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Posts posted by Blacky96
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On 8/13/2023 at 5:27 PM, MT2Dev said:
Thanks for the fix, i think after that we need gonna add extra check for possible dupe problems we will face in the future.
input_main.cpp
Find;
case HEADER_CG_ITEM_MOVE:
Add Under;
if (ch->m_pkTimedEvent) // DevFix 74 { ch->ChatPacket (CHAT_TYPE_INFO, LC_TEXT ("취소 되었습니다.")); event_cancel (&ch->m_pkTimedEvent); }
I don't remember the exact time but WebZen add this check for almost all actions few years ago, this is not a "fix" exactly but extra check always needed, best regards. (PS; You can add this check for other actions, if you want tho.)
this not work
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Hello
I have a question, I compiled with my server files on freebsd 12 and 13, and on freebsd 12 the game and db files are larger than on 13, why `?
Freebsd 12
Game: 105MB
DB: 12MB
and
Freebsd 13
Game: 96MB
DB: 10MB
is the same source
[C++] PROTECTION DMG HACK
in Hack Protection & Security
Posted
Why do you publish a dmg fix if it doesn't work on your server and the dmg hack still works?