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Posts posted by Ruraku
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2 minutes ago, TMP4 said:
With 50x50 you're not exceeding any datatype limit so it should be doable.
The problem is more likely the resource management, you'll have 1 core where all players will be. I'm sure it will not run fine if you will have 1000s of players because Metin2's code is obselete, and not really optimized by any mean for this kind of use.
Do you know what I should do to be all good? I don't think I will have 1000 players haha but who knows. It's my first project and I would like to do something different for a fun gameplay. Maybe would be good to let 4 channels? And maybe to do somehow to distribute the players on all channels if 1 is too full. Btw, I use your posted serverfile, it's so nice and I really appreciate your work Maybe I will post my project someday and I will credit you for the serverfile
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Hello, I'm curious if I can make a 50x50 map or what is the limit for a map to not be full of glitches and bugs. I know the map will have in the final maybe 1-2GB but who cares in 2023 about space. I got a big project and I want to do a global map for all the players with daily missions on it. Please respond if you know
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Hei, I got a problem with this:
I did everything and still can't see the icons ingame at all.
Where I have to put this usage?
emojiTextLine.SetText("|Eemoji/key_ctrl|e + |Eemoji/key_x|e + |Eemoji/key_rclick|e - Direct sell")
If you can help me, would be nice, thanks.
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Hello, can someone please tell me where I have to put that usage?
emojiTextLine.SetText("|Eemoji/key_ctrl|e + |Eemoji/key_x|e + |Eemoji/key_rclick|e - Direct sell")
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Hi, I added this interface but I got a problem, this is my syserr:
0210 16:15:13276 :: Traceback (most recent call last): 0210 16:15:13276 :: File "networkModule.py", line 247, in SetGamePhase 0210 16:15:13276 :: File "game.py", line 98, in __init__ 0210 16:15:13276 :: File "interfaceModule.py", line 389, in MakeInterface 0210 16:15:13276 :: File "interfaceModule.py", line 224, in __MakeTaskBar 0210 16:15:13277 :: File "uiTaskBar.py", line 395, in __init__ 0210 16:15:13277 :: File "uiTaskBar.py", line 266, in __init__ 0210 16:15:13277 :: TypeError 0210 16:15:13277 :: : 0210 16:15:13277 :: unbound method __init__() must be called with ScriptWindow instance as first argument (got TextToolTip instance instead) 0210 16:15:13277 :: 0210 16:15:34073 :: Exception 0210 16:15:34073 :: AttributeError 0210 16:15:34073 :: : 0210 16:15:34073 :: "'TextToolTip' object has no attribute 'hWnd'" 0210 16:15:34073 :: in 0210 16:15:34073 :: <bound method TextToolTip.__del__ of <uiTaskBar.TextToolTip object at 0x05516E10>> 0210 16:15:34073 :: ignored
If you could help, I let you here my uiTaskBar.py:
https://pastebin.com/kAiz4HVy
Maximum MapSize Curiosity
in Community Support - Questions & Answers
Posted
Yea.. I will see, maybe I will cut the map in more parts and use portals through, thank you for answering