    STATE : start
    WHEN  : 30121.chat (lc_quest)
    dragonlair.lua:32:when doesn't have begin-end clause. (()
    Abort (core dumped)


    Where the problem this quest?

  2. Hi all.

     

    I have some problem this quest.

    quest pokbaronoo begin
        state start begin
            when 30130.chat."Megölöm a pókot" begin
                if not party.is_party() then
                    say_title("Pók ölés")
                    say("Ne vagy csoportban! ")
                    say("Nem léphetsz be a Bárónõhöz")
                    return
                end
                if not party.is_leader() then
                    say_title("Pók ölés")
                    say("Nem te vagy a csoportvezetõ ")
                    say("Én csak a csoportvezetõvel tárgyalok!")
                    return
                end
                say_title("Pók ölés")
                say("A rettenetes pók már régóta bevan zárva")
                say("Csak egy síp hívhatja elo odjuából")
                say("A sípot a szolgálja örzi.")
                say("Öld meg a szolgálját ,hogy megszerezd azt")
                say_reward("Csak is csapatban engedhetlek be.")
                say_reward("A csapat vezért küldjétek színem elé ")
                say_reward("Legyen nála legalább 1 darab ")
                say_item_vnum(71095)
                local xny = select("Igen","Nem")
                if xny == 1 then
                    if pc.count_item(71095) >= 1 then
                        say_title("Pók ölés")
                        say("Rendben , látom megvan a belépod")
                        say("Máris beviszlek téged és a csapatod")
                        pc.remove_item(71095)
                        wait()
                        d.new_jump_party(217, 880, 6152)
                            d.regen_file("data/dungeon/sd3/regen.txt")
                    else
                        say_title("Pók ölés")
                        say("Szerezd be a belépot")
                        say_item_vnum(71095)
                    end
                elseif xny == 2 then
                    return
                end
            end
                
            when logout with pc.get_map_index() >= 2170000 and pc.get_map_index() < 2180000 begin
                d.kill_all()
                pc.warp(69054,610899)
            end
            when login with pc.get_map_index() >= 2170000 and pc.get_map_index() < 2180000 begin
                d.notice("Öld meg a Pók-bárót ,hogy megkapd a kulcsot")
                
            end
            
            when 2094.kill with pc.get_map_index() >= 2170000 and pc.get_map_index() < 2180000 begin
                game.drop_item_with_ownership(30327, 1)
                d.notice("Nyomd meg a földön talált kulcsot ,hogy elohívd a pókot ")
            end
            
            when 30327.use with pc.get_map_index() >= 2170000 and pc.get_map_index() < 2180000 begin
                d.mob.spawn(2092,365,597,0,0)
                d.notice("A pók kijött az odjuából")
                pc.remove_item(30327, 1)
            end
            
            when 2092.kill with pc.get_map_index() >= 2170000 and pc.get_map_index() < 2180000 begin
                notice_all(" ".. pc.get_name.." megölte a Pók-bárónot")
                d.notice("1 perc múlva ki lesztek teleportálva innen")
                d.kill_all()
                timer("successbp", 1*60)
            end
            when successbp.timer begin
                d.exit_all()
            end
        end

    ./qc the quest is error.

    How can i fix this?

     

    THX

×
×
  • Create New...

Important Information

Terms of Use / Privacy Policy / Guidelines / We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.